working pixel put pipeline

This commit is contained in:
kbz_8
2023-04-01 13:03:21 +02:00
parent 90c1aaad4b
commit e9c3fb8046
7 changed files with 125 additions and 107 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 21:53:12 by maldavid #+# #+# */
/* Updated: 2023/03/31 22:16:01 by maldavid ### ########.fr */
/* Updated: 2023/04/01 11:54:09 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -19,8 +19,6 @@
#include <renderer/renderer.h>
#include <renderer/images/vk_image.h>
#include <renderer/buffers/vk_buffer.h>
#include <renderer/buffers/vk_vbo.h>
#include <renderer/buffers/vk_ibo.h>
namespace mlx
{
@@ -40,8 +38,6 @@ namespace mlx
~MLX_Window();
private:
C_VBO _vbo;
C_IBO _ibo;
glm::mat4 _proj = glm::mat4(1.0);
std::unique_ptr<Renderer> _renderer;
SDL_Window* _win = nullptr;