fixing windows dll issues

This commit is contained in:
kbz_8
2023-12-08 23:33:26 +01:00
parent 5dcc2045d6
commit d16af1c4a8
43 changed files with 121 additions and 110 deletions

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@@ -19,7 +19,7 @@
namespace mlx
{
class MLX_API Buffer
class Buffer
{
public:
enum class kind { dynamic, uniform, constant };

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@@ -20,7 +20,7 @@
namespace mlx
{
class MLX_API C_IBO : public Buffer
class C_IBO : public Buffer
{
public:
inline void create(uint32_t size, const uint16_t* data, const char* name) { Buffer::create(Buffer::kind::constant, size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, name, data); }

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@@ -20,7 +20,7 @@
namespace mlx
{
class MLX_API UBO
class UBO
{
public:
void create(class Renderer* renderer, uint32_t size, const char* name);

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@@ -19,7 +19,7 @@
namespace mlx
{
class MLX_API VBO : public Buffer
class VBO : public Buffer
{
public:
inline void create(uint32_t size, const char* name) { Buffer::create(Buffer::kind::dynamic, size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, name); }
@@ -27,7 +27,7 @@ namespace mlx
inline void bind(Renderer& renderer) noexcept { vkCmdBindVertexBuffers(renderer.getActiveCmdBuffer().get(), 0, 1, &_buffer, &_offset); }
};
class MLX_API C_VBO : public Buffer
class C_VBO : public Buffer
{
public:
inline void create(uint32_t size, const void* data, const char* name) { Buffer::create(Buffer::kind::constant, size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, name, data); }

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@@ -23,7 +23,7 @@
namespace mlx
{
class MLX_API CmdManager
class CmdManager
{
public:
CmdManager() = default;

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@@ -19,7 +19,7 @@
namespace mlx
{
class MLX_API CmdBuffer
class CmdBuffer
{
public:
void init(class CmdManager* manager);

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@@ -18,7 +18,7 @@
namespace mlx
{
class MLX_API CmdPool
class CmdPool
{
public:
void init();

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@@ -19,7 +19,7 @@
namespace mlx
{
class MLX_API GPUallocator
class GPUallocator
{
public:
GPUallocator() = default;

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@@ -24,7 +24,11 @@
#include <mutex>
#ifdef DEBUG
#warning "MLX is being compiled in debug mode, this activates Vulkan's validation layers and debug messages which may impact rendering performances"
#ifndef MLX_COMPILER_MSVC
#warning "MLX is being compiled in debug mode, this activates Vulkan's validation layers and debug messages which may impact rendering performances"
#else
#pragma NOTE("MLX is being compiled in debug mode, this activates Vulkan's validation layers and debug messages which may impact rendering performances")
#endif
#endif
namespace mlx

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@@ -43,7 +43,7 @@ namespace mlx
constexpr const int MAX_FRAMES_IN_FLIGHT = 3;
class MLX_API Render_Core : public Singleton<Render_Core>
class Render_Core : public Singleton<Render_Core>
{
public:
Render_Core() = default;

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@@ -19,7 +19,7 @@
namespace mlx
{
class MLX_API Device
class Device
{
public:
void init();

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@@ -19,7 +19,7 @@
namespace mlx
{
class MLX_API Fence
class Fence
{
public:
Fence() = default;

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@@ -19,7 +19,7 @@
namespace mlx
{
class MLX_API Instance
class Instance
{
public:
void init();

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@@ -20,7 +20,7 @@
namespace mlx
{
class MLX_API Queues
class Queues
{
public:
struct QueueFamilyIndices

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@@ -19,7 +19,7 @@
namespace mlx
{
class MLX_API Semaphore
class Semaphore
{
public:
void init();

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@@ -19,7 +19,7 @@
namespace mlx
{
class MLX_API Surface
class Surface
{
public:
void create(class Renderer& renderer);

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@@ -18,7 +18,7 @@
namespace mlx
{
class MLX_API ValidationLayers
class ValidationLayers
{
public:
void init();

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@@ -19,7 +19,7 @@
namespace mlx
{
class MLX_API DescriptorPool
class DescriptorPool
{
public:
void init(std::size_t n, VkDescriptorPoolSize* size);

