working pixel put pipeline

This commit is contained in:
kbz_8
2023-04-01 13:03:21 +02:00
parent 90c1aaad4b
commit e9c3fb8046
7 changed files with 125 additions and 107 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 17:36:44 by maldavid #+# #+# */
/* Updated: 2023/03/31 20:30:14 by maldavid ### ########.fr */
/* Updated: 2023/04/01 11:55:19 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -29,18 +29,6 @@ namespace mlx
_renderer->setWindow(this);
_renderer->init();
_renderer->getPixelPutPipeline().init(w, h, *_renderer);
std::vector<Vertex> vertexData = {
{{0, 0}, {1.f, 0.f, 0.f}, {0.0f, 0.0f}},
{{_width, 0}, {1.f, 0.f, 0.f}, {1.0f, 0.0f}},
{{_width, _height}, {1.f, 0.f, 0.f}, {1.0f, 1.0f}},
{{0, _height}, {1.f, 0.f, 0.}, {0.0f, 1.0f}}
};
std::vector<uint16_t> indexData = { 0, 1, 2, 2, 3, 0 };
_vbo.create(sizeof(Vertex) * vertexData.size(), vertexData.data());
_ibo.create(sizeof(uint16_t) * indexData.size(), indexData.data());
}
bool MLX_Window::beginFrame()
@@ -68,21 +56,15 @@ namespace mlx
sets.push_back(_renderer->getPixelPutPipeline().getDescriptorSet());
vkCmdBindDescriptorSets(cmd_buff, VK_PIPELINE_BIND_POINT_GRAPHICS, _renderer->getPipeline().getPipelineLayout(), 0, sets.size(), sets.data(), 0, nullptr);
_renderer->getPixelPutPipeline().render(*_renderer);
_vbo.bind(*_renderer);
_ibo.bind(*_renderer);
vkCmdDrawIndexed(cmd_buff, static_cast<uint32_t>(_ibo.getSize() / sizeof(uint16_t)), 1, 0, 0, 0);
_renderer->endFrame();
}
MLX_Window::~MLX_Window()
{
_renderer->destroy();
_staging_buffer.destroy();
_vbo.destroy();
_ibo.destroy();
if(_win)
SDL_DestroyWindow(_win);
}

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 21:53:12 by maldavid #+# #+# */
/* Updated: 2023/03/31 22:16:01 by maldavid ### ########.fr */
/* Updated: 2023/04/01 11:54:09 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -19,8 +19,6 @@
#include <renderer/renderer.h>
#include <renderer/images/vk_image.h>
#include <renderer/buffers/vk_buffer.h>
#include <renderer/buffers/vk_vbo.h>
#include <renderer/buffers/vk_ibo.h>
namespace mlx
{
@@ -40,8 +38,6 @@ namespace mlx
~MLX_Window();
private:
C_VBO _vbo;
C_IBO _ibo;
glm::mat4 _proj = glm::mat4(1.0);
std::unique_ptr<Renderer> _renderer;
SDL_Window* _win = nullptr;