Kbz-8
|
35b7408eab
|
adding transformations
|
2024-11-13 12:17:59 +01:00 |
|
Kbz-8
|
71d1c20a27
|
adding nesting to debug logs
|
2024-11-05 12:49:21 +01:00 |
|
Kbz-8
|
8d879fb5bc
|
improving BringToLayer
|
2024-11-05 11:59:31 +01:00 |
|
Kbz-8
|
d1a5bceb03
|
fixing bug with image recreation
|
2024-11-05 11:50:40 +01:00 |
|
Kbz-8
|
5bd66fd362
|
adding clear color in mlx_clear_window
|
2024-11-04 21:21:46 +01:00 |
|
Kbz-8
|
af70e2e354
|
yes
|
2024-11-03 01:23:52 +01:00 |
|
Kbz-8
|
3153941573
|
yes
|
2024-10-28 20:17:39 +01:00 |
|
Kbz-8
|
1721632a75
|
pushing for vavaas to debug
|
2024-10-27 20:55:21 +01:00 |
|
Kbz-8
|
d4bd8b62c5
|
working on texts and fonts
|
2024-10-27 01:14:07 +02:00 |
|
Kbz-8
|
8f757cab08
|
yes
|
2024-10-21 19:45:33 +02:00 |
|
Kbz-8
|
c7484b771f
|
fixing put pixel, adding scene change checker
|
2024-10-21 01:48:01 +02:00 |
|
Kbz-8
|
59455495b6
|
yes
|
2024-10-19 10:46:31 +02:00 |
|
Kbz-8
|
632117a3a3
|
yes
|
2024-10-19 00:43:39 +02:00 |
|
Kbz-8
|
0ea0cde668
|
fixing inputs bug, fixing missing depth image destruction in scenes
|
2024-10-17 18:35:33 +02:00 |
|
Kbz-8
|
74dd8a01e2
|
fixing projection issue
|
2024-10-17 15:37:39 +02:00 |
|
Kbz-8
|
cf773b586e
|
adding shaders compilation in makefile
|
2024-09-22 21:39:20 +02:00 |
|
Kbz-8
|
c718915927
|
fixing release compilation issue
|
2024-09-21 12:56:21 +02:00 |
|
Kbz-8
|
0b3ca8ec0c
|
adding debug vulkan resources names
|
2024-09-21 12:18:42 +02:00 |
|
Kbz-8
|
3f065bc77e
|
fixing bugs
|
2024-09-20 21:43:23 +02:00 |
|
Kbz-8
|
8dd6def84d
|
fixing kvf issues
|
2024-09-20 17:41:52 +02:00 |
|
Kbz-8
|
4ed84d43c1
|
fixing SDLManager
|
2024-09-20 17:02:55 +02:00 |
|
Kbz-8
|
48801d1070
|
fixing vulkan loader, moving vulkan pfns to RenderCore
|
2024-09-20 16:14:14 +02:00 |
|
Kbz-8
|
e9a8a0cb84
|
working on vulkan loader
|
2024-09-16 05:07:02 +02:00 |
|
Kbz-8
|
83432cb356
|
fixing warnings in kvf
|
2024-09-15 10:11:08 +02:00 |
|
Kbz-8
|
94873df8fe
|
fixing windows build x3 | replacing compile commands by compile flags
|
2024-09-15 07:52:25 +02:00 |
|
Kbz-8
|
f50dd2d946
|
fixing compilation issues
|
2024-09-14 09:55:19 +02:00 |
|
Kbz-8
|
77bfe4ff11
|
yes
|
2024-09-13 23:51:01 +02:00 |
|
Kbz-8
|
6eaf871d45
|
fixing compilation issues
|
2024-09-05 00:41:52 +02:00 |
|
Kbz-8
|
0a84ea6a18
|
fixing compilation issues, working on textures
|
2024-09-04 02:35:01 +02:00 |
|
Kbz-8
|
b7d554553b
|
adding depth buffer, ci skip
|
2024-09-02 13:02:32 +02:00 |
|
Kbz-8
|
d5eeef9559
|
big refactoring ! ci skip
|
2024-09-02 09:44:42 +02:00 |
|
Kbz-8
|
edb44070a9
|
still refactor
|
2024-04-24 13:47:58 +02:00 |
|
Kbz-8
|
be19b71c55
|
still working on code refactoring
|
2024-04-23 22:59:33 +02:00 |
|
Kbz-8
|
f8a856db1c
|
working on code refactor
|
2024-04-23 20:59:50 +02:00 |
|
Kbz-8
|
0e04356ea7
|
begenning the refactor
|
2024-03-27 23:03:54 +01:00 |
|