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c64cb4ac67
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fixing issue with fonts vulkan descriptor destroyed
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2024-01-08 22:18:45 +01:00 |
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8b9d23a17a
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adding possible new feature
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2023-12-22 23:21:24 +01:00 |
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74b30ea218
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fixing issue with static casts
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2023-12-22 00:45:06 +01:00 |
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ca13d77996
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adding error messages when using a corrupted window pointer, dropping SDL init responsability when running in sandbox
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2023-12-21 00:28:53 +01:00 |
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72cc2eb9ab
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adding error checks
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2023-12-16 20:17:49 +01:00 |
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2d89f41639
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fixing issue when destroying an image in the loop hook, begenning single time command buffers manager
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2023-12-15 21:08:46 +01:00 |
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d5a8b96be8
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new feature, font loading
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2023-11-23 14:37:42 +01:00 |
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e471585946
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fixing memory management issue, VMA uses custom asserts
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2023-11-14 12:46:51 +01:00 |
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4e5fb2648a
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adding debug messages to renderer, working on VMA implementation
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2023-11-09 09:07:03 +01:00 |
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6a8d55dbe8
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reworking texture modifiers
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2023-04-25 22:14:01 +02:00 |
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6d3421d7f4
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removing texture library
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2023-04-21 22:17:55 +02:00 |
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f6736f210a
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adding documentation to mlx.h
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2023-04-19 12:36:59 +02:00 |
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e7d65a297e
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fixing color bug
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2023-04-19 11:51:13 +02:00 |
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c497645ee9
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working on colors issue
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2023-04-14 12:29:17 +02:00 |
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4fa9873f44
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working input API
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2023-04-12 21:53:14 +02:00 |
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fe45d0953d
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fixing performance issue in text pipeline, working on event system
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2023-04-12 15:15:25 +02:00 |
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ec0f2eaa60
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fixing color issues with texts
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2023-04-11 23:42:27 +02:00 |
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157a099ed2
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working on text render pipeline
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2023-04-08 04:09:25 +02:00 |
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bada255057
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working on text put pipeline
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2023-04-06 17:26:19 +02:00 |
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d02f04c294
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working on event system
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2023-04-04 12:40:47 +02:00 |
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21962dda90
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adding manual image manipulation
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2023-04-03 00:01:13 +02:00 |
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aaf7e861d5
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adding graphics support class, refactoring the code
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2023-04-02 17:37:38 +02:00 |
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