cleaning renderpass, framebuffers and swapchain code, setting all vulkan resources to NULL after destroy

This commit is contained in:
Kbz-8
2023-11-18 17:25:30 +01:00
parent c583f1abc8
commit f6201014aa
23 changed files with 435 additions and 299 deletions

48
src/renderer/renderpass/vk_framebuffer.cpp git.filemode.normal_file
View File

@@ -0,0 +1,48 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* vk_framebuffer.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:18:06 by maldavid #+# #+# */
/* Updated: 2023/11/18 17:20:23 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#include <volk.h>
#include <renderer/core/render_core.h>
#include <renderer/renderer.h>
#include <renderer/images/vk_image.h>
namespace mlx
{
void FrameBuffer::init(RenderPass& renderpass, Image& image)
{
VkImageView attachments[] = { image.getImageView() };
_width = image.getWidth();
_height = image.getHeight();
VkFramebufferCreateInfo framebufferInfo{};
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
framebufferInfo.renderPass = renderpass.get();
framebufferInfo.attachmentCount = 1;
framebufferInfo.pAttachments = attachments;
framebufferInfo.width = _width;
framebufferInfo.height = _height;
framebufferInfo.layers = 1;
if(vkCreateFramebuffer(Render_Core::get().getDevice().get(), &framebufferInfo, nullptr, &_framebuffer) != VK_SUCCESS)
core::error::report(e_kind::fatal_error, "Vulkan : failed to create a framebuffer");
#ifdef DEBUG
core::error::report(e_kind::message, "Vulkan : created new framebuffer");
#endif
}
void FrameBuffer::destroy() noexcept
{
vkDestroyFramebuffer(Render_Core::get().getDevice().get(), _framebuffer, nullptr);
_framebuffer = VK_NULL_HANDLE;
}
}

38
src/renderer/renderpass/vk_framebuffer.h git.filemode.normal_file
View File

@@ -0,0 +1,38 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* vk_framebuffer.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:19:44 by maldavid #+# #+# */
/* Updated: 2023/11/18 16:44:16 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_VK_FRAMEBUFFER__
#define __MLX_VK_FRAMEBUFFER__
#include <volk.h>
namespace mlx
{
class FrameBuffer
{
public:
void init(class RenderPass& renderpass, class Image& image);
void destroy() noexcept;
inline VkFramebuffer& operator()() noexcept { return _framebuffer; }
inline VkFramebuffer& get() noexcept { return _framebuffer; }
inline uint32_t getWidth() const noexcept { return _width; }
inline uint32_t getHeight() const noexcept { return _height; }
private:
VkFramebuffer _framebuffer = VK_NULL_HANDLE;
uint32_t _width = 0;
uint32_t _height = 0;
};
}
#endif // __MLX_VK_FRAMEBUFFER__

89
src/renderer/renderpass/vk_render_pass.cpp git.filemode.normal_file
View File

@@ -0,0 +1,89 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* vk_render_pass.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:21:36 by maldavid #+# #+# */
/* Updated: 2023/11/18 15:58:26 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#include "vk_render_pass.h"
#include <renderer/core/render_core.h>
#include <renderer/renderer.h>
#include <renderer/renderpass/vk_framebuffer.h>
namespace mlx
{
static const VkClearValue clearColor = { 0.0f, 0.0f, 0.0f, 1.0f };
void RenderPass::init(VkFormat attachement_format)
{
VkAttachmentDescription colorAttachment{};
colorAttachment.format = attachement_format;
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
VkAttachmentReference colorAttachmentRef{};
colorAttachmentRef.attachment = 0;
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass{};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &colorAttachmentRef;
VkRenderPassCreateInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPassInfo.attachmentCount = 1;
renderPassInfo.pAttachments = &colorAttachment;
renderPassInfo.subpassCount = 1;
renderPassInfo.pSubpasses = &subpass;
if(vkCreateRenderPass(Render_Core::get().getDevice().get(), &renderPassInfo, nullptr, &_renderPass) != VK_SUCCESS)
core::error::report(e_kind::fatal_error, "Vulkan : failed to create render pass");
#ifdef DEBUG
core::error::report(e_kind::message, "Vulkan : created new render pass");
#endif
}
void RenderPass::begin(class CmdBuffer& cmd, class FrameBuffer& fb)
{
if(_is_running)
return;
VkRenderPassBeginInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
renderPassInfo.renderPass = _renderPass;
renderPassInfo.framebuffer = fb.get();
renderPassInfo.renderArea.offset = { 0, 0 };
renderPassInfo.renderArea.extent = { fb.getWidth(), fb.getHeight() };
renderPassInfo.clearValueCount = 1;
renderPassInfo.pClearValues = &clearColor;
vkCmdBeginRenderPass(cmd.get(), &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
_is_running = true;
}
void RenderPass::end(class CmdBuffer& cmd)
{
if(!_is_running)
return;
vkCmdEndRenderPass(cmd.get());
_is_running = false;
}
void RenderPass::destroy() noexcept
{
vkDestroyRenderPass(Render_Core::get().getDevice().get(), _renderPass, nullptr);
}
}

38
src/renderer/renderpass/vk_render_pass.h git.filemode.normal_file
View File

@@ -0,0 +1,38 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* vk_render_pass.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:22:00 by maldavid #+# #+# */
/* Updated: 2023/11/18 15:58:12 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_VK_RENDER_PASS__
#define __MLX_VK_RENDER_PASS__
#include <volk.h>
namespace mlx
{
class RenderPass
{
public:
void init(VkFormat attachement_format);
void destroy() noexcept;
void begin(class CmdBuffer& cmd, class FrameBuffer& fb);
void end(class CmdBuffer& cmd);
inline VkRenderPass& operator()() noexcept { return _renderPass; }
inline VkRenderPass& get() noexcept { return _renderPass; }
private:
VkRenderPass _renderPass = VK_NULL_HANDLE;
bool _is_running = false;
};
}
#endif // __MLX_VK_RENDER_PASS__