27 Commits

Author SHA1 Message Date
kbz_8
651a05c4bc Merge pull request #6 from 420verfl0w/indev
merge Indev to master
2023-12-09 23:41:55 +01:00
Kbz-8
1cfb8745e2 updating readmes 2023-12-09 23:33:02 +01:00
Kbz-8
b3f3a01ee6 updating readmes 2023-12-09 23:18:28 +01:00
kbz_8
4acd240737 Merge pull request #5 from 420verfl0w/indev
merge Indev to master
2023-12-09 18:13:55 +01:00
Kbz-8
b79b8da031 improving vsupp file 2023-12-09 18:02:30 +01:00
Kbz-8
bc7ef4484f improving vsupp file 2023-12-09 16:23:38 +01:00
Kbz-8
9db5515fb5 adding vsupp file 2023-12-09 15:46:32 +01:00
kbz_8
387a1f5632 Merge pull request #4 from 420verfl0w/windows-support
Merge windows support into dev
2023-12-09 13:40:45 +01:00
Kbz-8
0babc2235f Merge branch 'windows-support' of github.com:420verfl0w/MacroLibX into windows-support 2023-12-09 13:25:30 +01:00
Kbz-8
1a9a6ec6f8 adding build readme for xmake, fixing windows workflow 2023-12-09 13:24:40 +01:00
kbz_8
d59d9f285a removing exe file 2023-12-08 23:34:19 +01:00
kbz_8
d16af1c4a8 fixing windows dll issues 2023-12-08 23:33:26 +01:00
Kbz-8
5dcc2045d6 adding symbols to dll on windows 2023-12-08 19:13:25 +01:00
Kbz-8
19ce912afe adding symbols to dll on windows 2023-12-08 18:56:33 +01:00
Kbz-8
890e301b78 fixing cross compilation issue 2023-12-08 18:09:08 +01:00
Kbz-8
218a97e4ec debugging windows CI 2023-12-08 16:37:42 +01:00
Kbz-8
74e5e35f5a debugging windows CI 2023-12-08 15:57:45 +01:00
Kbz-8
e6298b1dc3 fixing syntax error in windows workflow 2023-12-08 14:48:28 +01:00
Kbz-8
df860a5a64 removing garbage files 2023-12-08 14:12:41 +01:00
Kbz-8
b22064035a adding xmake support and windows workflow 2023-12-08 14:11:48 +01:00
kbz_8
197c71021b Merge pull request #3 from 420verfl0w/indev
Merge from dev to master
2023-12-08 13:00:24 +01:00
Kbz-8
d5fa70d7ab fixing issue in 42 header 2023-12-08 12:56:59 +01:00
Kbz-8
fd8e98f1ce adding mouse wheel support 2023-12-08 12:24:20 +01:00
Kbz-8
0e10e5f8e1 removing garbage files 2023-12-07 23:20:25 +01:00
Kbz-8
689c9b3ed4 fixing memory leaks, begenning xmake support to build on windows 2023-12-07 23:19:56 +01:00
Kbz-8
ecd43dedc5 fixing weird X in logo 2023-11-25 14:26:05 +01:00
kbz_8
dea507ec0e Update README.md 2023-11-25 13:13:57 +01:00
58 changed files with 3811 additions and 169 deletions

75
.github/workflows/windows.yml vendored git.filemode.normal_file
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@@ -0,0 +1,75 @@
name: Windows (xmake)
on:
pull_request:
push:
paths-ignore:
- '.gitignore'
- 'LICENSE'
- 'README.md'
jobs:
build:
strategy:
fail-fast: false
matrix:
os: [windows-latest]
arch: [x64]
mode: [release]
runs-on: ${{ matrix.os }}
if: "!contains(github.event.head_commit.message, 'ci skip')"
steps:
- name: Get current date as package key
id: cache_key
run: echo "key=$(date +'%W')" >> $GITHUB_OUTPUT
- name: Checkout repository
uses: actions/checkout@v4
# Install system dependencies
- name: Install Vulkan SDK
uses: humbletim/install-vulkan-sdk@v1.1.1
with:
version: 1.3.204.1
cache: true
# Force xmake to a specific folder (for cache)
- name: Set xmake env
run: echo "XMAKE_GLOBALDIR=${{ runner.workspace }}/xmake-global" >> $GITHUB_ENV
# Install xmake
- name: Setup xmake
uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: branch@master
actions-cache-folder: .xmake-cache-W${{ steps.cache_key.outputs.key }}
# Update xmake repository (in order to have the file that will be cached)
- name: Update xmake repository
run: xmake repo --update
# Fetch xmake dephash
- name: Retrieve dependencies hash
id: dep_hash
run: echo "hash=$(xmake l utils.ci.packageskey)" >> $GITHUB_OUTPUT
# Cache xmake dependencies
- name: Retrieve cached xmake dependencies
uses: actions/cache@v3
with:
path: ${{ env.XMAKE_GLOBALDIR }}/.xmake/packages
key: Windows-${{ matrix.arch }}-${{ matrix.mode }}-${{ steps.dep_hash.outputs.hash }}-W${{ steps.cache_key.outputs.key }}
# Setup compilation mode and install project dependencies
- name: Configure xmake and install dependencies
run: xmake config --arch=${{ matrix.arch }} --mode=${{ matrix.mode }} --yes
# Build the mlx
- name: Build MacroLibX
run: xmake --yes
# Build the test
- name: Build Test
run: xmake build --yes Test

13
.gitignore vendored
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@@ -4,5 +4,18 @@
*.a
*.so
*.out
*.dll
*.lib
*.exp
*.json
*.tmp
*.ilk
*.pdb
*.exe
.vs/
.xmake/
.cache/
objs/
build/
test/.gdb_history
test/Test

View File

@@ -6,18 +6,19 @@
# By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ #
# +#+#+#+#+#+ +#+ #
# Created: 2022/10/04 16:43:41 by maldavid #+# #+# #
# Updated: 2023/11/24 10:03:17 by maldavid ### ########.fr #
# Updated: 2023/12/07 15:25:52 by kbz_8 ### ########.fr #
# #
# **************************************************************************** #
NAME = libmlx.so
SRCS = $(wildcard $(addsuffix /*.cpp, ./src/core))
SRCS += $(wildcard $(addsuffix /*.cpp, ./src/core/**))
SRCS += $(wildcard $(addsuffix /*.cpp, ./src/platform))
SRCS += $(wildcard $(addsuffix /*.cpp, ./src/renderer))
SRCS += $(wildcard $(addsuffix /*.cpp, ./src/renderer/**))
OBJ_DIR = objs
OBJ_DIR = objs/makefile
OBJS = $(addprefix $(OBJ_DIR)/, $(SRCS:.cpp=.o))
OS = $(shell uname -s)

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@@ -5,19 +5,20 @@
<a href="https://github.com/420verfl0w/MacroLibX/actions/workflows/linux_gcc.yml"><img src="https://github.com/420verfl0w/MacroLibX/actions/workflows/linux_gcc.yml/badge.svg"></a>
<a href="https://github.com/420verfl0w/MacroLibX/actions/workflows/macos_x86.yml"><img src="https://github.com/420verfl0w/MacroLibX/actions/workflows/macos_x86.yml/badge.svg"></a>
</div>
<div align="center">
<a href="https://github.com/420verfl0w/MacroLibX/actions/workflows/windows.yml"><img src="https://github.com/420verfl0w/MacroLibX/actions/workflows/windows.yml/badge.svg"></a>
</div>
</div>
###### MacroLibX a rewrite of 42 School's MiniLibX using SDL2 and Vulkan.
###### MacroLibX, a rewrite of 42 School's MiniLibX using SDL2 and Vulkan.
The goal of this version is to provide a light, fast, and modern graphical tool while keeping the same API.
