almost first rendering, fixing renderer issues

This commit is contained in:
Kbz-8
2022-12-19 00:59:45 +01:00
parent 4a67aab716
commit f1e0499564
417 changed files with 60861 additions and 298 deletions

23
third_party/glm/ext/matrix_float2x2.hpp vendored git.filemode.normal_file
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/// @ref core
/// @file glm/ext/matrix_float2x2.hpp
#pragma once
#include "../detail/type_mat2x2.hpp"
namespace glm
{
/// @addtogroup core_matrix
/// @{
/// 2 columns of 2 components matrix of single-precision floating-point numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
typedef mat<2, 2, float, defaultp> mat2x2;
/// 2 columns of 2 components matrix of single-precision floating-point numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
typedef mat<2, 2, float, defaultp> mat2;
/// @}
}//namespace glm