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fixing bug with image recreation
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@@ -103,7 +103,6 @@ namespace mlx
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scissor.extent = fb_extent;
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RenderCore::Get().vkCmdSetScissor(command_buffer, 0, 1, &scissor);
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#pragma omp parallel for
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for(std::size_t i = 0; i < m_clears.size(); i++)
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{
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m_clears[i].color.float32[0] = clear[0];
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@@ -128,7 +127,6 @@ namespace mlx
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MLX_PROFILE_FUNCTION();
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p_vertex_shader.reset();
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p_fragment_shader.reset();
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#pragma omp parallel for
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for(auto& fb : m_framebuffers)
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{
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kvfDestroyFramebuffer(RenderCore::Get().GetDevice(), fb);
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@@ -144,6 +142,9 @@ namespace mlx
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kvfDestroyPipeline(RenderCore::Get().GetDevice(), m_pipeline);
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m_pipeline = VK_NULL_HANDLE;
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DebugLog("Vulkan: graphics pipeline destroyed");
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p_renderer = nullptr;
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m_clears.clear();
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m_attachments.clear();
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}
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void GraphicPipeline::CreateFramebuffers(const std::vector<NonOwningPtr<Texture>>& render_targets, bool clear_attachments)
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@@ -157,7 +158,6 @@ namespace mlx
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attachment_views.push_back(p_renderer->GetSwapchain().GetSwapchainImages()[0].GetImageView());
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}
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#pragma omp parallel for
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for(NonOwningPtr<Texture> image : render_targets)
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{
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attachments.push_back(kvfBuildAttachmentDescription((kvfIsDepthFormat(image->GetFormat()) ? KVF_IMAGE_DEPTH : KVF_IMAGE_COLOR), image->GetFormat(), image->GetLayout(), image->GetLayout(), clear_attachments, VK_SAMPLE_COUNT_1_BIT));
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@@ -178,7 +178,6 @@ namespace mlx
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DebugLog("Vulkan: framebuffer created");
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}
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}
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#pragma omp parallel for
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for(NonOwningPtr<Texture> image : render_targets)
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{
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m_framebuffers.push_back(kvfCreateFramebuffer(RenderCore::Get().GetDevice(), m_renderpass, attachment_views.data(), attachment_views.size(), { .width = image->GetWidth(), .height = image->GetHeight() }));
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