## 🖥️ Installation
### Dependencies
You first need to install the proper dependencies for your operating-system.
#### 🐧 Linux
Here are a few common cases for different Linux distributions:
<details>
@@ -38,15 +39,16 @@ sudo apt install libsdl2-2.0-0 libsdl2-dev build-essential
</details>
#### 🍎 macOS
[MacroLibX](#) on macOS requires [SDL2](#) and [MoltenVK](https://github.com/KhronosGroup/MoltenVK). You can install both using the [Homebrew](https://brew.sh) package manager:
```sh
brew install molten-vk
brew install SDL2
```
### Clone and Build
### 🪟 Windows
To build on Windows you may need to use the [xmake](https://xmake.io) build. [Here's](./XMAKE_BUILD.md) how you can use it.
### Clone and Build
Finally, you can clone the Git repository. When inside it, run the GNU `make` command to compile MacroLibX.
```bash
git clone https://github.com/420verfl0w/MacroLibX.git
@@ -54,13 +56,7 @@ cd MacroLibX
make
```
If you want to build using GCC you can add `TOOLCHAIN=gcc` to your `make` command
```bash
make TOOLCHAIN=gcc
```
## 🔨 Compile your project
To compile your project with MacroLibX, you just provide the shared library path in your compilation/linking command:
```sh
@@ -73,16 +69,22 @@ And you can enjoy your project
<img src="./res/screenshot_test.png" alt="drawing" width="400"/>
</p>
### ⚠️ Troubleshooting
## ⚙️ Some compilation configurations
#### If you run into glitches when writing or reading pixels from images
### 📦 Compile mode
By default the mlx is built in release mode but you can switch to debug by using `make DEBUG=true`.
You need to add `IMAGES_OPTIMIZED=false` to your `make` command:
### 🛠️ Set the toolchain
If you want to use `GCC` to build the mlx you can use `make TOOLCHAIN=gcc`
```sh
# In your cloned environment, inside the MacroLibX folder
make IMAGES_OPTIMIZED=false
```
### ⚠️⚠️⚠️ 🖼️ Image optimisations ⚠️⚠️⚠️
If you run into glitches when writing or reading pixels from images you can turn off images optimisations by using `make IMAGES_OPTIMIZED=false`.
### 🖥️ Force the integrated GPU (not recommended)
You can force the mlx to use your integrated GPU by using `make FORCE_INTEGRATED_GPU=true`. Note that there are a lot of chances that your application crashes by using that.
### 💽 Dump the graphics memory
The mlx can dump it's graphics memory use to json files every two seconds by enabling this option `make GRAPHICS_MEMORY_DUMP=true`.
## License

47
XMAKE_BUILD.md git.filemode.normal_file
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@@ -0,0 +1,47 @@
# 🏗️ xmake build
To build on Windows (if you don't use [WSL](https://learn.microsoft.com/en-us/windows/wsl/install)), the MacroLibX uses [xmake](https://xmake.io), a build system which will download and compile all dependencies it won't find on your computer.
## 💾 Install xmake
You can find how to install it on your system [here](https://xmake.io/#/guide/installation). Note that you can also download a [portable version](https://github.com/xmake-io/xmake/releases) of xmake if you wish not to install it.
## ⚙️ Configure the MacroLibX build
Just as the Makfile build system, you can configure how xmake should build the MacroLibX. The base command to configure it is `xmake config [opts...]` or `xmake f [opts...]`.
### 📦 Compile mode
You can configure xmake to build the mlx in debug mode or in release mode (release mode is enabled by default). To do so you can use `xmake config --mode=debug` or `xmake config --mode=release`.
### 🛠️ Set the toolchain
To change the compilation toolchain you can use `xmake config --toolchain=[gcc|clang|...]`
### ⚠️⚠️⚠️ 🖼️ Image optimisations ⚠️⚠️⚠️
If you run into glitches when writing or reading pixels from images you can turn off images optimisations by using `xmake config --images_optimized=n`.
### 🖥️ Force the integrated GPU (not recommended)
You can force the mlx to use your integrated GPU using `xmake config --force_integrated_gpu=y`. Note that there are a lot of chances that your application crashes by using that.
### 💽 Dump the graphics memory
The mlx can dump it's graphics memory use to json files every two seconds by enabling this option `xmake config --graphics_memory_dump=y`.
### 🪛 A possible build configuration
As a configuration example here's how the command can look like `xmake config --mode=debug --toolchain=clang --graphics_memory_dump=y --images_optimized=n`
## 🚧 Build the lib
### Compile using command-line (first method)
Once you're ready to compile the lib, run `xmake` (or `xmake -jX` if you wish not to use all your computer threads, with X being the number of threads you wish to use) and watch as the lib compiles.
### Generate a project (second method)
xmake can also generate a project file for another tool:
* Visual Studio : `xmake project -k vs`
* CMakeLists.txt (which you can open in CLion and more) : `xmake project -k cmake`
* Makefile : `xmake project -k make`
* Ninja : `xmake project -k ninja`
* XCode : `xmake project -k xcode`
You should now be able to open the project file with the tool of your choice.
