fixing pre compiled header usage, improved compilation time

This commit is contained in:
Kbz-8
2024-03-25 19:21:14 +01:00
parent 7f80671be8
commit e2ea602372
94 changed files with 185 additions and 194 deletions

View File

@@ -6,19 +6,21 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/03/31 18:03:35 by maldavid #+# #+# */
/* Updated: 2024/03/25 17:53:37 by maldavid ### ########.fr */
/* Updated: 2024/03/25 19:03:04 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
#include <pre_compiled.h>
#include <core/errors.h>
#include <renderer/images/texture.h>
#include <renderer/buffers/vk_buffer.h>
#include <renderer/renderer.h>
#include <core/profiler.h>
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
#ifdef IMAGE_OPTIMIZED
#define TILING VK_IMAGE_TILING_OPTIMAL
#else