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adding multiple font support
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/04/07 16:40:09 by maldavid #+# #+# */
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/* Updated: 2023/11/14 05:36:46 by maldavid ### ########.fr */
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/* Updated: 2023/12/14 16:39:54 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -36,7 +36,7 @@ namespace mlx
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}
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}
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void TextureAtlas::render(Renderer& renderer, int x, int y, uint32_t ibo_size)
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void TextureAtlas::render(Renderer& renderer, int x, int y, uint32_t ibo_size) const
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{
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auto cmd = renderer.getActiveCmdBuffer().get();
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