## 😋 Enjoy
Enjoy you project built with the mlx
<p align="center">
<img src="./res/screenshot_test_windows.png" alt="drawing" width="400"/>
</p>

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 16:56:35 by maldavid #+# #+# */
/* Updated: 2023/11/23 14:32:06 by maldavid ### ########.fr */
/* Updated: 2023/12/08 18:07:40 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -15,6 +15,20 @@
#ifndef __MACRO_LIB_X_H__
#define __MACRO_LIB_X_H__
#if defined(_WIN32) || defined(_WIN64)
#define MLX_EXPORT __declspec(dllexport)
#define MLX_IMPORT __declspec(dllimport)
#else
#define MLX_EXPORT
#define MLX_IMPORT
#endif
#ifdef MLX_BUILD
#define MLX_API MLX_EXPORT
#else
#define MLX_API MLX_IMPORT
#endif
#ifdef __cplusplus
extern "C" {
#endif
@@ -25,7 +39,8 @@ typedef enum
MLX_KEYUP = 1,
MLX_MOUSEDOWN = 2,
MLX_MOUSEUP = 3,
MLX_WINDOW_EVENT = 4
MLX_MOUSEWHEEL = 4,
MLX_WINDOW_EVENT = 5
} mlx_event_type;
/**
@@ -33,7 +48,7 @@ typedef enum
*
* @return (void*) An opaque pointer to the internal MLX application or NULL (0x0) in case of error
*/
void* mlx_init();
MLX_API void* mlx_init();
/**
* @brief Creates a new window
@@ -45,7 +60,7 @@ void* mlx_init();
*
* @return (void*) An opaque pointer to the internal MLX window or NULL (0x0) in case of error
*/
void* mlx_new_window(void* mlx, int w, int h, const char* title);
MLX_API void* mlx_new_window(void* mlx, int w, int h, const char* title);
/**
* @brief Gives a function to be executed at each loop turn
@@ -57,7 +72,7 @@ void* mlx_new_window(void* mlx, int w, int h, const char* title);
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_loop_hook(void* mlx, int (*f)(), void* param);
MLX_API int mlx_loop_hook(void* mlx, int (*f)(void*), void* param);
/**
* @brief Starts the internal main loop
@@ -66,7 +81,7 @@ int mlx_loop_hook(void* mlx, int (*f)(), void* param);
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_loop(void* mlx);
MLX_API int mlx_loop(void* mlx);
/**
* @brief Ends the internal main loop
@@ -75,21 +90,21 @@ int mlx_loop(void* mlx);
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_loop_end(void* mlx);
MLX_API int mlx_loop_end(void* mlx);
/**
* @brief Shows mouse cursor
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_mouse_show();
MLX_API int mlx_mouse_show();
/**
* @brief Hides mouse cursor
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_mouse_hide();
MLX_API int mlx_mouse_hide();
/**
* @brief Moves cursor to givent position
@@ -101,7 +116,7 @@ int mlx_mouse_hide();
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_mouse_move(void* mlx, void* win, int x, int y);
MLX_API int mlx_mouse_move(void* mlx, void* win, int x, int y);
/**
* @brief Get cursor's position
@@ -112,7 +127,7 @@ int mlx_mouse_move(void* mlx, void* win, int x, int y);
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_mouse_get_pos(void* mlx, int* x, int* y);
MLX_API int mlx_mouse_get_pos(void* mlx, int* x, int* y);
/**
@@ -126,7 +141,7 @@ int mlx_mouse_get_pos(void* mlx, int* x, int* y);
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_on_event(void* mlx, void* win, mlx_event_type event, int (*f)(), void* param);
MLX_API int mlx_on_event(void* mlx, void* win, mlx_event_type event, int (*f)(int, void*), void* param);
/**
@@ -143,7 +158,7 @@ int mlx_on_event(void* mlx, void* win, mlx_event_type event, int (*f)(), void* p
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_pixel_put(void* mlx, void* win, int x, int y, int color);
MLX_API int mlx_pixel_put(void* mlx, void* win, int x, int y, int color);
/**
@@ -155,7 +170,7 @@ int mlx_pixel_put(void* mlx, void* win, int x, int y, int color);
*
* @return (void*) An opaque pointer to the internal image or NULL (0x0) in case of error
*/
void* mlx_new_image(void* mlx, int width, int height);
MLX_API void* mlx_new_image(void* mlx, int width, int height);
/**
* @brief Get image pixel data
@@ -175,7 +190,7 @@ void* mlx_new_image(void* mlx, int width, int height);
* ~ make IMAGES_OPTIMIZED=false
* ```
*/
int mlx_get_image_pixel(void* mlx, void* img, int x, int y);
MLX_API int mlx_get_image_pixel(void* mlx, void* img, int x, int y);
/**
* @brief Set image pixel data
@@ -196,7 +211,7 @@ int mlx_get_image_pixel(void* mlx, void* img, int x, int y);
* ~ make IMAGES_OPTIMIZED=false
* ```
*/
void mlx_set_image_pixel(void* mlx, void* img, int x, int y, int color);
MLX_API void mlx_set_image_pixel(void* mlx, void* img, int x, int y, int color);
/**
* @brief Put image to the given window
@@ -209,7 +224,7 @@ void mlx_set_image_pixel(void* mlx, void* img, int x, int y, int color);
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_put_image_to_window(void* mlx, void* win, void* img, int x, int y);
MLX_API int mlx_put_image_to_window(void* mlx, void* win, void* img, int x, int y);
/**
* @brief Destroys internal image
@@ -219,7 +234,7 @@ int mlx_put_image_to_window(void* mlx, void* win, void* img, int x, int y);
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_destroy_image(void* mlx, void* img);
MLX_API int mlx_destroy_image(void* mlx, void* img);
/**
@@ -232,7 +247,7 @@ int mlx_destroy_image(void* mlx, void* img);
*
* @return (void*) An opaque pointer to the internal image or NULL (0x0) in case of error
*/
void* mlx_png_file_to_image(void* mlx, char* filename, int* width, int* height);
MLX_API void* mlx_png_file_to_image(void* mlx, char* filename, int* width, int* height);
/**
* @brief Create a new image from a jpg file
@@ -244,7 +259,7 @@ void* mlx_png_file_to_image(void* mlx, char* filename, int* width, int* height);
*
* @return (void*) An opaque pointer to the internal image or NULL (0x0) in case of error
*/
void* mlx_jpg_file_to_image(void* mlx, char* filename, int* width, int* height);
MLX_API void* mlx_jpg_file_to_image(void* mlx, char* filename, int* width, int* height);
/**
* @brief Create a new image from a bmp file
@@ -256,7 +271,7 @@ void* mlx_jpg_file_to_image(void* mlx, char* filename, int* width, int* height);
*
* @return (void*) An opaque pointer to the internal image or NULL (0x0) in case of error
*/
void* mlx_bmp_file_to_image(void* mlx, char* filename, int* width, int* height);
MLX_API void* mlx_bmp_file_to_image(void* mlx, char* filename, int* width, int* height);
/**
@@ -271,7 +286,7 @@ void* mlx_bmp_file_to_image(void* mlx, char* filename, int* width, int* height);
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_string_put(void* mlx, void* win, int x, int y, int color, char* str);
MLX_API int mlx_string_put(void* mlx, void* win, int x, int y, int color, char* str);
/**
@@ -283,7 +298,7 @@ int mlx_string_put(void* mlx, void* win, int x, int y, int color, char* str);
*
* @return (void)
*/
void mlx_set_font(void* mlx, void* win, char* filepath);
MLX_API void mlx_set_font(void* mlx, void* win, char* filepath);
/**
* @brief Loads a font to be used by `mlx_string_put` and scales it
@@ -295,7 +310,7 @@ void mlx_set_font(void* mlx, void* win, char* filepath);
*
* @return (void)
*/
