working on cmd resources management

This commit is contained in:
Kbz-8
2024-01-05 23:13:35 +01:00
parent f8e619ad94
commit d9a7f337ba
10 changed files with 162 additions and 72 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/25 11:59:07 by maldavid #+# #+# */
/* Updated: 2024/01/03 13:16:21 by maldavid ### ########.fr */
/* Updated: 2024/01/05 23:08:47 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -225,18 +225,7 @@ namespace mlx
VkImageLayout layout_save = _layout;
transitionLayout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &cmd);
VkBufferImageCopy region{};
region.bufferOffset = 0;
region.bufferRowLength = 0;
region.bufferImageHeight = 0;
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
region.imageSubresource.mipLevel = 0;
region.imageSubresource.baseArrayLayer = 0;
region.imageSubresource.layerCount = 1;
region.imageOffset = { 0, 0, 0 };
region.imageExtent = { _width, _height, 1 };
vkCmdCopyBufferToImage(cmd.get(), buffer.get(), _image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
cmd.copyBufferToImage(buffer, *this);
transitionLayout(layout_save, &cmd);
@@ -252,18 +241,7 @@ namespace mlx
VkImageLayout layout_save = _layout;
transitionLayout(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, &cmd);
VkBufferImageCopy region{};
region.bufferOffset = 0;
region.bufferRowLength = 0;
region.bufferImageHeight = 0;
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
region.imageSubresource.mipLevel = 0;
region.imageSubresource.baseArrayLayer = 0;
region.imageSubresource.layerCount = 1;
region.imageOffset = { 0, 0, 0 };
region.imageExtent = { _width, _height, 1 };
vkCmdCopyImageToBuffer(cmd.get(), _image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buffer.get(), 1, &region);
cmd.copyImagetoBuffer(*this, buffer);
transitionLayout(layout_save, &cmd);
@@ -283,40 +261,7 @@ namespace mlx
cmd->beginRecord();
}
VkImageMemoryBarrier barrier{};
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
barrier.oldLayout = _layout;
barrier.newLayout = new_layout;
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.image = _image;
barrier.subresourceRange.aspectMask = isDepthFormat(_format) ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_COLOR_BIT;
barrier.subresourceRange.baseMipLevel = 0;
barrier.subresourceRange.levelCount = 1;
barrier.subresourceRange.baseArrayLayer = 0;
barrier.subresourceRange.layerCount = 1;
barrier.srcAccessMask = layoutToAccessMask(_layout, false);
barrier.dstAccessMask = layoutToAccessMask(new_layout, true);
if(isStencilFormat(_format))
barrier.subresourceRange.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
VkPipelineStageFlags sourceStage = 0;
if(barrier.oldLayout == VK_IMAGE_LAYOUT_PRESENT_SRC_KHR)
sourceStage = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
else if(barrier.srcAccessMask != 0)
sourceStage = accessFlagsToPipelineStage(barrier.srcAccessMask, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT);
else
sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
VkPipelineStageFlags destinationStage = 0;
if(barrier.newLayout == VK_IMAGE_LAYOUT_PRESENT_SRC_KHR)
destinationStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
else if(barrier.dstAccessMask != 0)
destinationStage = accessFlagsToPipelineStage(barrier.dstAccessMask, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT);
else
destinationStage = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
vkCmdPipelineBarrier(cmd->get(), sourceStage, destinationStage, 0, 0, nullptr, 0, nullptr, 1, &barrier);
cmd->transitionImageLayout(*this, new_layout);
if(singleTime)
{