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almost first rendering, fixing renderer issues
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/06 18:19:44 by maldavid #+# #+# */
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/* Updated: 2022/12/18 01:07:54 by maldavid ### ########.fr */
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/* Updated: 2022/12/18 19:53:00 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -20,7 +20,7 @@ namespace mlx
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class FrameBuffer
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{
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public:
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void init(class SwapChain* swapchain, class ImageView& image);
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void init(class Renderer& renderer, class ImageView& image);
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void destroy() noexcept;
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inline VkFramebuffer& operator()() noexcept { return _framebuffer; }
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