void mlx_set_font_scale(void* mlx, void* win, char* filepath, float scale);
MLX_API void mlx_set_font_scale(void* mlx, void* win, char* filepath, float scale);
/**
@@ -306,7 +321,7 @@ void mlx_set_font_scale(void* mlx, void* win, char* filepath, float scale);
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_clear_window(void* mlx, void* win);
MLX_API int mlx_clear_window(void* mlx, void* win);
/**
@@ -317,7 +332,7 @@ int mlx_clear_window(void* mlx, void* win);
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_destroy_window(void* mlx, void* win);
MLX_API int mlx_destroy_window(void* mlx, void* win);
/**
* @brief Destroy internal MLX application
@@ -326,7 +341,7 @@ int mlx_destroy_window(void* mlx, void* win);
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_destroy_display(void* mlx);
MLX_API int mlx_destroy_display(void* mlx);
/**
@@ -338,7 +353,7 @@ int mlx_destroy_display(void* mlx);
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
int mlx_get_screens_size(void* mlx, int* w, int* h);
MLX_API int mlx_get_screens_size(void* mlx, int* w, int* h);
#ifdef __cplusplus
}

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 22:10:52 by maldavid #+# #+# */
/* Updated: 2023/11/20 07:29:12 by maldavid ### ########.fr */
/* Updated: 2023/12/09 17:44:13 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -66,6 +66,7 @@ namespace mlx::core
Application::~Application()
{
SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_EVENTS);
SDL_Quit();
}
}

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 21:49:46 by maldavid #+# #+# */
/* Updated: 2023/11/23 14:25:43 by maldavid ### ########.fr */
/* Updated: 2023/12/08 18:52:47 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -24,6 +24,7 @@
#include <core/graphics.h>
#include <platform/inputs.h>
#include <core/profile.h>
namespace mlx::core
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 17:35:20 by maldavid #+# #+# */
/* Updated: 2023/11/25 10:12:36 by maldavid ### ########.fr */
/* Updated: 2023/12/07 23:05:05 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -15,6 +15,7 @@
#include "application.h"
#include <renderer/core/render_core.h>
#include <filesystem>
#include <mlx.h>
extern "C"
{
@@ -26,34 +27,34 @@ extern "C"
mlx::core::error::report(e_kind::error, "MLX cannot be initialized multiple times");
return NULL;
}
mlx::Render_Core::get().init();
mlx::core::Application* app = new mlx::core::Application;
mlx::Render_Core::get().init();
if(app == nullptr)
mlx::core::error::report(e_kind::fatal_error, "Tout a pété");
init = true;
return app;
return static_cast<void*>(app);
}
void* mlx_new_window(mlx::core::Application* mlx, int w, int h, const char* title)
void* mlx_new_window(void* mlx, int w, int h, const char* title)
{
return mlx->newGraphicsSuport(w, h, title);
return static_cast<mlx::core::Application*>(mlx)->newGraphicsSuport(w, h, title);
}
int mlx_loop_hook(mlx::core::Application* mlx, int (*f)(void*), void* param)
int mlx_loop_hook(void* mlx, int (*f)(void*), void* param)
{
mlx->loopHook(f, param);
static_cast<mlx::core::Application*>(mlx)->loopHook(f, param);
return 0;
}
int mlx_loop(mlx::core::Application* mlx)
int mlx_loop(void* mlx)
{
mlx->run();
static_cast<mlx::core::Application*>(mlx)->run();
return 0;
}
int mlx_loop_end(mlx::core::Application* mlx)
int mlx_loop_end(void* mlx)
{
mlx->loopEnd();
static_cast<mlx::core::Application*>(mlx)->loopEnd();
return 0;
}
@@ -67,57 +68,57 @@ extern "C"
return SDL_ShowCursor(SDL_DISABLE);
}
int mlx_mouse_move(mlx::core::Application* mlx, void* win, int x, int y)
int mlx_mouse_move(void* mlx, void* win, int x, int y)
{
mlx->mouseMove(win, x, y);
static_cast<mlx::core::Application*>(mlx)->mouseMove(win, x, y);
return 0;
}
int mlx_mouse_get_pos(mlx::core::Application* mlx, int* x, int* y)
int mlx_mouse_get_pos(void* mlx, int* x, int* y)
{
mlx->getMousePos(x, y);
static_cast<mlx::core::Application*>(mlx)->getMousePos(x, y);
return 0;
}
int mlx_on_event(mlx::core::Application* mlx, void* win, int event, int (*funct_ptr)(int, void*), void* param)
int mlx_on_event(void* mlx, void* win, mlx_event_type event, int (*funct_ptr)(int, void*), void* param)
{
mlx->onEvent(win, event, funct_ptr, param);
static_cast<mlx::core::Application*>(mlx)->onEvent(win, static_cast<int>(event), funct_ptr, param);
return 0;
}
void* mlx_new_image(mlx::core::Application* mlx, int width, int height)
void* mlx_new_image(void* mlx, int width, int height)
{
return mlx->newTexture(width, height);
return static_cast<mlx::core::Application*>(mlx)->newTexture(width, height);
}
int mlx_get_image_pixel(mlx::core::Application* mlx, void* img, int x, int y)
int mlx_get_image_pixel(void* mlx, void* img, int x, int y)
{
return mlx->getTexturePixel(img, x, y);
return static_cast<mlx::core::Application*>(mlx)->getTexturePixel(img, x, y);
}
void mlx_set_image_pixel(mlx::core::Application* mlx, void* img, int x, int y, int color)
void mlx_set_image_pixel(void* mlx, void* img, int x, int y, int color)
{
unsigned char color_bits[4];
color_bits[0] = (color & 0x00FF0000) >> 16;
color_bits[1] = (color & 0x0000FF00) >> 8;
color_bits[2] = (color & 0x000000FF);
color_bits[3] = (color & 0xFF000000) >> 24;
mlx->setTexturePixel(img, x, y, *reinterpret_cast<unsigned int*>(color_bits));
static_cast<mlx::core::Application*>(mlx)->setTexturePixel(img, x, y, *reinterpret_cast<unsigned int*>(color_bits));
}
int mlx_put_image_to_window(mlx::core::Application* mlx, void* win, void* img, int x, int y)
int mlx_put_image_to_window(void* mlx, void* win, void* img, int x, int y)
{
mlx->texturePut(win, img, x, y);
static_cast<mlx::core::Application*>(mlx)->texturePut(win, img, x, y);
return 0;
}
int mlx_destroy_image(mlx::core::Application* mlx, void* img)
int mlx_destroy_image(void* mlx, void* img)
{
mlx->destroyTexture(img);
static_cast<mlx::core::Application*>(mlx)->destroyTexture(img);
return 0;
}
void* mlx_png_file_to_image(mlx::core::Application* mlx, char* filename, int* width, int* height)
void* mlx_png_file_to_image(void* mlx, char* filename, int* width, int* height)
{
std::filesystem::path file(filename);
if(file.extension() != ".png")
@@ -125,10 +126,10 @@ extern "C"
mlx::core::error::report(e_kind::error, "PNG loader : not a png file '%s'", filename);
return nullptr;
}
return mlx->newStbTexture(filename, width, height);
return static_cast<mlx::core::Application*>(mlx)->newStbTexture(filename, width, height);
}
void* mlx_jpg_file_to_image(mlx::core::Application* mlx, char* filename, int* width, int* height)
void* mlx_jpg_file_to_image(void* mlx, char* filename, int* width, int* height)
{
std::filesystem::path file(filename);
if(file.extension() != ".jpg" && file.extension() != ".jpeg")
@@ -136,10 +137,10 @@ extern "C"
mlx::core::error::report(e_kind::error, "JPG loader : not a jpg file '%s'", filename);
return nullptr;
}
return mlx->newStbTexture(filename, width, height);
return static_cast<mlx::core::Application*>(mlx)->newStbTexture(filename, width, height);
