Kbz-8
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bc1e0fbba9
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adding std namespace to all libstd provided primitive types
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2024-02-25 08:04:44 +01:00 |
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Kbz-8
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05362905f7
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improving descriptor sets and pools management
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2024-01-20 08:46:50 +01:00 |
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Kbz-8
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a0b536483a
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fixing shit
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2024-01-17 07:41:15 +01:00 |
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Kbz-8
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de1e8ed563
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i dont know chat i did i was high as f*ck
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2024-01-17 05:30:38 +01:00 |
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Kbz-8
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a832c3ca40
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fixing issue with swapchain recreation
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2024-01-16 07:19:27 +01:00 |
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Kbz-8
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91661fd206
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adding profiler
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2024-01-10 18:32:40 +01:00 |
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Namonay
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2b557d5be7
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removed useless includes 🤓
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2024-01-09 01:28:50 +01:00 |
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Kbz-8
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ccbd7561f4
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fixing better vk command buffers management
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2024-01-07 01:34:02 +01:00 |
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Kbz-8
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9aaa26ddf5
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fixing frame capture
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2023-12-24 16:07:09 +01:00 |
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Kbz-8
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df12d08ad3
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working on frame capture
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2023-12-23 01:53:54 +01:00 |
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Kbz-8
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064f660852
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adding possible new feature
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2023-12-22 23:21:24 +01:00 |
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Kbz-8
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52ca0c0d1b
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suppress warnings
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2023-12-10 23:12:22 +01:00 |
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Kbz-8
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9fdb514541
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fixing spaces in indentaions
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2023-11-20 07:28:03 +01:00 |
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Kbz-8
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f6201014aa
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cleaning renderpass, framebuffers and swapchain code, setting all vulkan resources to NULL after destroy
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2023-11-18 17:25:30 +01:00 |
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Kbz-8
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b882771a18
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removing all memory dump strings informations in release mode
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2023-11-16 14:04:51 +01:00 |
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Kbz-8
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ad60a17da9
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fixing rendering issues
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2023-11-14 07:07:43 +01:00 |
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kbz_8
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77f707ca7a
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removing texture library
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2023-04-21 22:17:55 +02:00 |
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kbz_8
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e444856964
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adding manual image manipulation
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2023-04-03 00:01:13 +02:00 |
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kbz_8
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7a5e280322
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adding graphics support class, refactoring the code
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2023-04-02 17:37:38 +02:00 |
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kbz_8
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534bea942c
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adding clear window
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2023-04-01 17:51:29 +02:00 |
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kbz_8
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90c1aaad4b
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adding pixel put pipeline
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2023-03-31 22:16:21 +02:00 |
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Kbz-8
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72d6802230
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adding uniform buffers and projection matrix management in vertex shader
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2023-01-24 17:27:55 +01:00 |
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Kbz-8
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54fc452aa2
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rendering
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2022-12-19 17:16:50 +01:00 |
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Kbz-8
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f1e0499564
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almost first rendering, fixing renderer issues
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2022-12-19 00:59:45 +01:00 |
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