kbz_8
1adce43d9f
fixing codestyle in application.inl
2024-09-12 03:32:08 +02:00
Tidian Delage
466050ee7a
adding support for changing window position
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mlx_set_window_position(void *mlx, void *win, int x, int y)
2024-09-12 01:32:52 +02:00
bonsthie
8370ae8324
Add <algorithm> header to fix compilation issue on Arch Linux
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The code was failing to compile on Arch Linux due to missing definitions from the <algorithm> header. Including this header resolves the issue, ensuring compatibility across different environments.
2024-08-08 17:49:14 +02:00
Kbz-8
bc1e0fbba9
adding std namespace to all libstd provided primitive types
2024-02-25 08:04:44 +01:00
Kbz-8
e018cad851
adding check to texture pointers
2024-01-26 11:59:57 +01:00
Kbz-8
04db0a7441
adding fps capper
2024-01-18 15:25:13 +01:00
Kbz-8
58e687c952
fixing allocation issues with texts
2024-01-18 13:57:41 +01:00
Kbz-8
a0b536483a
fixing shit
2024-01-17 07:41:15 +01:00
Kbz-8
a832c3ca40
fixing issue with swapchain recreation
2024-01-16 07:19:27 +01:00
Namonay
178690cff3
Fixed mlx_mouse_move() not updating mouse position
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Removed SDL_FlushEvent(SDL_MOUSEMOTION) preventing Input::update() from catching new mouse position after a mlx_mouse_move() call
2024-01-12 04:24:24 +01:00
Kbz-8
34bdb740c2
new text management, texts and textures are on the same level, new texture rendering management, fixing issues
2024-01-11 05:23:16 +01:00
Kbz-8
c485f039fb
fixing color management issue with texts
2024-01-10 20:22:53 +01:00
Kbz-8
91661fd206
adding profiler
2024-01-10 18:32:40 +01:00
Kbz-8
c6a024d911
fixing issue with fonts vulkan descriptor destroyed
2024-01-08 22:18:45 +01:00
Kbz-8
064f660852
adding possible new feature
2023-12-22 23:21:24 +01:00
Kbz-8
cae3db0ebf
fixing issue with static casts
2023-12-22 00:45:06 +01:00
Kbz-8
79b01a5007
adding error messages when using a corrupted window pointer, dropping SDL init responsability when running in sandbox
2023-12-21 00:28:53 +01:00
Kbz-8
1922b409dd
adding error checks
2023-12-16 20:17:49 +01:00
Kbz-8
b28b144edb
fixing issue when destroying an image in the loop hook, begenning single time command buffers manager
2023-12-15 21:08:46 +01:00
Kbz-8
d6b6dd955c
new feature, font loading
2023-11-23 14:37:42 +01:00
Kbz-8
39aa8009a4
fixing memory management issue, VMA uses custom asserts
2023-11-14 12:46:51 +01:00
Kbz-8
c0f539b57f
adding debug messages to renderer, working on VMA implementation
2023-11-09 09:07:03 +01:00
kbz_8
31e08416e0
reworking texture modifiers
2023-04-25 22:14:01 +02:00
kbz_8
77f707ca7a
removing texture library
2023-04-21 22:17:55 +02:00
kbz_8
5f1298f9ce
adding documentation to mlx.h
2023-04-19 12:36:59 +02:00
kbz_8
b71c0eafb8
fixing color bug
2023-04-19 11:51:13 +02:00
Kbz-8
39c7857ccc
working on colors issue
2023-04-14 12:29:17 +02:00
Kbz-8
ff6fb56042
working input API
2023-04-12 21:53:14 +02:00
Kbz-8
0c79a0d01c
fixing performance issue in text pipeline, working on event system
2023-04-12 15:15:25 +02:00
Kbz-8
34cc9d63da
fixing color issues with texts
2023-04-11 23:42:27 +02:00
kbz_8
b4b3bbda54
working on text render pipeline
2023-04-08 04:09:25 +02:00
Kbz-8
8ae152e67a
working on text put pipeline
2023-04-06 17:26:19 +02:00
kbz_8
d360c8fb6a
working on event system
2023-04-04 12:40:47 +02:00
kbz_8
e444856964
adding manual image manipulation
2023-04-03 00:01:13 +02:00
kbz_8
7a5e280322
adding graphics support class, refactoring the code
2023-04-02 17:37:38 +02:00