mirror of
https://github.com/seekrs/MacroLibX.git
synced 2026-01-11 06:33:35 +00:00
finxing memory usages
This commit is contained in:
@@ -5,7 +5,7 @@ if [ -e a.out ]; then
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fi
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if [ $(uname -s) = 'Darwin' ]; then
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clang main.c ../libmlx.dylib -L /opt/homebrew/lib -lSDL2 -g;
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clang main.c ../libmlx.dylib -L /opt/homebrew/lib -lSDL2 -lm -g;
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else
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clang main.c ../libmlx.so -lSDL2 -g -Wall -Wextra -Werror;
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clang main.c ../libmlx.so -lSDL2 -lm -g -Wall -Wextra -Werror;
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fi
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@@ -1,5 +1,7 @@
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#include <stdio.h>
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#include <math.h>
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#include "../includes/mlx.h"
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#include "../includes/mlx_extended.h"
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typedef struct
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{
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@@ -16,8 +18,11 @@ int update(void* param)
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static int i = 0;
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mlx_t* mlx = (mlx_t*)param;
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if(i == 200)
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if(i > 200)
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{
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mlx_clear_window(mlx->mlx, mlx->win, 0x334D4DFF);
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mlx_put_transformed_image_to_window(mlx->mlx, mlx->win, mlx->logo_bmp, 220, 40, 0.5f, 0.5f, i);
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}
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if(i >= 250)
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mlx_set_font_scale(mlx->mlx, "default", 16.f);
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@@ -27,7 +32,6 @@ int update(void* param)
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mlx_string_put(mlx->mlx, mlx->win, 160, 120, 0xFF2066FF, "this text should be hidden");
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mlx_put_image_to_window(mlx->mlx, mlx->win, mlx->logo_png, 100, 100);
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//mlx_transform_put_image_to_window(mlx->mlx, mlx->win, mlx->logo_bmp, 220, 40, 0.5f, 75.0f);
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mlx_put_image_to_window(mlx->mlx, mlx->win, mlx->img, 150, 60);
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mlx_set_font(mlx->mlx, "default");
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@@ -40,7 +44,10 @@ int update(void* param)
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color += (color < 255);
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}
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//mlx_transform_put_image_to_window(mlx->mlx, mlx->win, mlx->logo_jpg, 210, 150, 2.0f, 0.0f);
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if(i < 200)
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mlx_put_transformed_image_to_window(mlx->mlx, mlx->win, mlx->logo_jpg, 210, 150, 0.5f, 2.0f, 0.0f);
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else
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mlx_put_transformed_image_to_window(mlx->mlx, mlx->win, mlx->logo_jpg, 210, 150, fabs(sin(i / 100.0f)), fabs(cos(i / 100.0f) * 2.0f), 0.0f);
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mlx_set_font_scale(mlx->mlx, "default", 8.f);
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mlx_string_put(mlx->mlx, mlx->win, 210, 175, 0xFFAF2BFF, "hidden");
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@@ -6,7 +6,7 @@
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/* By: maldavid <contact@kbz8.me> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/04 16:56:35 by maldavid #+# #+# */
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/* Updated: 2024/12/15 01:58:12 by maldavid ### ########.fr */
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/* Updated: 2024/12/15 13:59:00 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -78,7 +78,6 @@ MLX_API void mlx_destroy_context(mlx_context mlx);
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*/
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typedef struct mlx_window_create_info
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{
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void* mlx_extension;
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const char* title;
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int width;
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int height;
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@@ -6,7 +6,7 @@
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/* By: maldavid <contact@kbz8.me> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/12/14 16:17:10 by maldavid #+# #+# */
