adding shaders compilation in makefile

This commit is contained in:
Kbz-8
2024-09-22 21:39:20 +02:00
parent c718915927
commit cf773b586e
27 changed files with 415 additions and 241 deletions

View File

@@ -6,10 +6,10 @@
namespace mlx
{
void SceneRenderer::Init()
void SceneRenderer::Init(Renderer& renderer)
{
MLX_PROFILE_FUNCTION();
m_passes.Init();
m_passes.Init(renderer);
}
void SceneRenderer::Render(Scene& scene, Renderer& renderer)