adding transformations

This commit is contained in:
2024-11-13 12:17:59 +01:00
parent eaf5be3061
commit e29ea92202
18 changed files with 141 additions and 130 deletions

View File

@@ -36,7 +36,7 @@ namespace mlx
Handle NewTexture(int w, int h);
Handle NewStbTexture(char* file, int* w, int* h); // stb textures are image files (png, jpg, bpm, ...)
inline void TexturePut(Handle win, Handle img, int x, int y);
inline void TexturePut(Handle win, Handle img, int x, int y, float scale, float angle);
inline int GetTexturePixel(Handle img, int x, int y);
inline void SetTexturePixel(Handle img, int x, int y, std::uint32_t color);
void DestroyTexture(Handle ptr);

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@@ -169,7 +169,7 @@ namespace mlx
}
}
void Application::TexturePut(Handle win, Handle img, int x, int y)
void Application::TexturePut(Handle win, Handle img, int x, int y, float scale, float angle)
{
MLX_PROFILE_FUNCTION();
CHECK_WINDOW_PTR(win);
@@ -178,7 +178,7 @@ namespace mlx
if(!texture->IsInit())
Error("trying to put a texture that has been destroyed");
else
m_graphics[*static_cast<int*>(win)]->TexturePut(texture, x, y);
m_graphics[*static_cast<int*>(win)]->TexturePut(texture, x, y, scale, angle);
}
int Application::GetTexturePixel(Handle img, int x, int y)

View File

@@ -26,7 +26,7 @@ namespace mlx
inline void PixelPut(int x, int y, std::uint32_t color) noexcept;
inline void StringPut(int x, int y, std::uint32_t color, std::string str);
inline void TexturePut(NonOwningPtr<class Texture> texture, int x, int y);
inline void TexturePut(NonOwningPtr<class Texture> texture, int x, int y, float scale, float angle);
inline void TryEraseSpritesInScene(NonOwningPtr<Texture> texture) noexcept;

View File

@@ -54,15 +54,16 @@ namespace mlx
Text& new_text = p_scene->CreateText(str);
new_text.SetPosition(Vec2f{ static_cast<float>(x), static_cast<float>(y) });
new_text.SetColor(std::move(vec_color));
new_text.SetCenter(Vec2f{ 0.0f, 0.0f });
}
else if(!p_scene->IsTextAtGivenDrawLayer(str, m_draw_layer))
p_scene->BringToDrawLayer(text.Get(), m_draw_layer);
}
void GraphicsSupport::TexturePut(NonOwningPtr<Texture> texture, int x, int y)
void GraphicsSupport::TexturePut(NonOwningPtr<Texture> texture, int x, int y, float scale, float angle)
{
MLX_PROFILE_FUNCTION();
NonOwningPtr<Sprite> sprite = p_scene->GetSpriteFromTextureAndPosition(texture, Vec2f{ static_cast<float>(x), static_cast<float>(y) });
NonOwningPtr<Sprite> sprite = p_scene->GetSpriteFromTexturePositionScaleRotation(texture, Vec2f{ static_cast<float>(x), static_cast<float>(y) }, scale, angle);
if(!sprite)
{
if(m_pixelput_called)
@@ -72,7 +73,9 @@ namespace mlx
}
Sprite& new_sprite = p_scene->CreateSprite(texture);
new_sprite.SetPosition(Vec2f{ static_cast<float>(x), static_cast<float>(y) });
new_sprite.SetScale(Vec2f{ scale, scale });
new_sprite.SetRotation(angle);
new_sprite.SetCenter(Vec2f{ texture->GetWidth() / 2.0f, texture->GetHeight() / 2.0f });
}
else if(!p_scene->IsTextureAtGivenDrawLayer(texture, m_draw_layer))
p_scene->BringToDrawLayer(sprite.Get(), m_draw_layer);

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@@ -30,13 +30,8 @@ namespace mlx
static void Report(LogType type, std::string message);
static void Report(LogType type, unsigned int line, std::string_view file, std::string_view function, std::string message);
static void BeginSection();
static void EndSection();
~Logs() = delete;
private:
static std::uint32_t s_nesting;
};
#ifdef DEBUG