big refactoring ! ci skip

This commit is contained in:
Kbz-8
2024-09-02 09:44:42 +02:00
parent 7ecee717f8
commit d5eeef9559
581 changed files with 42971 additions and 99170 deletions

View File

@@ -1,31 +1,11 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* Renderer.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/12/18 17:14:45 by maldavid #+# #+# */
/* Updated: 2024/07/05 13:40:20 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_RENDERER__
#define __MLX_RENDERER__
#ifndef __RENDERER__
#define __RENDERER__
#include <Renderer/Vertex.h>
#include <Renderer/Buffers/UniformBuffer.h>
#include <Renderer/Core/Surface.h>
#include <Renderer/Core/RenderCore.h>
#include <Renderer/Core/Semaphore.h>
#include <Renderer/Pipelines/Pipeline.h>
#include <Renderer/Command/CommandManager.h>
#include <Renderer/Renderpass/Swapchain.h>
#include <Renderer/Renderpass/RenderPass.h>
#include <Renderer/Renderpass/FrameBuffer.h>
#include <Renderer/Descriptors/DescriptorSet.h>
#include <Renderer/Descriptors/DescriptorPool.h>
#include <Renderer/Descriptors/DescriptorSetLayout.h>
#include <Platform/Window.h>
#include <Utils/NonOwningPtr.h>
#include <Renderer/RenderCore.h>
#include <Renderer/Image.h>
#include <Core/EventBus.h>
namespace mlx
{
@@ -34,57 +14,48 @@ namespace mlx
public:
Renderer() = default;
void Init(NonOwningPtr<class Texture> render_target);
void Init(NonOwningPtr<Window> window);
bool BeginFrame();
void EndFrame();
void Destroy();
[[nodiscard]] inline VkSwapchainKHR GetSwapchain() const noexcept { return m_swapchain; }
[[nodiscard]] inline VkSurfaceKHR GetSurface() const noexcept { return m_surface; }
[[nodiscard]] inline VkSemaphore GetImageAvailableSemaphore(int index) const noexcept { return m_image_available_semaphores[index]; }
[[nodiscard]] inline VkSemaphore GetRenderFinishedSemaphore(int index) const noexcept { return m_render_finished_semaphores[index]; }
[[nodiscard]] inline VkCommandBuffer GetCommandBuffer(int index) const noexcept { return m_cmd_buffers[index]; }
[[nodiscard]] inline VkCommandBuffer GetActiveCommandBuffer() const noexcept { return m_cmd_buffers[m_current_frame_index]; }
[[nodiscard]] inline const std::vector<Image>& GetSwapchainImages() const { return m_swapchain_images; }
[[nodiscard]] inline std::size_t& GetDrawCallsCounterRef() noexcept { return m_drawcalls; }
[[nodiscard]] inline std::size_t& GetPolygonDrawnCounterRef() noexcept { return m_polygons_drawn; }
[[nodiscard]] inline std::size_t GetSwapchainImageIndex() const noexcept { return m_swapchain_image_index; }
[[nodiscard]] inline std::size_t GetCurrentFrameIndex() const noexcept { return m_current_frame_index; }
[[nodiscard]] inline NonOwningPtr<Window> GetWindow() const noexcept { return m_window_ptr; }
inline NonOwningPtr<class Window> GetWindow() { return m_window; }
inline void SetWindow(NonOwningPtr<class Window> window) { m_window = window; }
MLX_FORCEINLINE constexpr void RequireFramebufferResize() noexcept { m_framebuffers_resize = true; }
inline Surface& GetSurface() noexcept { return m_surface; }
inline NonOwningPtr<UniformBuffer> GetUniformBuffer() noexcept { return m_uniform_buffer.get(); }
inline SwapChain& GetSwapChain() noexcept { return m_swapchain; }
inline RenderPass& GetRenderPass() noexcept { return m_pass; }
inline GraphicPipeline& GetPipeline() noexcept { return m_pipeline; }
inline CommandBuffer& GetCmdBuffer(int i) noexcept { return m_cmd.GetCmdBuffer(i); }
inline CommandBuffer& GetActiveCmdBuffer() noexcept { return m_cmd.GetCmdBuffer(m_current_frame_index); }
inline FrameBuffer& GetFrameBuffer(int i) noexcept { return m_framebuffers[i]; }
inline DescriptorSet& GetVertDescriptorSet() noexcept { return m_vert_set; }
inline DescriptorSet& GetFragDescriptorSet() noexcept { return m_frag_set; }
inline std::uint32_t GetActiveImageIndex() noexcept { return m_current_frame_index; }
inline std::uint32_t GetImageIndex() noexcept { return m_image_index; }
constexpr inline void RequireFrameBufferResize() noexcept { m_framebuffer_resized = true; }
void Destroy() noexcept;
~Renderer() = default;
private:
void RecreateRenderData();
void CreateSwapchain();
void DestroySwapchain();
private:
GraphicPipeline m_pipeline;
CommandManager m_cmd;
RenderPass m_pass;
Surface m_surface;
SwapChain m_swapchain;
std::array<Semaphore, MAX_FRAMES_IN_FLIGHT> m_render_finished_semaphores;
std::array<Semaphore, MAX_FRAMES_IN_FLIGHT> m_image_available_semaphores;
std::vector<FrameBuffer> m_framebuffers;
DescriptorSet m_vert_set;
DescriptorSet m_frag_set;
std::unique_ptr<UniformBuffer> m_uniform_buffer;
NonOwningPtr<class Window> m_window;
NonOwningPtr<class Texture> m_render_target;
std::array<VkSemaphore, MAX_FRAMES_IN_FLIGHT> m_image_available_semaphores;
std::array<VkSemaphore, MAX_FRAMES_IN_FLIGHT> m_render_finished_semaphores;
std::array<VkCommandBuffer, MAX_FRAMES_IN_FLIGHT> m_cmd_buffers;
std::array<VkFence, MAX_FRAMES_IN_FLIGHT> m_cmd_fences;
std::vector<Image> m_swapchain_images;
NonOwningPtr<Window> p_window;
VkSurfaceKHR m_surface = VK_NULL_HANDLE;
VkSwapchainKHR m_swapchain = VK_NULL_HANDLE;
std::uint32_t m_current_frame_index = 0;
std::uint32_t m_image_index = 0;
bool m_framebuffer_resized = false;
std::uint32_t m_swapchain_image_index = 0;
std::size_t m_drawcalls = 0;
std::size_t m_polygons_drawn = 0;
bool m_framebuffers_resize = false;
};
}