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https://github.com/seekrs/MacroLibX.git
synced 2026-01-11 14:43:34 +00:00
this feel so wrong
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@@ -49,6 +49,7 @@ namespace mlx
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int m_id;
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bool m_has_window;
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bool m_putpixel_called = false;
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};
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}
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@@ -9,7 +9,8 @@ namespace mlx
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p_scene->ResetSprites();
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m_put_pixel_manager.ResetRenderData();
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m_draw_layer = 0;
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PixelPut(0, 0, 0x00000000); // bozoman solution FIXME
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m_putpixel_called = false;
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// PixelPut(0, 0, 0x00000000); // bozoman solution FIXME
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}
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void GraphicsSupport::PixelPut(int x, int y, std::uint32_t color) noexcept
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@@ -18,6 +19,7 @@ namespace mlx
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NonOwningPtr<Texture> texture = m_put_pixel_manager.DrawPixel(x, y, m_draw_layer, color);
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if(texture)
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{
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m_putpixel_called = true;
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Sprite& new_sprite = p_scene->CreateSprite(texture);
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new_sprite.SetPosition(Vec2f{ 0.0f, 0.0f });
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}
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@@ -38,12 +40,20 @@ namespace mlx
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NonOwningPtr<Sprite> sprite = p_scene->GetSpriteFromTextureAndPosition(texture, Vec2f{ static_cast<float>(x), static_cast<float>(y) });
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if(!sprite)
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{
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Sprite& new_sprite = p_scene->CreateSprite(texture);
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new_sprite.SetPosition(Vec2f{ static_cast<float>(x), static_cast<float>(y) });
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m_draw_layer++;
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if (m_putpixel_called)
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{
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m_draw_layer++;
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m_putpixel_called = false;
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}
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}
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else if(!p_scene->IsTextureAtGivenDrawLayer(texture, m_draw_layer))
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{
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p_scene->BringToFront(std::move(sprite));
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m_draw_layer++;
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}
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}
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void GraphicsSupport::LoadFont(const std::filesystem::path& filepath, float scale)
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