adding multiple hooks supports for events and loop

This commit is contained in:
Kbz-8
2024-12-17 02:33:04 +01:00
parent 8f4dc6e3b5
commit ffff4722b7
15 changed files with 77 additions and 59 deletions

View File

@@ -80,7 +80,7 @@ namespace mlx
case ShaderType::Vertex: vulkan_shader_stage = VK_SHADER_STAGE_VERTEX_BIT; break;
case ShaderType::Fragment: vulkan_shader_stage = VK_SHADER_STAGE_FRAGMENT_BIT; break;
default : FatalError("wtf"); break;
default: FatalError("wtf"); vulkan_shader_stage = VK_SHADER_STAGE_VERTEX_BIT; /* Just to shut up warnings */ break;
}
std::vector<VkDescriptorSetLayoutBinding> bindings(layout.binds.size());