}
void* mlx_bmp_file_to_image(mlx::core::Application* mlx, char* filename, int* width, int* height)
void* mlx_bmp_file_to_image(void* mlx, char* filename, int* width, int* height)
{
std::filesystem::path file(filename);
if(file.extension() != ".bmp" && file.extension() != ".dib")
@@ -147,32 +148,32 @@ extern "C"
mlx::core::error::report(e_kind::error, "BMP loader : not a bmp file '%s'", filename);
return nullptr;
}
return mlx->newStbTexture(filename, width, height);
return static_cast<mlx::core::Application*>(mlx)->newStbTexture(filename, width, height);
}
int mlx_pixel_put(mlx::core::Application* mlx, void* win, int x, int y, int color)
int mlx_pixel_put(void* mlx, void* win, int x, int y, int color)
{
unsigned char color_bits[4];
color_bits[0] = (color & 0x00FF0000) >> 16;
color_bits[1] = (color & 0x0000FF00) >> 8;
color_bits[2] = color & 0x000000FF;
color_bits[3] = 0xFF;
mlx->pixelPut(win, x, y, *reinterpret_cast<unsigned int*>(color_bits));
static_cast<mlx::core::Application*>(mlx)->pixelPut(win, x, y, *reinterpret_cast<unsigned int*>(color_bits));
return 0;
}
int mlx_string_put(mlx::core::Application* mlx, void* win, int x, int y, int color, char* str)
int mlx_string_put(void* mlx, void* win, int x, int y, int color, char* str)
{
unsigned char color_bits[4];
color_bits[0] = (color & 0x00FF0000) >> 16;
color_bits[1] = (color & 0x0000FF00) >> 8;
color_bits[2] = color & 0x000000FF;
color_bits[3] = 0xFF;
mlx->stringPut(win, x, y, *reinterpret_cast<unsigned int*>(color_bits), str);
static_cast<mlx::core::Application*>(mlx)->stringPut(win, x, y, *reinterpret_cast<unsigned int*>(color_bits), str);
return 0;
}
void mlx_set_font(mlx::core::Application* mlx, void* win, char* filepath)
void mlx_set_font(void* mlx, void* win, char* filepath)
{
std::filesystem::path file(filepath);
if(file.extension() != ".ttf" && file.extension() != ".tte")
@@ -180,10 +181,10 @@ extern "C"
mlx::core::error::report(e_kind::error, "TTF loader : not a truetype font file '%s'", filepath);
return;
}
mlx->loadFont(win, file, 16.f);
static_cast<mlx::core::Application*>(mlx)->loadFont(win, file, 16.f);
}
void mlx_set_font_scale(mlx::core::Application* mlx, void* win, char* filepath, float scale)
void mlx_set_font_scale(void* mlx, void* win, char* filepath, float scale)
{
std::filesystem::path file(filepath);
if(file.extension() != ".ttf" && file.extension() != ".tte")
@@ -191,31 +192,31 @@ extern "C"
mlx::core::error::report(e_kind::error, "TTF loader : not a truetype font file '%s'", filepath);
return;
}
mlx->loadFont(win, file, scale);
static_cast<mlx::core::Application*>(mlx)->loadFont(win, file, scale);
}
int mlx_clear_window(mlx::core::Application* mlx, void* win)
int mlx_clear_window(void* mlx, void* win)
{
mlx->clearGraphicsSupport(win);
static_cast<mlx::core::Application*>(mlx)->clearGraphicsSupport(win);
return 0;
}
int mlx_destroy_window(mlx::core::Application* mlx, void* win)
int mlx_destroy_window(void* mlx, void* win)
{
mlx->destroyGraphicsSupport(win);
static_cast<mlx::core::Application*>(mlx)->destroyGraphicsSupport(win);
return 0;
}
int mlx_destroy_display(mlx::core::Application* mlx)
int mlx_destroy_display(void* mlx)
{
delete mlx;
delete static_cast<mlx::core::Application*>(mlx);
mlx::Render_Core::get().destroy();
return 0;
}
int mlx_get_screens_size(mlx::core::Application* mlx, int* w, int* h)
int mlx_get_screens_size(void* mlx, int* w, int* h)
{
mlx->getScreenSize(w, h);
static_cast<mlx::core::Application*>(mlx)->getScreenSize(w, h);
return 0;
}
}

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 17:42:32 by maldavid #+# #+# */
/* Updated: 2022/10/08 19:06:41 by maldavid ### ########.fr */
/* Updated: 2023/12/08 18:53:11 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -14,6 +14,7 @@
#define __MLX_ERRORS__
#include <string>
#include <core/profile.h>
enum class e_kind
{

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/02 15:13:55 by maldavid #+# #+# */
/* Updated: 2023/11/24 20:42:15 by maldavid ### ########.fr */
/* Updated: 2023/12/09 16:52:08 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -77,5 +77,6 @@ namespace mlx
_text_put_pipeline->destroy();
_pixel_put_pipeline.destroy();
_renderer->destroy();
_window->destroy();
}
}

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/02 14:49:49 by maldavid #+# #+# */
/* Updated: 2023/11/25 09:59:39 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:04:59 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -26,6 +26,7 @@
#include <renderer/text_pipeline.h>
#include <utils/non_copyable.h>
#include <renderer/images/texture.h>
#include <core/profile.h>
namespace mlx
{

47
src/core/memory.cpp git.filemode.normal_file
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@@ -0,0 +1,47 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* memory.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/12/07 16:32:01 by kbz_8 #+# #+# */
/* Updated: 2023/12/08 12:56:14 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
#include <core/memory.h>
#include <core/errors.h>
#include <algorithm>
#include <stdlib.h>
namespace mlx
{
void* MemManager::alloc(std::size_t size)
{
void* ptr = std::malloc(size);
if(ptr != nullptr)
_blocks.push_back(ptr);
return ptr;
}
void MemManager::free(void* ptr)
{
auto it = std::find(_blocks.begin(), _blocks.end(), ptr);
if(it == _blocks.end())
{
core::error::report(e_kind::error, "Memory Manager : trying to free a pointer not allocated by the memory manager");
return;
}
std::free(*it);
_blocks.erase(it);
}
MemManager::~MemManager()
{
std::for_each(_blocks.begin(), _blocks.end(), [](void* ptr)
{
std::free(ptr);
});
}
}

39
src/core/memory.h git.filemode.normal_file
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@@ -0,0 +1,39 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* memory.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/12/07 16:31:51 by kbz_8 #+# #+# */
/* Updated: 2023/12/08 19:05:15 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_MEMORY__
#define __MLX_MEMORY__
#include <utils/singleton.h>
#include <core/profile.h>
#include <list>
namespace mlx
{
class MemManager : public Singleton<MemManager>
{
friend class Singleton<MemManager>;
public:
void* alloc(std::size_t size);
void free(void* ptr);
private:
MemManager() = default;
~MemManager();
private:
std::list<void*> _blocks;
};
}
#endif

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/11/10 08:49:17 by maldavid #+# #+# */
/* Updated: 2023/11/10 09:05:56 by maldavid ### ########.fr */
/* Updated: 2023/12/08 18:49:38 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -41,6 +41,19 @@
#warning "This compiler is not fully supported"
#endif
#if defined(_WIN32) || defined(__CYGWIN__)
#define MLX_PLAT_WINDOWS
#elif defined(__linux__)
#define MLX_PLAT_LINUX
#elif defined(__APPLE__) && defined(__MACH__)
#define MLX_PLAT_MACOS
#elif defined(unix) || defined(__unix__) || defined(__unix)
#define MLX_PLAT_UNIX
#else
#error "Unknown environment!"