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/* Updated: 2024/12/14 17:42:06 by maldavid ### ########.fr */
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/* Updated: 2024/12/15 13:58:58 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -26,16 +26,6 @@ extern "C" {
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/* Window related functions */
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typedef struct mlx_window_create_info_extension
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{
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int position_x;
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int position_y;
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int max_width;
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int max_height;
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int min_width;
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int min_height;
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} mlx_window_create_info_extension;
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/**
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* @brief Sets maximum window size
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*
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@@ -8,6 +8,7 @@
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#include <Core/Memory.h>
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#include <Core/Fps.h>
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#include <Graphics/Font.h>
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#include <Graphics/Mesh.h>
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namespace mlx
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{
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@@ -47,6 +48,7 @@ namespace mlx
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Inputs m_in;
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FontRegistry m_font_registry;
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ImageRegistry m_image_registry;
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MeshRegistry m_mesh_registry;
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std::vector<std::unique_ptr<GraphicsSupport>> m_graphics;
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std::shared_ptr<Font> p_last_font_bound;
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std::function<int(Handle)> f_loop_hook;
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@@ -26,7 +26,7 @@ namespace mlx
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inline void PixelPut(int x, int y, int color) noexcept;
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inline void StringPut(int x, int y, int, std::string str);
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inline void TexturePut(NonOwningPtr<class Texture> texture, int x, int y, float scale, float angle);
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inline void TexturePut(NonOwningPtr<class Texture> texture, int x, int y, float scale_x, float scale_y, float angle);
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inline void TryEraseSpritesInScene(NonOwningPtr<Texture> texture) noexcept;
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@@ -59,10 +59,10 @@ namespace mlx
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p_scene->BringToDrawLayer(text.Get(), m_draw_layer);
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}
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void GraphicsSupport::TexturePut(NonOwningPtr<Texture> texture, int x, int y, float scale, float angle)
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void GraphicsSupport::TexturePut(NonOwningPtr<Texture> texture, int x, int y, float scale_x, float scale_y, float angle)
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{
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MLX_PROFILE_FUNCTION();
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NonOwningPtr<Sprite> sprite = p_scene->GetSpriteFromTexturePositionScaleRotation(texture, Vec2f{ static_cast<float>(x), static_cast<float>(y) }, scale, angle);
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NonOwningPtr<Sprite> sprite = p_scene->GetSpriteFromTexturePositionScaleRotation(texture, Vec2f{ static_cast<float>(x), static_cast<float>(y) }, scale_x, scale_y, angle);
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if(!sprite)
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{
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if(m_pixelput_called)
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@@ -73,7 +73,7 @@ namespace mlx
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Sprite& new_sprite = p_scene->CreateSprite(texture);
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new_sprite.SetCenter(Vec2f{ texture->GetWidth() / 2.0f, texture->GetHeight() / 2.0f });
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new_sprite.SetPosition(Vec2f{ static_cast<float>(x), static_cast<float>(y) });
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new_sprite.SetScale(Vec2f{ scale, scale });
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new_sprite.SetScale(Vec2f{ scale_x, scale_y });
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new_sprite.SetRotation(angle);
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}
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else if(!p_scene->IsTextureAtGivenDrawLayer(texture, m_draw_layer))
