mirror of
https://github.com/seekrs/MacroLibX.git
synced 2026-01-11 14:43:34 +00:00
this feel so wrong
This commit is contained in:
@@ -49,6 +49,7 @@ namespace mlx
|
|||||||
int m_id;
|
int m_id;
|
||||||
|
|
||||||
bool m_has_window;
|
bool m_has_window;
|
||||||
|
bool m_putpixel_called = false;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -9,7 +9,8 @@ namespace mlx
|
|||||||
p_scene->ResetSprites();
|
p_scene->ResetSprites();
|
||||||
m_put_pixel_manager.ResetRenderData();
|
m_put_pixel_manager.ResetRenderData();
|
||||||
m_draw_layer = 0;
|
m_draw_layer = 0;
|
||||||
PixelPut(0, 0, 0x00000000); // bozoman solution FIXME
|
m_putpixel_called = false;
|
||||||
|
// PixelPut(0, 0, 0x00000000); // bozoman solution FIXME
|
||||||
}
|
}
|
||||||
|
|
||||||
void GraphicsSupport::PixelPut(int x, int y, std::uint32_t color) noexcept
|
void GraphicsSupport::PixelPut(int x, int y, std::uint32_t color) noexcept
|
||||||
@@ -18,6 +19,7 @@ namespace mlx
|
|||||||
NonOwningPtr<Texture> texture = m_put_pixel_manager.DrawPixel(x, y, m_draw_layer, color);
|
NonOwningPtr<Texture> texture = m_put_pixel_manager.DrawPixel(x, y, m_draw_layer, color);
|
||||||
if(texture)
|
if(texture)
|
||||||
{
|
{
|
||||||
|
m_putpixel_called = true;
|
||||||
Sprite& new_sprite = p_scene->CreateSprite(texture);
|
Sprite& new_sprite = p_scene->CreateSprite(texture);
|
||||||
new_sprite.SetPosition(Vec2f{ 0.0f, 0.0f });
|
new_sprite.SetPosition(Vec2f{ 0.0f, 0.0f });
|
||||||
}
|
}
|
||||||
@@ -38,12 +40,20 @@ namespace mlx
|
|||||||
NonOwningPtr<Sprite> sprite = p_scene->GetSpriteFromTextureAndPosition(texture, Vec2f{ static_cast<float>(x), static_cast<float>(y) });
|
NonOwningPtr<Sprite> sprite = p_scene->GetSpriteFromTextureAndPosition(texture, Vec2f{ static_cast<float>(x), static_cast<float>(y) });
|
||||||
if(!sprite)
|
if(!sprite)
|
||||||
{
|
{
|
||||||
|
|
||||||
Sprite& new_sprite = p_scene->CreateSprite(texture);
|
Sprite& new_sprite = p_scene->CreateSprite(texture);
|
||||||
new_sprite.SetPosition(Vec2f{ static_cast<float>(x), static_cast<float>(y) });
|
new_sprite.SetPosition(Vec2f{ static_cast<float>(x), static_cast<float>(y) });
|
||||||
m_draw_layer++;
|
if (m_putpixel_called)
|
||||||
|
{
|
||||||
|
m_draw_layer++;
|
||||||
|
m_putpixel_called = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if(!p_scene->IsTextureAtGivenDrawLayer(texture, m_draw_layer))
|
else if(!p_scene->IsTextureAtGivenDrawLayer(texture, m_draw_layer))
|
||||||
|
{
|
||||||
p_scene->BringToFront(std::move(sprite));
|
p_scene->BringToFront(std::move(sprite));
|
||||||
|
m_draw_layer++;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void GraphicsSupport::LoadFont(const std::filesystem::path& filepath, float scale)
|
void GraphicsSupport::LoadFont(const std::filesystem::path& filepath, float scale)
|
||||||
|
|||||||
Reference in New Issue
Block a user