working on frame capture

This commit is contained in:
Kbz-8
2023-12-23 01:53:54 +01:00
parent 064f660852
commit df12d08ad3
7 changed files with 63 additions and 85 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/03/31 18:03:35 by maldavid #+# #+# */
/* Updated: 2023/12/22 23:07:44 by kbz_8 ### ########.fr */
/* Updated: 2023/12/23 01:52:49 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -34,6 +34,7 @@ namespace mlx
Image::create(width, height, format, TILING, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, name, dedicated_memory);
Image::createImageView(VK_IMAGE_VIEW_TYPE_2D, VK_IMAGE_ASPECT_COLOR_BIT);
Image::createSampler();
transitionLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
std::vector<Vertex> vertexData = {
{{0, 0}, {1.f, 1.f, 1.f, 1.f}, {0.0f, 0.0f}},
@@ -119,12 +120,17 @@ namespace mlx
Image::copyFromBuffer(*_buf_map);
_has_been_modified = false;
}
auto cmd = renderer.getActiveCmdBuffer().get();
auto cmd = renderer.getActiveCmdBuffer();
VkImageLayout layout_save = getLayout();
if(getLayout() != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL)
transitionLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, &cmd);
_vbo.bind(renderer);
_ibo.bind(renderer);
glm::vec2 translate(x, y);
vkCmdPushConstants(cmd, renderer.getPipeline().getPipelineLayout(), VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(translate), &translate);
vkCmdDrawIndexed(cmd, static_cast<uint32_t>(_ibo.getSize() / sizeof(uint16_t)), 1, 0, 0, 0);
vkCmdPushConstants(cmd.get(), renderer.getPipeline().getPipelineLayout(), VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(translate), &translate);
vkCmdDrawIndexed(cmd.get(), static_cast<uint32_t>(_ibo.getSize() / sizeof(uint16_t)), 1, 0, 0, 0);
if(getLayout() != layout_save)
transitionLayout(layout_save, &cmd);
}
void Texture::destroy() noexcept
@@ -147,11 +153,13 @@ namespace mlx
core::error::report(e_kind::fatal_error, "Image : file not found '%s'", filename.c_str());
if(stbi_is_hdr(filename.c_str()))
core::error::report(e_kind::fatal_error, "Texture : unsupported image format '%s'", filename.c_str());
data = stbi_load(filename.c_str(), w, h, &channels, 4);
int dummy_w;
int dummy_h;
data = stbi_load(filename.c_str(), (w == nullptr ? &dummy_w : w), (h == nullptr ? &dummy_h : h), &channels, 4);
#ifdef DEBUG
texture.create(data, *w, *h, VK_FORMAT_R8G8B8A8_UNORM, filename.c_str());
texture.create(data, (w == nullptr ? dummy_w : *w), (h == nullptr ? dummy_h : *h), VK_FORMAT_R8G8B8A8_UNORM, filename.c_str());
#else
texture.create(data, *w, *h, VK_FORMAT_R8G8B8A8_UNORM, nullptr);
texture.create(data, (w == nullptr ? dummy_w : *w), (h == nullptr ? dummy_h : *h), VK_FORMAT_R8G8B8A8_UNORM, nullptr);
#endif
stbi_image_free(data);
return texture;