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@@ -25,6 +25,12 @@ namespace mlx
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void SetWindowSize(Handle window, int x, int y) const noexcept;
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void SetWindowTitle(Handle window, std::string_view title) const noexcept;
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void SetWindowFullscreen(Handle window, bool enable) const noexcept;
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void SetWindowMaxSize(Handle window, int x, int y) const noexcept;
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void SetWindowMinSize(Handle window, int x, int y) const noexcept;
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void MaximizeWindow(Handle window) const noexcept;
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void MinimizeWindow(Handle window) const noexcept;
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void RestoreWindow(Handle window) const noexcept;
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void GetWindowPosition(Handle window, int* x, int* y) const noexcept;
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void GetWindowSize(Handle window, int* x, int* y) const noexcept;
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@@ -12,11 +12,16 @@ namespace mlx
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public:
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struct SubMesh
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{
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struct NoBuild {};
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VertexBuffer vbo;
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IndexBuffer ibo;
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std::vector<Vertex> vertex_data;
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std::vector<std::uint32_t> index_data;
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std::size_t triangle_count = 0;
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inline SubMesh(const std::vector<Vertex>& vertices, const std::vector<std::uint32_t>& indices);
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inline SubMesh(const std::vector<Vertex>& vertices, const std::vector<std::uint32_t>& indices, NoBuild);
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};
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public:
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@@ -35,6 +40,27 @@ namespace mlx
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private:
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std::vector<SubMesh> m_sub_meshes;
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};
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// A registry just to avoid destroying meshes when clearing a window
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class MeshRegistry
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{
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public:
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inline MeshRegistry();
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inline void RegisterMesh(std::shared_ptr<Mesh> mesh);
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inline std::shared_ptr<Mesh> FindMesh(const std::vector<Mesh::SubMesh>& sub_meshes);
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inline void UnregisterMesh(std::shared_ptr<Mesh> mesh);
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inline void Reset();
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inline static bool IsInit() noexcept { return s_instance != nullptr; }
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inline static MeshRegistry& Get() noexcept { return *s_instance; }
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inline ~MeshRegistry();
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private:
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inline static MeshRegistry* s_instance = nullptr;
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std::unordered_set<std::shared_ptr<Mesh>> m_meshes_registry;
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};
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}
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#include <Graphics/Mesh.inl>
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@@ -3,7 +3,7 @@
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namespace mlx
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{
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Mesh::SubMesh::SubMesh(const std::vector<Vertex>& vertices, const std::vector<std::uint32_t>& indices)
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Mesh::SubMesh::SubMesh(const std::vector<Vertex>& vertices, const std::vector<std::uint32_t>& indices) : vertex_data(vertices), index_data(indices)
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{
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CPUBuffer vb(vertices.size() * sizeof(Vertex));
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std::memcpy(vb.GetData(), vertices.data(), vb.GetSize());
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@@ -17,4 +17,61 @@ namespace mlx
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triangle_count = vertices.size() / 3;
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}