#endif
// Checking common assumptions
#include <climits>
#include <cstdint>

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/05 16:30:19 by maldavid #+# #+# */
/* Updated: 2023/08/28 10:49:03 by maldavid ### ########.fr */
/* Updated: 2023/12/08 12:17:40 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -77,6 +77,23 @@ namespace mlx
break;
}
case SDL_MOUSEWHEEL:
{
if(hooks[MLX_MOUSEWHEEL].hook)
{
if(_event.wheel.y > 0) // scroll up
hooks[MLX_MOUSEWHEEL].hook(1, hooks[MLX_MOUSEWHEEL].param);
else if(_event.wheel.y < 0) // scroll down
hooks[MLX_MOUSEWHEEL].hook(2, hooks[MLX_MOUSEWHEEL].param);
if(_event.wheel.x > 0) // scroll right
hooks[MLX_MOUSEWHEEL].hook(3, hooks[MLX_MOUSEWHEEL].param);
else if(_event.wheel.x < 0) // scroll left
hooks[MLX_MOUSEWHEEL].hook(4, hooks[MLX_MOUSEWHEEL].param);
}
break;
}
case SDL_WINDOWEVENT:
{
auto& win_hook = hooks[MLX_WINDOW_EVENT];

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/05 16:27:35 by maldavid #+# #+# */
/* Updated: 2023/04/19 12:14:43 by maldavid ### ########.fr */
/* Updated: 2023/12/08 18:54:03 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -18,6 +18,8 @@
#include <SDL2/SDL.h>
#include <unordered_map>
#include <core/profile.h>
#include "window.h"
namespace mlx
@@ -68,7 +70,7 @@ namespace mlx
private:
std::array<uint8_t, SDL_NUM_SCANCODES> _keys;
std::unordered_map<uint32_t, std::shared_ptr<MLX_Window>> _windows;
std::unordered_map<uint32_t, std::array<Hook, 5>> _events_hooks;
std::unordered_map<uint32_t, std::array<Hook, 6>> _events_hooks;
SDL_Event _event;
std::array<uint8_t, 8> _mouse;

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@@ -6,13 +6,14 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 17:36:44 by maldavid #+# #+# */
/* Updated: 2023/11/25 11:48:26 by maldavid ### ########.fr */
/* Updated: 2023/12/09 16:52:29 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
#include <platform/window.h>
#include <core/errors.h>
#include <utils/icon_mlx.h>
#include <iostream>
namespace mlx
{
@@ -40,14 +41,16 @@ namespace mlx
void MLX_Window::destroy() noexcept
{
if(_win)
SDL_DestroyWindow(_win);
if(_icon)
SDL_FreeSurface(_icon);
}
MLX_Window::~MLX_Window()
std::cout << "prout" << std::endl;
if(_win != nullptr)
{
destroy();
SDL_DestroyWindow(_win);
_win = nullptr;
}
if(_icon != nullptr)
{
SDL_FreeSurface(_icon);
_icon = nullptr;
}
}
}

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 21:53:12 by maldavid #+# #+# */
/* Updated: 2023/11/25 11:33:32 by maldavid ### ########.fr */
/* Updated: 2023/12/09 16:35:57 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -15,6 +15,7 @@
#include <SDL2/SDL.h>
#include <string>
#include <core/profile.h>
namespace mlx
{
@@ -30,7 +31,7 @@ namespace mlx
void destroy() noexcept;
~MLX_Window();
~MLX_Window() = default;
private:
SDL_Surface* _icon = nullptr;

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 23:18:52 by maldavid #+# #+# */
/* Updated: 2023/11/16 13:56:19 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:05:50 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -15,6 +15,7 @@
#include <volk.h>
#include <renderer/core/render_core.h>
#include <core/profile.h>
namespace mlx
{

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/25 15:05:05 by maldavid #+# #+# */
/* Updated: 2023/11/14 03:25:59 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:06:07 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -16,6 +16,7 @@
#include <volk.h>
#include "vk_buffer.h"
#include <renderer/renderer.h>
#include <core/profile.h>
namespace mlx
{

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:45:29 by maldavid #+# #+# */
/* Updated: 2023/11/14 03:26:10 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:06:28 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -16,6 +16,7 @@
#include "vk_buffer.h"
#include <array>
#include <cstddef>
#include <core/profile.h>
namespace mlx
{

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:27:38 by maldavid #+# #+# */
/* Updated: 2023/11/14 04:53:36 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:06:45 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -15,6 +15,7 @@
#include "vk_buffer.h"
#include <renderer/renderer.h>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/02 17:48:52 by maldavid #+# #+# */
/* Updated: 2023/04/02 17:50:48 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:07:00 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -16,6 +16,7 @@
#include <array>
#include <volk.h>
#include <core/profile.h>
#include <renderer/core/render_core.h>
#include <renderer/command/vk_cmd_pool.h>
#include <renderer/command/vk_cmd_buffer.h>

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:25:42 by maldavid #+# #+# */
/* Updated: 2023/04/21 13:20:49 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:07:11 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -15,6 +15,7 @@
#include <volk.h>
#include <renderer/core/vk_fence.h>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:24:12 by maldavid #+# #+# */
/* Updated: 2022/12/18 01:08:31 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:07:22 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -14,6 +14,7 @@
#define __MLX_VK_CMD_POOL__
#include <volk.h>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/10/20 02:13:03 by maldavid #+# #+# */
/* Updated: 2023/11/14 09:46:32 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:07:34 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -15,6 +15,7 @@
#include <volk.h>
#include <vma.h>
#include <core/profile.h>
namespace mlx
{

View File

@@ -24,7 +24,11 @@
#include <mutex>
#ifdef DEBUG
#ifndef MLX_COMPILER_MSVC
#warning "MLX is being compiled in debug mode, this activates Vulkan's validation layers and debug messages which may impact rendering performances"
#else
#pragma NOTE("MLX is being compiled in debug mode, this activates Vulkan's validation layers and debug messages which may impact rendering performances")
#endif
#endif
namespace mlx

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/08 19:16:32 by maldavid #+# #+# */
/* Updated: 2023/11/20 07:20:43 by maldavid ### ########.fr */
/* Updated: 2023/12/08 18:53:36 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -24,6 +24,7 @@
#include <utils/singleton.h>
#include <core/errors.h>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/08 19:13:42 by maldavid #+# #+# */
/* Updated: 2023/11/11 01:51:26 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:07:49 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -15,6 +15,7 @@
#include <volk.h>
#include "vk_queues.h"
