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b384ebec1b
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working on better command buffers management
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2023-12-20 16:35:52 +01:00 |
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73c8e331af
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new branch for error management
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2023-12-16 18:51:51 +01:00 |
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4a6a525847
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updating readme
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2023-12-16 02:11:54 +01:00 |
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c0e2750fb3
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working on font system
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2023-12-13 00:33:34 +01:00 |
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4d6c970a71
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moving profile to API scope
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2023-12-11 20:28:58 +01:00 |
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49f6bb4b71
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suppress warnings
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2023-12-10 23:12:22 +01:00 |
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555af79e9e
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fixing windows dll issues
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2023-12-08 23:33:26 +01:00 |
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038a6db77f
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adding symbols to dll on windows
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2023-12-08 19:13:25 +01:00 |
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d1613ddfdb
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removing all memory dump strings informations in release mode
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2023-11-16 14:04:51 +01:00 |
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e471585946
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fixing memory management issue, VMA uses custom asserts
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2023-11-14 12:46:51 +01:00 |
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6a2a3739c7
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updating readme, improving buffer transfer to GPU
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2023-11-14 07:46:06 +01:00 |
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6c3db4a8db
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fixing macos warning
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2023-11-14 07:22:38 +01:00 |
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02d2dbb1bd
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fixing rendering issues
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2023-11-14 07:07:43 +01:00 |
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942deade55
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removing vim command in code
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2023-11-11 03:32:43 +01:00 |
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b75f543977
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fixing physical device pick issues
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2023-11-11 03:30:29 +01:00 |
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22c9e14947
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fixing compilation issues, adding profile
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2023-11-10 09:19:47 +01:00 |
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9c54cb6c68
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working on buffers
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2023-11-09 22:17:25 +01:00 |
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4e5fb2648a
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adding debug messages to renderer, working on VMA implementation
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2023-11-09 09:07:03 +01:00 |
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0134e4e55d
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debugging CI
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2023-10-20 03:33:31 +02:00 |
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cb4e9dbe8d
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adding multiple mapping support on textures
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2023-04-23 22:11:44 +02:00 |
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88404afb2b
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adding pixel put pipeline
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2023-03-31 22:16:21 +02:00 |
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8ca0b041e3
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adding vulkan images, start using images for put_pixel
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2023-01-25 21:46:58 +01:00 |
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006d665ce2
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adding descriptors support to renderer
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2023-01-23 19:27:37 +01:00 |
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c8302b4fdf
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rendering
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2022-12-19 17:16:50 +01:00 |
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2c6c3a945e
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almost first rendering, fixing renderer issues
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2022-12-19 00:59:45 +01:00 |
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c907c52968
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fixing compatibility, workign on renderer
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2022-12-18 04:04:10 +01:00 |
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