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Mesh::SubMesh::SubMesh(const std::vector<Vertex>& vertices, const std::vector<std::uint32_t>& indices, NoBuild) : vertex_data(vertices), index_data(indices) {}
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MeshRegistry::MeshRegistry()
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{
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s_instance = this;
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}
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void MeshRegistry::RegisterMesh(std::shared_ptr<Mesh> mesh)
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{
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m_meshes_registry.insert(mesh);
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}
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std::shared_ptr<Mesh> MeshRegistry::FindMesh(const std::vector<Mesh::SubMesh>& sub_meshes)
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{
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for(const std::shared_ptr<Mesh>& mesh : m_meshes_registry)
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{
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if(mesh->GetSubMeshCount() != sub_meshes.size()) // If the number of submeshes is different than the one we want to find no need to test
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continue;
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bool found = true;
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for(std::size_t i = 0; i < sub_meshes.size(); i++)
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{
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try
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{
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const Mesh::SubMesh& registered_sub_mesh = mesh->GetSubMesh(i);
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if(registered_sub_mesh.vertex_data != sub_meshes[i].vertex_data || registered_sub_mesh.index_data != sub_meshes[i].index_data)
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{
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found = false;
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break;
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}
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}
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catch(...)
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{
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found = false;
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break;
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}
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}
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if(found)
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return mesh;
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}
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return nullptr;
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}
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void MeshRegistry::UnregisterMesh(std::shared_ptr<Mesh> mesh)
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{
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m_meshes_registry.erase(mesh);
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}
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void MeshRegistry::Reset()
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{
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m_meshes_registry.clear();
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}
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MeshRegistry::~MeshRegistry()
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{
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s_instance = nullptr;
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}
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}
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@@ -10,15 +10,17 @@ namespace mlx
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public:
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PutPixelManager(NonOwningPtr<class Renderer> renderer) : p_renderer(renderer) {}
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// Return a valid pointer when a new texture has been created
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// Returns a valid pointer when a new texture has been created
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NonOwningPtr<Texture> DrawPixel(int x, int y, std::uint64_t draw_layer, int color);
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void ResetRenderData();
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~PutPixelManager();
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~PutPixelManager() = default;
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private:
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std::unordered_map<std::uint64_t, Texture> m_textures;
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std::unordered_map<std::uint64_t, NonOwningPtr<Texture>> m_placements;
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std::vector<std::unique_ptr<Texture>> m_textures;
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NonOwningPtr<class Renderer> p_renderer;
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std::size_t m_current_texture_index = 0;
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};
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}
