Commit Graph

150 Commits

Author SHA1 Message Date
760317dcc7 fixing compilation issues with GCC 2024-09-14 00:05:50 +02:00
520ce8d61e resolving merge (#83) 2024-09-13 23:54:58 +02:00
4f6886517e fixing codestyle in application.inl 2024-09-12 03:32:08 +02:00
Tidian Delage
d87d4fbd6a adding support for changing window position
mlx_set_window_position(void *mlx, void *win, int x, int y)
2024-09-12 01:32:52 +02:00
bonsthie
1fe21e7725 Add <algorithm> header to fix compilation issue on Arch Linux
The code was failing to compile on Arch Linux due to missing definitions from the <algorithm> header. Including this header resolves the issue, ensuring compatibility across different environments.
2024-08-08 17:49:14 +02:00
e7eb894335 fixing segmentation fault on mlx_destroy_image 2024-04-24 13:52:34 +02:00
xtrm
280e3b43d3 🔨 chore(render_core.cpp): revert moving the warning to Makefile 2024-04-23 20:33:11 +02:00
xtrm
969555d572 ✨ feature(Makefile): pretty makefile, added -rdynamic LDFLAG, moved debug warning, added debug Makefile rule 2024-04-23 20:21:53 +02:00
a69ea93597 fixing multiple window issue 2024-04-22 17:35:41 +02:00
67d7635a32 fixing bug with window destruction within mlx_loop 2024-04-21 18:14:14 +02:00
54435be20d working on fps capper 2024-03-25 17:33:42 +01:00
be2a7d5157 fixing new gcc warning in GPU allocator, fixing #55 2024-03-25 16:18:24 +01:00
7011a6ee6e fixing some bad memory usage 2024-03-25 13:57:20 +01:00
c5a5a029af removing debug print 2024-02-25 09:30:30 +01:00
7b64359f3e fixing issue with text destruction 2024-02-25 09:02:57 +01:00
3624caf519 adding std namespace to all libstd provided primitive types 2024-02-25 08:04:44 +01:00
828024e131 removing unecessary SDL window creation in Vulkan Instance creation 2024-02-24 04:47:05 +01:00
784156c395 fixing weird color bug with mlx_get_image_pixel 2024-02-24 03:58:12 +01:00
1dd24f687c adding check to texture pointers 2024-01-26 11:59:57 +01:00
77ab3bf68c improving descriptor sets and pools management 2024-01-20 08:46:50 +01:00
a3af54f271 adding fps capper 2024-01-18 15:25:13 +01:00
dd0599c088 fixing allocation issues with texts 2024-01-18 13:57:41 +01:00
Kbz-8
208b0e4710 fixing shit 2024-01-17 07:41:15 +01:00
209472d0a1 i dont know chat i did i was high as f*ck 2024-01-17 05:30:38 +01:00
708e509bfa fixing issue with swapchain recreation 2024-01-16 07:19:27 +01:00
Namonay
0bd6f17260 Fixed mlx_mouse_move() not updating mouse position
Removed SDL_FlushEvent(SDL_MOUSEMOTION) preventing Input::update() from catching new mouse position after a mlx_mouse_move() call
2024-01-12 04:24:24 +01:00
Namonay
2c9c4217ec Merge branch 'seekrs:indev' into indev 2024-01-12 01:28:25 +01:00
Namonay
39298eda36 Added protections to THE bridge 2024-01-12 01:27:02 +01:00
99e6267489 improving vsupp 2024-01-12 00:49:42 +01:00
088e1891fc fixing compilation error 2024-01-11 15:47:45 +01:00
18d0f102ec fixing vsupp missing character 2024-01-11 15:46:11 +01:00
189764dc34 new text management, texts and textures are on the same level, new texture rendering management, fixing issues 2024-01-11 05:23:16 +01:00
875d73e3dd fixing color management issue with texts 2024-01-10 20:22:53 +01:00
944038e564 fixing windows compilation issue 2024-01-10 18:37:14 +01:00
fb6bda24a6 adding profiler 2024-01-10 18:32:40 +01:00
Namonay
0acb086819 added back not so much 'unnecesary' include 2024-01-09 01:37:01 +01:00
Namonay
b14468eed1 removed useless includes 🤓 2024-01-09 01:28:50 +01:00
887e2b8699 fixing issue with vulkan queues on multiple GPU computers 2024-01-08 23:50:00 +01:00
c64cb4ac67 fixing issue with fonts vulkan descriptor destroyed 2024-01-08 22:18:45 +01:00
15b54a15c8 figin another MacOS compilation error 2024-01-07 01:45:12 +01:00
348dff8140 fixing compilation issues 2024-01-07 01:40:19 +01:00
a9cd7375f6 fixing better vk command buffers management 2024-01-07 01:34:02 +01:00
c24d961211 working on cmd resources management 2024-01-05 23:13:35 +01:00
b3ba952218 fixing 32bit vulkan issue 2024-01-04 12:27:31 +01:00
7c8f233cc8 Merge branch 'better_vk_commands' into indev 2024-01-03 15:47:31 +01:00
988ccf32db fixing windows compilation issue 2024-01-03 15:30:35 +01:00
ae6c4710c8 improving vulkan error messages 2024-01-03 15:15:38 +01:00
5f04c34aa0 fixing SDL issue on windows 2023-12-31 01:08:41 +01:00
8774d4c3fb adding transparency support to pixel put 2023-12-28 16:59:36 +01:00
ac3b28c922 fixing issue when creating multiple mlx application with leaks in the first one 2023-12-28 01:06:03 +01:00