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/02 17:52:09 by maldavid #+# #+# */
/* Updated: 2023/04/02 17:52:59 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:08:01 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -14,6 +14,7 @@
#define __MLX_VK_FENCE__
#include <volk.h>
#include <core/profile.h>
#include <renderer/core/render_core.h>
namespace mlx

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/08 19:03:04 by maldavid #+# #+# */
/* Updated: 2022/12/18 17:42:08 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:08:14 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -15,6 +15,7 @@
#include <volk.h>
#include <vector>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/08 19:01:49 by maldavid #+# #+# */
/* Updated: 2022/12/18 22:44:37 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:08:25 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -16,6 +16,7 @@
#include <volk.h>
#include <optional>
#include <cstdint>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/08 18:59:38 by maldavid #+# #+# */
/* Updated: 2023/04/02 17:55:10 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:08:36 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -15,6 +15,7 @@
#include <volk.h>
#include <vector>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/08 18:57:55 by maldavid #+# #+# */
/* Updated: 2022/12/18 19:34:04 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:08:49 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -15,6 +15,7 @@
#include <volk.h>
#include <vector>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/12/19 14:04:25 by maldavid #+# #+# */
/* Updated: 2022/12/19 14:05:19 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:09:02 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -14,6 +14,7 @@
#define __VK_VALIDATION_LAYERS__
#include <volk.h>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/23 18:32:43 by maldavid #+# #+# */
/* Updated: 2023/01/23 18:44:40 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:09:20 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -15,6 +15,7 @@
#include <volk.h>
#include <cstddef>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/23 18:40:44 by maldavid #+# #+# */
/* Updated: 2023/11/12 01:14:52 by maldavid ### ########.fr */
/* Updated: 2023/12/07 20:00:13 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/23 18:39:36 by maldavid #+# #+# */
/* Updated: 2023/03/31 17:28:36 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:09:31 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -15,6 +15,7 @@
#include <volk.h>
#include <array>
#include <core/profile.h>
#include <renderer/core/render_core.h>
namespace mlx

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/23 18:36:22 by maldavid #+# #+# */
/* Updated: 2023/03/31 17:54:03 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:09:44 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -17,6 +17,7 @@
#include <cstddef>
#include <vector>
#include <map>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/03/08 02:24:58 by maldavid #+# #+# */
/* Updated: 2023/11/25 10:01:35 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:10:09 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -21,6 +21,7 @@
#include <renderer/descriptors/vk_descriptor_set.h>
#include <renderer/buffers/vk_ibo.h>
#include <renderer/buffers/vk_vbo.h>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/07 16:36:33 by maldavid #+# #+# */
/* Updated: 2023/11/14 05:36:30 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:10:22 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -16,6 +16,7 @@
#include <renderer/images/texture.h>
#include <array>
#include <glm/glm.hpp>
#include <core/profile.h>
namespace mlx
{
@@ -28,7 +29,7 @@ namespace mlx
void render(class Renderer& renderer, int x, int y, uint32_t ibo_size);
void destroy() noexcept override;
inline void setDescriptor(DescriptorSet set) noexcept { _set = std::move(set); }
inline void setDescriptor(DescriptorSet&& set) noexcept { _set = set; }
inline VkDescriptorSet getSet() noexcept { return _set.isInit() ? _set.get() : VK_NULL_HANDLE; }
inline void updateSet(int binding) noexcept { _set.writeDescriptor(binding, getImageView(), getSampler()); }

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/25 11:54:21 by maldavid #+# #+# */
/* Updated: 2023/11/18 17:10:05 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:10:38 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -18,6 +18,7 @@
#include <vector>
#include <renderer/command/vk_cmd_buffer.h>
#include <renderer/command/vk_cmd_pool.h>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/12/18 21:23:52 by maldavid #+# #+# */
/* Updated: 2022/12/19 00:27:29 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:10:51 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -14,6 +14,7 @@
#define __PIPELINE__
#include <volk.h>
#include <core/profile.h>
#include <renderer/command/vk_cmd_buffer.h>
namespace mlx

View File

@@ -6,13 +6,14 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/03/31 13:18:50 by maldavid #+# #+# */
/* Updated: 2023/08/02 05:27:27 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:11:43 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_PIXEL_PUT__
#define __MLX_PIXEL_PUT__
#include <core/profile.h>
#include <renderer/images/texture.h>
#include <renderer/descriptors/vk_descriptor_set.h>

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/12/18 17:14:45 by maldavid #+# #+# */
/* Updated: 2023/11/20 07:26:12 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:12:06 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -31,6 +31,7 @@
#include <renderer/descriptors/vk_descriptor_set_layout.h>
#include <core/errors.h>
#include <core/profile.h>
#include <glm/glm.hpp>

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:19:44 by maldavid #+# #+# */
/* Updated: 2023/11/18 16:44:16 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:11:04 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -14,6 +14,7 @@
#define __MLX_VK_FRAMEBUFFER__
#include <volk.h>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:22:00 by maldavid #+# #+# */
/* Updated: 2023/11/20 07:24:48 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:11:14 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -14,6 +14,7 @@
#define __MLX_VK_RENDER_PASS__
#include <volk.h>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:23:27 by maldavid #+# #+# */
/* Updated: 2023/11/20 07:25:30 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:11:30 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -15,6 +15,7 @@
#include <vector>
#include <volk.h>