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@@ -17,7 +17,7 @@ namespace mlx
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Scene() = default;
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Sprite& CreateSprite(NonOwningPtr<class Texture> texture) noexcept;
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NonOwningPtr<Sprite> GetSpriteFromTexturePositionScaleRotation(NonOwningPtr<Texture> texture, const Vec2f& position, float scale, float rotation) const;
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NonOwningPtr<Sprite> GetSpriteFromTexturePositionScaleRotation(NonOwningPtr<Texture> texture, const Vec2f& position, float scale_x, float scale_y, float rotation) const;
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void TryEraseSpriteFromTexture(NonOwningPtr<Texture> texture);
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bool IsTextureAtGivenDrawLayer(NonOwningPtr<Texture> texture, std::uint64_t draw_layer) const;
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@@ -12,26 +12,31 @@ namespace mlx
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public:
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Window(const mlx_window_create_info* info, bool hidden = false);
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inline Handle GetWindowHandle() const noexcept { return p_window; }
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inline int GetWidth() noexcept { SDLManager::Get().GetWindowSize(p_window, &m_width, &m_height); return m_width; }
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inline int GetHeight() noexcept { SDLManager::Get().GetWindowSize(p_window, &m_width, &m_height); return m_height; }
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inline std::uint32_t GetID() const noexcept { return m_id; }
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inline const std::string& GetName() const { return m_name; }
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MLX_FORCEINLINE Handle GetWindowHandle() const noexcept { return p_window; }
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MLX_FORCEINLINE int GetWidth() noexcept { SDLManager::Get().GetWindowSize(p_window, &m_width, &m_height); return m_width; }
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MLX_FORCEINLINE int GetHeight() noexcept { SDLManager::Get().GetWindowSize(p_window, &m_width, &m_height); return m_height; }
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MLX_FORCEINLINE std::uint32_t GetID() const noexcept { return m_id; }
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MLX_FORCEINLINE const std::string& GetName() const { return m_name; }
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inline void MoveMouse(int x, int y) { SDLManager::Get().MoveMouseOnWindow(p_window, x, y); }
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inline void GetScreenSizeWindowIsOn(int* x, int* y) { SDLManager::Get().GetScreenSizeWindowIsOn(p_window, x, y); }
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MLX_FORCEINLINE void MoveMouse(int x, int y) { SDLManager::Get().MoveMouseOnWindow(p_window, x, y); }
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MLX_FORCEINLINE void GetScreenSizeWindowIsOn(int* x, int* y) { SDLManager::Get().GetScreenSizeWindowIsOn(p_window, x, y); }
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inline void SetPosition(int x, int y) { SDLManager::Get().SetWindowPosition(p_window, x, y); }
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inline void SetSize(int x, int y) { SDLManager::Get().SetWindowSize(p_window, x, y); m_width = x; m_height = y; }
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inline void SetTitle(std::string title) { SDLManager::Get().SetWindowTitle(p_window, title); m_name = std::move(title); }
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inline void SetFullscreen(bool enable) { SDLManager::Get().SetWindowFullscreen(p_window, enable); }
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MLX_FORCEINLINE void SetPosition(int x, int y) { SDLManager::Get().SetWindowPosition(p_window, x, y); }
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MLX_FORCEINLINE void SetSize(int x, int y) { SDLManager::Get().SetWindowSize(p_window, x, y); m_width = x; m_height = y; }
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MLX_FORCEINLINE void SetTitle(std::string title) { SDLManager::Get().SetWindowTitle(p_window, title); m_name = std::move(title); }
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MLX_FORCEINLINE void SetFullscreen(bool enable) { SDLManager::Get().SetWindowFullscreen(p_window, enable); }
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MLX_FORCEINLINE void SetMaxSize(int x, int y) { SDLManager::Get().SetWindowMaxSize(p_window, x, y); }
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MLX_FORCEINLINE void SetMinSize(int x, int y) { SDLManager::Get().SetWindowMinSize(p_window, x, y); }
|
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MLX_FORCEINLINE void Maximize() { SDLManager::Get().MaximizeWindow(p_window); }
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MLX_FORCEINLINE void Minimize() { SDLManager::Get().MinimizeWindow(p_window); }
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MLX_FORCEINLINE void Restore() { SDLManager::Get().RestoreWindow(p_window); }
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||||
