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adding clear color in mlx_clear_window
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@@ -27,7 +27,7 @@ namespace mlx
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inline void SetFPSCap(std::uint32_t fps) noexcept;
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inline Handle NewGraphicsSuport(std::size_t w, std::size_t h, const char* title, bool is_resizable);
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inline void ClearGraphicsSupport(Handle win);
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inline void ClearGraphicsSupport(Handle win, int color);
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inline void DestroyGraphicsSupport(Handle win);
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inline void SetGraphicsSupportPosition(Handle win, int x, int y);
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