#include <core/profile.h>
#include <renderer/images/vk_image.h>
namespace mlx

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/10 11:52:30 by maldavid #+# #+# */
/* Updated: 2023/04/12 11:38:57 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:12:24 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -20,6 +20,7 @@
#include <memory>
#include <vector>
#include <cstdint>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/06 16:41:13 by maldavid #+# #+# */
/* Updated: 2023/11/25 10:40:39 by maldavid ### ########.fr */
/* Updated: 2023/12/07 22:29:45 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -20,7 +20,11 @@
#define STB_RECT_PACK_IMPLEMENTATION
#include <stb_rect_pack.h>
#include <core/memory.h>
#define STB_TRUETYPE_IMPLEMENTATION
#define STB_malloc(x, u) ((void)(u), MemManager::get().alloc(x))
#define STB_free(x, u) ((void)(u), MemManager::get().free(x))
#include <stb_truetype.h>
constexpr const int RANGE = 1024;
@@ -74,10 +78,10 @@ namespace mlx
void TextPutPipeline::init(Renderer* renderer) noexcept
{
_renderer = renderer;
uint8_t tmp_bitmap[RANGE * RANGE];
uint8_t vulkan_bitmap[RANGE * RANGE * 4];
std::vector<uint8_t> tmp_bitmap(RANGE * RANGE);
std::vector<uint8_t> vulkan_bitmap(RANGE * RANGE * 4);
stbtt_pack_context pc;
stbtt_PackBegin(&pc, tmp_bitmap, RANGE, RANGE, RANGE, 1, nullptr);
stbtt_PackBegin(&pc, tmp_bitmap.data(), RANGE, RANGE, RANGE, 1, nullptr);
stbtt_PackFontRange(&pc, dogica_ttf, 0, 6.0, 32, 96, _cdata.data());
stbtt_PackEnd(&pc);
for(int i = 0, j = 0; i < RANGE * RANGE; i++, j += 4)
@@ -87,14 +91,14 @@ namespace mlx
vulkan_bitmap[j + 2] = tmp_bitmap[i];
vulkan_bitmap[j + 3] = tmp_bitmap[i];
}
_atlas.create(vulkan_bitmap, RANGE, RANGE, VK_FORMAT_R8G8B8A8_UNORM, "__mlx_texts_pipeline_texture_atlas", true);
_atlas.create(vulkan_bitmap.data(), RANGE, RANGE, VK_FORMAT_R8G8B8A8_UNORM, "__mlx_texts_pipeline_texture_atlas", true);
_atlas.setDescriptor(renderer->getFragDescriptorSet().duplicate());
}
void TextPutPipeline::loadFont(const std::filesystem::path& filepath, float scale)
{
uint8_t tmp_bitmap[RANGE * RANGE];
uint8_t vulkan_bitmap[RANGE * RANGE * 4];
std::vector<uint8_t> tmp_bitmap(RANGE * RANGE);
std::vector<uint8_t> vulkan_bitmap(RANGE * RANGE * 4);
std::ifstream file(filepath, std::ios::binary);
if(!file.is_open())
@@ -109,7 +113,7 @@ namespace mlx
file.close();
stbtt_pack_context pc;
stbtt_PackBegin(&pc, tmp_bitmap, RANGE, RANGE, RANGE, 1, nullptr);
stbtt_PackBegin(&pc, tmp_bitmap.data(), RANGE, RANGE, RANGE, 1, nullptr);
stbtt_PackFontRange(&pc, bytes.data(), 0, scale, 32, 96, _cdata.data());
stbtt_PackEnd(&pc);
for(int i = 0, j = 0; i < RANGE * RANGE; i++, j += 4)
@@ -120,7 +124,7 @@ namespace mlx
vulkan_bitmap[j + 3] = tmp_bitmap[i];
}
destroy();
_atlas.create(vulkan_bitmap, RANGE, RANGE, VK_FORMAT_R8G8B8A8_UNORM, "__mlx_texts_pipeline_texture_atlas", true);
_atlas.create(vulkan_bitmap.data(), RANGE, RANGE, VK_FORMAT_R8G8B8A8_UNORM, "__mlx_texts_pipeline_texture_atlas", true);
_atlas.setDescriptor(_renderer->getFragDescriptorSet().duplicate());
}

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/06 16:24:11 by maldavid #+# #+# */
/* Updated: 2023/11/24 19:08:04 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:12:40 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -20,6 +20,7 @@
#include <cstdint>
#include <unordered_set>
#include <renderer/text_library.h>
#include <core/profile.h>
namespace mlx
{

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/11 16:20:25 by maldavid #+# #+# */
/* Updated: 2023/11/25 10:47:10 by maldavid ### ########.fr */
/* Updated: 2023/12/08 19:13:00 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 17:55:21 by maldavid #+# #+# */
/* Updated: 2023/11/25 11:57:57 by maldavid ### ########.fr */
/* Updated: 2023/12/08 18:08:13 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -22,12 +22,14 @@ typedef struct s_mlx
void *img;
} t_mlx;
int update(t_mlx *mlx)
int update(void *param)
{
static int i = 0;
int j;
int k;
t_mlx *mlx;
mlx = (t_mlx *)param;
mlx_put_image_to_window(mlx->mlx, mlx->win, mlx->logo, 100, 100);
mlx_put_image_to_window(mlx->mlx, mlx->win, mlx->img, 150, 60);
mlx_string_put(mlx->mlx, mlx->win, 20, 50, 0xFFFFFFFF, "that's a text");
@@ -41,8 +43,7 @@ int update(t_mlx *mlx)
k++;
j++;
}
i++;
if (i == 5000)
if (++i == 5000)
{
mlx_clear_window(mlx->mlx, mlx->win);
mlx_set_font_scale(mlx->mlx, mlx->win, "font.ttf", 16.f);
@@ -79,17 +80,17 @@ void *create_image(t_mlx *mlx)
return (img);
}
int key_hook(int key, t_mlx *param)
int key_hook(int key, void *param)
{
if (key == 41)
mlx_loop_end(param->mlx);
mlx_loop_end(((t_mlx *)param)->mlx);
return (0);
}
int window_hook(int event, t_mlx *param)
int window_hook(int event, void *param)
{
if (event == 0)
mlx_loop_end(param->mlx);
mlx_loop_end(((t_mlx *)param)->mlx);
return (0);
}

3246
valgrind.supp git.filemode.normal_file

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76
xmake.lua git.filemode.normal_file
View File

@@ -0,0 +1,76 @@
--------------------------------------------------------------------------------
-- --
-- ::: :::::::: --
-- xmake.lua :+: :+: :+: --
-- +:+ +:+ +:+ --
-- By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ --
-- +#+#+#+#+#+ +#+ --
-- Created: 2023/12/07 15:21:38 by kbz_8 #+# #+# --
-- Updated: 2023/12/07 15:21:38 by kbz_8 ### ########.fr --
-- --
--------------------------------------------------------------------------------
-- Global settings
add_requires("libsdl", "vulkan-headers")
add_rules("mode.debug", "mode.release")
set_languages("cxx17", "c99")
set_objectdir("objs/xmake/$(os)_$(arch)")
set_targetdir("./")
set_optimize("fastest")
-- Options
option("images_optimized")
set_default(true)
add_defines("IMAGE_OPTIMIZED")
option_end()
option("force_integrated_gpu")
set_default(false)
add_defines("FORCE_INTEGRATED_GPU")
option_end()
option("graphics_memory_dump")
set_default(false)
add_defines("GRAPHICS_MEMORY_DUMP")
option_end()
-- Targets
target("mlx")
set_default(true)
set_license("MIT")
set_kind("shared")
add_options("images_optimized")
add_options("force_integrated_gpu")
add_options("graphics_memory_dump")
add_includedirs("includes", "src", "third_party")
add_defines("MLX_BUILD")
add_files("src/**.cpp")
add_packages("libsdl", "vulkan-headers")
if is_mode("debug") then
add_defines("DEBUG")
end
target_end() -- optional but I think the code is cleaner with this -- optional but I think the code is cleaner with this
target("Test")
set_default(false)
set_kind("binary")
set_targetdir("test")
add_linkdirs("./")
add_deps("mlx")
add_files("test/main.c")
add_packages("libsdl")
target_end()