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inline void GetPosition(int* x, int* y) { SDLManager::Get().GetWindowPosition(p_window, x, y); }
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||||
inline void GetSize(int* x, int* y) { *x = GetWidth(); *y = GetHeight(); }
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||||
MLX_FORCEINLINE void GetPosition(int* x, int* y) { SDLManager::Get().GetWindowPosition(p_window, x, y); }
|
||||
MLX_FORCEINLINE void GetSize(int* x, int* y) { *x = GetWidth(); *y = GetHeight(); }
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||||
|
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inline VkSurfaceKHR CreateVulkanSurface(VkInstance instance) const noexcept { return SDLManager::Get().CreateVulkanSurface(p_window, instance); }
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||||
inline std::vector<const char*> GetRequiredVulkanInstanceExtentions() const noexcept { return SDLManager::Get().GetRequiredVulkanInstanceExtentions(p_window); }
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inline Vec2ui GetVulkanDrawableSize() const noexcept { return SDLManager::Get().GetVulkanDrawableSize(p_window); }
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MLX_FORCEINLINE VkSurfaceKHR CreateVulkanSurface(VkInstance instance) const noexcept { return SDLManager::Get().CreateVulkanSurface(p_window, instance); }
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MLX_FORCEINLINE std::vector<const char*> GetRequiredVulkanInstanceExtentions() const noexcept { return SDLManager::Get().GetRequiredVulkanInstanceExtentions(p_window); }
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MLX_FORCEINLINE Vec2ui GetVulkanDrawableSize() const noexcept { return SDLManager::Get().GetVulkanDrawableSize(p_window); }
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||||
|
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void Destroy() noexcept;
|
||||
|
||||
|
||||
@@ -12,7 +12,9 @@ namespace mlx
|
||||
alignas(16) Vec2f uv = Vec2f{ 0.0f, 0.0f };
|
||||
|
||||
Vertex() = default;
|
||||
Vertex(Vec4f p, Vec2f u) : position(std::move(p)), uv(std::move(u)) {}
|
||||
inline Vertex(Vec4f p, Vec2f u) : position(std::move(p)), uv(std::move(u)) {}
|
||||
|
||||
[[nodiscard]] inline bool operator==(const Vertex& rhs) const noexcept;
|
||||
|
||||
[[nodiscard]] inline static VkVertexInputBindingDescription GetBindingDescription();
|
||||
[[nodiscard]] inline static std::array<VkVertexInputAttributeDescription, 2> GetAttributeDescriptions();
|
||||
|
||||
@@ -3,6 +3,11 @@
|
||||
|
||||
namespace mlx
|
||||
{
|
||||
bool Vertex::operator==(const Vertex& rhs) const noexcept
|
||||
{
|
||||
return position == rhs.position && uv == rhs.uv;
|
||||
}
|
||||
|
||||
VkVertexInputBindingDescription Vertex::GetBindingDescription()
|
||||
{
|
||||
VkVertexInputBindingDescription binding_description{};
|
||||
|
||||
@@ -109,12 +109,7 @@ namespace mlx
|
||||
|
||||
Application::~Application()
|
||||
{
|
||||
for(auto& window : m_graphics)
|
||||
{
|
||||
if(window && window->GetWindow()->GetName() == "让我们在月光下做爱吧")
|
||||
window.reset();
|
||||
}
|
||||
|
||||
m_mesh_registry.Reset();
|
||||
m_font_registry.Reset();
|
||||
p_render_core.reset();
|
||||
p_sdl_manager.reset();
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
#include "mlx_extended.h"
|
||||
#include <PreCompiled.h>
|
||||
|
||||
#include <Core/Application.h>
|
||||
@@ -274,7 +275,7 @@ extern "C"
|
||||
mlx::NonOwningPtr<mlx::Texture> texture = mlx->app->GetTexture(image);
|
||||
if(!texture)
|
||||
return;
|
||||
gs->TexturePut(texture, x, y, 1.0f, 0.0f);
|
||||
gs->TexturePut(texture, x, y, 1.0f, 1.0f, 0.0f);
|
||||
}
|
||||
|
||||
void mlx_string_put(mlx_context mlx, mlx_window win, int x, int y, int color, char* str)
|
||||
@@ -332,4 +333,87 @@ extern "C"
|
||||
}
|
||||
mlx->app->LoadFont(file, scale);
|
||||
}
|
||||
|
||||
// Extended
|
||||
|
||||
void mlx_set_window_max_size(mlx_context mlx, mlx_window win, int x, int y)
|
||||
{
|
||||
MLX_CHECK_APPLICATION_POINTER(mlx);
|
||||
mlx::NonOwningPtr<mlx::GraphicsSupport> gs = mlx->app->GetGraphicsSupport(win);
|
||||
if(!gs)
|
||||
return;
|
||||
gs->GetWindow()->SetMaxSize(x, y);
|
||||
}
|
||||
|
||||
void mlx_set_window_min_size(mlx_context mlx, mlx_window win, int x, int y)
|
||||
{
|
||||
MLX_CHECK_APPLICATION_POINTER(mlx);
|
||||
mlx::NonOwningPtr<mlx::GraphicsSupport> gs = mlx->app->GetGraphicsSupport(win);
|
||||
if(!gs)
|
||||
return;
|
||||
gs->GetWindow()->SetMinSize(x, y);
|
||||
}
|
||||
|
||||
void mlx_maximise_window(mlx_context mlx, mlx_window win)
|
||||
{
|
||||
MLX_CHECK_APPLICATION_POINTER(mlx);
|
||||
mlx::NonOwningPtr<mlx::GraphicsSupport> gs = mlx->app->GetGraphicsSupport(win);
|
||||
if(!gs)
|
||||
return;
|
||||
gs->GetWindow()->Maximize();
|
||||
}
|
||||
|
||||
void mlx_minimize_window(mlx_context mlx, mlx_window win)
|
||||
{
|
||||
MLX_CHECK_APPLICATION_POINTER(mlx);
|
||||
mlx::NonOwningPtr<mlx::GraphicsSupport> gs = mlx->app->GetGraphicsSupport(win);
|
||||
if(!gs)
|
||||
return;
|
||||
gs->GetWindow()->Minimize();
|
||||
}
|
||||
|
||||
void mlx_restore_window(mlx_context mlx, mlx_window win)
|
||||
{
|
||||
MLX_CHECK_APPLICATION_POINTER(mlx);
|
||||
mlx::NonOwningPtr<mlx::GraphicsSupport> gs = mlx->app->GetGraphicsSupport(win);
|
||||
if(!gs)
|
||||
return;
|
||||
gs->GetWindow()->Restore();
|
||||
}
|
||||
|
||||
void mlx_pixel_put_array(mlx_context mlx, mlx_window win, int x, int y, int* pixels)
