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transparency management added
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/03/08 02:24:58 by maldavid #+# #+# */
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/* Updated: 2023/11/16 14:01:05 by maldavid ### ########.fr */
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/* Updated: 2023/11/25 10:01:35 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -66,6 +66,7 @@ namespace mlx
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struct TextureRenderData
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{
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Texture* texture;
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std::size_t hash = 0;
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int x;
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int y;
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