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https://github.com/seekrs/MacroLibX.git
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still refactor
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/03/31 13:18:50 by maldavid #+# #+# */
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/* Updated: 2024/03/28 22:28:46 by maldavid ### ########.fr */
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/* Updated: 2024/04/24 01:46:11 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -26,12 +26,12 @@ namespace mlx
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void Init(std::uint32_t width, std::uint32_t height, class Renderer& renderer) noexcept;
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void SetPixel(int x, int y, std::uint32_t color) noexcept;
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void Render(std::array<VkDescriptorSet, 2>& sets, class Renderer& renderer) noexcept;
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void Render(class Renderer& renderer) noexcept;
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void Clear();
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void Destroy() noexcept;
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~PixelPutPipeline();
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~PixelPutPipeline() = default;
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private:
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Texture m_texture;
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