|
||||
{
|
||||
MLX_CHECK_APPLICATION_POINTER(mlx);
|
||||
mlx::NonOwningPtr<mlx::GraphicsSupport> gs = mlx->app->GetGraphicsSupport(win);
|
||||
if(!gs)
|
||||
return;
|
||||
}
|
||||
|
||||
void mlx_get_image_region(mlx_context mlx, mlx_image image, int x, int y, int w, int h, int* dst)
|
||||
{
|
||||
MLX_CHECK_APPLICATION_POINTER(mlx);
|
||||
mlx::NonOwningPtr<mlx::Texture> texture = mlx->app->GetTexture(image);
|
||||
if(!texture)
|
||||
return;
|
||||
}
|
||||
|
||||
void mlx_set_image_region(mlx_context mlx, mlx_image image, int x, int y, int w, int h, int* pixels)
|
||||
{
|
||||
MLX_CHECK_APPLICATION_POINTER(mlx);
|
||||
mlx::NonOwningPtr<mlx::Texture> texture = mlx->app->GetTexture(image);
|
||||
if(!texture)
|
||||
return;
|
||||
}
|
||||
|
||||
void mlx_put_transformed_image_to_window(mlx_context mlx, mlx_window win, mlx_image image, int x, int y, float scale_x, float scale_y, float angle)
|
||||
{
|
||||
MLX_CHECK_APPLICATION_POINTER(mlx);
|
||||
mlx::NonOwningPtr<mlx::GraphicsSupport> gs = mlx->app->GetGraphicsSupport(win);
|
||||
if(!gs)
|
||||
return;
|
||||
mlx::NonOwningPtr<mlx::Texture> texture = mlx->app->GetTexture(image);
|
||||
if(!texture)
|
||||
return;
|
||||
gs->TexturePut(texture, x, y, scale_x, scale_y, angle);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -68,15 +68,16 @@ namespace mlx
|
||||
|
||||
#ifdef MLX_COMPILER_MSVC
|
||||
void* ptr2 = _aligned_realloc(ptr, alignment, size);
|
||||
if(it != s_blocks.end())
|
||||
s_blocks.erase(it);
|
||||
#else
|
||||
void* ptr2 = AlignedMalloc(alignment, size);
|
||||
if(it != s_blocks.end())
|
||||
{
|
||||
std::memcpy(ptr2, ptr, it->size);
|
||||
Free(ptr);
|
||||
}
|
||||
#endif
|
||||
|
||||
if(it != s_blocks.end())
|
||||
s_blocks.erase(it);
|
||||
|
||||
if(ptr2 != nullptr)
|
||||
s_blocks.emplace_back(ptr, size, true);
|
||||
return ptr2;
|
||||
|
||||
@@ -59,6 +59,8 @@ namespace mlx
|
||||
flags |= SDL_WINDOW_SHOWN;
|
||||
if(info->is_resizable)
|
||||
flags |= SDL_WINDOW_RESIZABLE;
|
||||
if(info->is_fullscreen)
|
||||
flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
|
||||
|
||||
infos->window = SDL_CreateWindow(info->title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, info->width, info->height, flags);
|
||||
if(!infos->window)
|
||||
@@ -148,6 +150,31 @@ namespace mlx
|
||||
SDL_SetWindowFullscreen(static_cast<Internal::WindowInfos*>(window)->window, (enable ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0));
|
||||
}
|
||||
|
||||
void SDLManager::SetWindowMaxSize(Handle window, int x, int y) const noexcept
|
||||
{
|
||||
SDL_SetWindowMaximumSize(static_cast<Internal::WindowInfos*>(window)->window, x, y);
|
||||
}
|
||||
|
||||
void SDLManager::SetWindowMinSize(Handle window, int x, int y) const noexcept
|
||||
{
|
||||
SDL_SetWindowMinimumSize(static_cast<Internal::WindowInfos*>(window)->window, x, y);
|
||||
}
|
||||
|
||||
void SDLManager::MaximizeWindow(Handle window) const noexcept
|
||||
{
|
||||
SDL_MaximizeWindow(static_cast<Internal::WindowInfos*>(window)->window);
|
||||
}
|
||||
|
||||
void SDLManager::MinimizeWindow(Handle window) const noexcept
|
||||
{
|
||||
SDL_MinimizeWindow(static_cast<Internal::WindowInfos*>(window)->window);
|
||||
}
|
||||
|
||||
void SDLManager::RestoreWindow(Handle window) const noexcept
|
||||
{
|
||||
SDL_RestoreWindow(static_cast<Internal::WindowInfos*>(window)->window);
|
||||
}
|
||||
|
||||
void SDLManager::GetWindowPosition(Handle window, int* x, int* y) const noexcept
|
||||
{
|
||||
SDL_GetWindowPosition(static_cast<Internal::WindowInfos*>(window)->window, x, y);
|
||||
|
||||
@@ -17,24 +17,43 @@ namespace mlx
|
||||
else
|
||||
FatalError("a renderer was created without window nor render target attached (wtf)");
|
||||
|
||||
auto it = m_placements.find(draw_layer);
|
||||
if(it != m_placements.end())
|
||||
{
|
||||
it->second->SetPixel(x, y, color);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool adjusment = false;
|
||||
if(m_current_texture_index >= m_textures.size())
|
||||
{
|
||||
#ifdef DEBUG
|
||||
auto res = m_textures.try_emplace(draw_layer, CPUBuffer{}, extent.width, extent.height, VK_FORMAT_R8G8B8A8_SRGB, false, "mlx_put_pixel_layer_" + std::to_string(draw_layer));
|
||||
m_textures.push_back(std::make_unique<Texture>(CPUBuffer{}, extent.width, extent.height, VK_FORMAT_R8G8B8A8_SRGB, false, "mlx_put_pixel_layer_" + std::to_string(draw_layer)));
|
||||
#else
|
||||
auto res = m_textures.try_emplace(draw_layer, CPUBuffer{}, extent.width, extent.height, VK_FORMAT_R8G8B8A8_SRGB, false, std::string_view{});
|
||||
m_textures.push_back(std::make_unique<Texture>(CPUBuffer{}, extent.width, extent.height, VK_FORMAT_R8G8B8A8_SRGB, false, std::string_view{}));
|
||||
#endif
|
||||
if(res.second)
|
||||
res.first->second.Clear(VK_NULL_HANDLE, Vec4f{ 0.0f });
|
||||
res.first->second.SetPixel(x, y, color);
|
||||
return (res.second ? &res.first->second : nullptr);
|
||||
m_current_texture_index++;
|
||||
adjusment = true;
|
||||
}
|
||||
try
|
||||
{
|
||||
m_placements[draw_layer] = m_textures.at(m_current_texture_index - adjusment).get();
|
||||
m_textures.at(m_current_texture_index - adjusment)->Clear(VK_NULL_HANDLE, Vec4f{ 0.0f });
|
||||
m_textures.at(m_current_texture_index - adjusment)->SetPixel(x, y, color);
|
||||
return m_textures.at(m_current_texture_index - adjusment).get();
|
||||
}
|
||||
catch(...)