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@@ -20,7 +20,7 @@
namespace mlx
{
class MLX_API DescriptorSet
class DescriptorSet
{
public:
void init(class Renderer* renderer, class DescriptorPool* pool, class DescriptorSetLayout* layout);

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@@ -21,7 +21,7 @@
namespace mlx
{
class MLX_API DescriptorSetLayout
class DescriptorSetLayout
{
public:
void init(std::vector<std::pair<int, VkDescriptorType>> binds, VkShaderStageFlagBits stage);

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@@ -25,7 +25,7 @@
namespace mlx
{
class MLX_API Texture : public Image
class Texture : public Image
{
public:
Texture() = default;
@@ -62,9 +62,9 @@ namespace mlx
bool _has_been_updated = false;
};
MLX_API Texture stbTextureLoad(std::filesystem::path file, int* w, int* h);
Texture stbTextureLoad(std::filesystem::path file, int* w, int* h);
struct MLX_API TextureRenderData
struct TextureRenderData
{
Texture* texture;
std::size_t hash = 0;
@@ -79,7 +79,7 @@ namespace mlx
namespace std
{
template <>
struct MLX_API hash<mlx::TextureRenderData>
struct hash<mlx::TextureRenderData>
{
size_t operator()(const mlx::TextureRenderData& td) const noexcept
{

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@@ -20,7 +20,7 @@
namespace mlx
{
class MLX_API TextureAtlas : public Image
class TextureAtlas : public Image
{
public:
TextureAtlas() = default;

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@@ -22,9 +22,9 @@
namespace mlx
{
MLX_API uint32_t formatSize(VkFormat format);
uint32_t formatSize(VkFormat format);
class MLX_API Image
class Image
{
friend class SwapChain;

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@@ -19,7 +19,7 @@
namespace mlx
{
class MLX_API GraphicPipeline
class GraphicPipeline
{
public:
void init(class Renderer& renderer);

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@@ -19,7 +19,7 @@
namespace mlx
{
class MLX_API PixelPutPipeline
class PixelPutPipeline
{
public:
PixelPutPipeline() = default;

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@@ -37,7 +37,7 @@
namespace mlx
{
struct MLX_API Vertex
struct Vertex
{
glm::vec2 pos;
glm::vec4 color;
@@ -78,7 +78,7 @@ namespace mlx
}
};
class MLX_API Renderer
class Renderer
{
public:
Renderer() = default;

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@@ -18,7 +18,7 @@
namespace mlx
{
class MLX_API FrameBuffer
class FrameBuffer
{
public:
void init(class RenderPass& renderpass, class Image& image);

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@@ -18,7 +18,7 @@
namespace mlx
{
class MLX_API RenderPass
class RenderPass
{
public:
void init(VkFormat attachement_format);

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@@ -20,14 +20,14 @@
namespace mlx
{
class MLX_API SwapChain
class SwapChain
{
friend class GraphicPipeline;
friend class RenderPass;
friend class Renderer;
public:
struct MLX_API SwapChainSupportDetails
struct SwapChainSupportDetails
{
VkSurfaceCapabilitiesKHR capabilities;
std::vector<VkSurfaceFormatKHR> formats;

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@@ -27,7 +27,7 @@ namespace mlx
using TextID = uint32_t;
constexpr TextID nulltext = 0;
class MLX_API TextData
class TextData
{
public:
TextData() = default;
@@ -46,7 +46,7 @@ namespace mlx
std::string _text;
};
class MLX_API TextLibrary
class TextLibrary
{
public:
TextLibrary() = default;

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@@ -24,7 +24,7 @@
namespace mlx
{
struct MLX_API TextDrawData
struct TextDrawData
{
TextID id;
int x;
@@ -41,7 +41,7 @@ namespace mlx
namespace std
{
template <>
struct MLX_API hash<mlx::TextDrawData>
struct hash<mlx::TextDrawData>
{
std::size_t operator()(const mlx::TextDrawData& d) const noexcept
{
@@ -52,7 +52,7 @@ namespace std
namespace mlx
{
class MLX_API TextPutPipeline
class TextPutPipeline
{
public:
TextPutPipeline() = default;