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e29ea92202
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adding transformations
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2024-11-13 12:17:59 +01:00 |
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eaf5be3061
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adding nesting to debug logs
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2024-11-05 12:49:21 +01:00 |
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4ae7bd0420
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improving BringToLayer
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2024-11-05 11:59:31 +01:00 |
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e8de2c169d
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adding clear color in mlx_clear_window
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2024-11-04 21:21:46 +01:00 |
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2854b19296
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yes
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2024-10-28 20:19:39 +01:00 |
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d167538b3f
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yes
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2024-10-28 20:17:39 +01:00 |
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Namonay
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8c287e4cbc
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add: bring textures to draw layer
Adding the Scene::BringToDrawLayer() to fix layering issues after a Scene::ResetScene() call
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2024-10-27 23:12:07 +01:00 |
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fed7111362
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fixing segfault at exit
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2024-10-27 21:18:22 +01:00 |
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dbf4d3cc5b
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pushing for vavaas to debug
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2024-10-27 20:55:21 +01:00 |
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028cb57ff4
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working on texts and fonts
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2024-10-27 01:14:07 +02:00 |
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da41f2836f
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yes
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2024-10-24 19:13:02 +02:00 |
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a86f26f0f3
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fixing compilation issues
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2024-10-22 12:09:49 +02:00 |
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92743b0b03
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working on fonts
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2024-10-21 23:21:50 +02:00 |
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7a3e5f37fa
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yes
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2024-10-21 19:45:33 +02:00 |
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0304834008
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fixing put pixel, adding scene change checker
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2024-10-21 01:48:01 +02:00 |
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386d9abe4b
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yes
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2024-10-19 00:43:39 +02:00 |
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d0a74e79c5
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fixing inputs bug, fixing missing depth image destruction in scenes
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2024-10-17 18:35:33 +02:00 |
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99437a6d6a
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adding shaders compilation in makefile
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2024-09-22 21:39:20 +02:00 |
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904b6d31ac
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adding debug vulkan resources names
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2024-09-21 12:18:42 +02:00 |
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8888bd03d8
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fixing compilation issues
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2024-09-05 00:41:52 +02:00 |
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8ad6d84bd2
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fixing compilation issues, working on textures
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2024-09-04 02:35:01 +02:00 |
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e0da415e86
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starting to fix compilation issues
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2024-09-02 13:36:02 +02:00 |
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a455d7704d
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adding depth buffer, ci skip
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2024-09-02 13:02:32 +02:00 |
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f65ac577bc
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big refactoring ! ci skip
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2024-09-02 09:44:42 +02:00 |
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