|
||||
{
|
||||
Error("PutPixelManager: invalid texture index; % is not in range of 0-% (internal mlx issue, please report to devs)", m_current_texture_index - 1, m_textures.size());
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void PutPixelManager::ResetRenderData()
|
||||
{
|
||||
m_textures.clear();
|
||||
}
|
||||
|
||||
PutPixelManager::~PutPixelManager()
|
||||
{
|
||||
ResetRenderData();
|
||||
m_placements.clear();
|
||||
for(auto& texture : m_textures)
|
||||
texture->Clear(VK_NULL_HANDLE, Vec4f{ 0.0f });
|
||||
m_current_texture_index = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,16 +27,16 @@ namespace mlx
|
||||
return *sprite;
|
||||
}
|
||||
|
||||
NonOwningPtr<Sprite> Scene::GetSpriteFromTexturePositionScaleRotation(NonOwningPtr<Texture> texture, const Vec2f& position, float scale, float rotation) const
|
||||
NonOwningPtr<Sprite> Scene::GetSpriteFromTexturePositionScaleRotation(NonOwningPtr<Texture> texture, const Vec2f& position, float scale_x, float scale_y, float rotation) const
|
||||
{
|
||||
MLX_PROFILE_FUNCTION();
|
||||
auto it = std::find_if(m_drawables.begin(), m_drawables.end(), [&texture, &position, scale, rotation](std::shared_ptr<Drawable> drawable)
|
||||
auto it = std::find_if(m_drawables.begin(), m_drawables.end(), [&texture, &position, scale_x, scale_y, rotation](std::shared_ptr<Drawable> drawable)
|
||||
{
|
||||
if(!drawable || drawable->GetType() != DrawableType::Sprite)
|
||||
return false;
|
||||
return static_cast<Sprite*>(drawable.get())->GetTexture() == texture &&
|
||||
drawable->GetPosition() == position &&
|
||||
drawable->GetScale() == Vec2f{ scale, scale } &&
|
||||
drawable->GetScale() == Vec2f{ scale_x, scale_y } &&
|
||||
drawable->GetRotation().ToEulerAngles() == EulerAnglesf{ 0.0f, 0.0f, rotation };
|
||||
});
|
||||
return static_cast<Sprite*>(it != m_drawables.end() ? it->get() : nullptr);
|
||||
|
||||
@@ -32,7 +32,10 @@ namespace mlx
|
||||
0,
|
||||
};
|
||||
|
||||
std::shared_ptr<Mesh> mesh = std::make_shared<Mesh>();
|
||||
std::shared_ptr<Mesh> mesh = MeshRegistry::Get().FindMesh({ Mesh::SubMesh{ data, indices, Mesh::SubMesh::NoBuild{} } });
|
||||
if(mesh)
|
||||
return mesh;
|
||||
mesh = std::make_shared<Mesh>();
|
||||
mesh->AddSubMesh({ std::move(data), std::move(indices) });
|
||||
return mesh;
|
||||
}
|
||||
@@ -42,6 +45,7 @@ namespace mlx
|
||||
MLX_PROFILE_FUNCTION();
|
||||
Verify((bool)texture, "Sprite: invalid texture (internal mlx issue, please report to devs)");
|
||||
p_mesh = CreateQuad(0, 0, texture->GetWidth(), texture->GetHeight());
|
||||
MeshRegistry::Get().RegisterMesh(p_mesh);
|
||||
p_texture = texture;
|
||||
}
|
||||
|
||||
|
||||
@@ -40,8 +40,13 @@ namespace mlx
|
||||
index_data.emplace_back(index + 0);
|
||||
}
|
||||
|
||||
std::shared_ptr<Mesh> mesh = std::make_shared<Mesh>();
|
||||
std::shared_ptr<Mesh> mesh = MeshRegistry::Get().FindMesh({ Mesh::SubMesh{ vertex_data, index_data, Mesh::SubMesh::NoBuild{} } });
|
||||
if(!mesh)
|
||||
{
|
||||
mesh = std::make_shared<Mesh>();
|
||||
mesh->AddSubMesh({ std::move(vertex_data), std::move(index_data) });
|
||||
MeshRegistry::Get().RegisterMesh(mesh);
|
||||
}
|
||||
Init(text, font, mesh);
|
||||
}
|
||||
|
||||
|
||||
@@ -79,7 +79,7 @@ namespace mlx
|
||||
|
||||
m_surface = p_window->CreateVulkanSurface(RenderCore::Get().GetInstance());
|
||||
DebugLog("Vulkan: surface created");
|
||||
m_swapchain = kvfCreateSwapchainKHR(RenderCore::Get().GetDevice(), RenderCore::Get().GetPhysicalDevice(), m_surface, extent, VK_NULL_HANDLE, false);
|
||||
m_swapchain = kvfCreateSwapchainKHR(RenderCore::Get().GetDevice(), RenderCore::Get().GetPhysicalDevice(), m_surface, extent, m_swapchain, false);
|
||||
|
||||
m_images_count = kvfGetSwapchainImagesCount(m_swapchain);
|
||||
m_min_images_count = kvfGetSwapchainMinImagesCount(m_swapchain);
|
||||
|
||||
Reference in New Issue
Block a user