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https://github.com/seekrs/MacroLibX.git
synced 2026-01-11 22:53:34 +00:00
adding shaders compilation in makefile
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@@ -5,9 +5,12 @@
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#include <Renderer/Buffer.h>
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#include <Renderer/Descriptor.h>
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#include <Renderer/RenderCore.h>
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#include <Maths/Constants.h>
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namespace mlx
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{
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constexpr std::size_t MAX_SETS_PER_POOL = MAX_FRAMES_IN_FLIGHT * 1024;
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void TransitionImageToCorrectLayout(Image& image, VkCommandBuffer cmd)
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{
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MLX_PROFILE_FUNCTION();
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@@ -19,8 +22,89 @@ namespace mlx
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Error("Vulkan : cannot transition descriptor image layout, unkown image type");
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}
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DescriptorSet::DescriptorSet(const ShaderSetLayout& layout, VkDescriptorSetLayout vklayout, ShaderType shader_type)
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: m_set_layout(vklayout)
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void DescriptorPool::Init() noexcept
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{
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VkDescriptorPoolSize pool_sizes[] = {
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{ VK_DESCRIPTOR_TYPE_SAMPLER, MAX_SETS_PER_POOL },
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{ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, MAX_SETS_PER_POOL },
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{ VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, MAX_SETS_PER_POOL },
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{ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, MAX_SETS_PER_POOL },
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{ VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, MAX_SETS_PER_POOL },
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{ VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, MAX_SETS_PER_POOL },
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{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, MAX_SETS_PER_POOL },
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{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, MAX_SETS_PER_POOL },
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{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, MAX_SETS_PER_POOL },
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{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, MAX_SETS_PER_POOL },
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{ VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, MAX_SETS_PER_POOL }
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};
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VkDescriptorPoolCreateInfo poolInfo{};
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poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
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poolInfo.poolSizeCount = sizeof(pool_sizes) / sizeof(pool_sizes[0]);
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poolInfo.pPoolSizes = pool_sizes;
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poolInfo.maxSets = MAX_SETS_PER_POOL;
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poolInfo.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
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for(std::size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
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kvfCheckVk(RenderCore::Get().vkCreateDescriptorPool(RenderCore::Get().GetDevice(), &poolInfo, nullptr, &m_pools[i]));
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m_allocation_count = 0;
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}
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void DescriptorPool::Destroy() noexcept
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{
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for(std::size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
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{
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if(m_pools[i] == VK_NULL_HANDLE)
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continue;
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RenderCore::Get().vkDestroyDescriptorPool(RenderCore::Get().GetDevice(), m_pools[i], nullptr);
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m_pools[i] = VK_NULL_HANDLE;
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}
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m_allocation_count = 0;
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}
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VkDescriptorSet DescriptorPool::AllocateDescriptorSet(std::uint32_t frame_index, VkDescriptorSetLayout layout)
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{
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VkDescriptorSet set;
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VkDescriptorSetAllocateInfo alloc_info = {};
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alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
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alloc_info.descriptorPool = m_pools[frame_index];
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alloc_info.descriptorSetCount = 1;
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alloc_info.pSetLayouts = &layout;
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kvfCheckVk(RenderCore::Get().vkAllocateDescriptorSets(RenderCore::Get().GetDevice(), &alloc_info, &set));
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m_allocation_count++;
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return set;
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}
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void DescriptorPool::ResetPoolFromFrameIndex(std::size_t frame_index)
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{
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Assert(frame_index < MAX_FRAMES_IN_FLIGHT, "invalid frame index");
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RenderCore::Get().vkResetDescriptorPool(RenderCore::Get().GetDevice(), m_pools[frame_index], 0);
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}
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void DescriptorPoolManager::ResetPoolsFromFrameIndex(std::size_t frame_index)
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{
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for(auto& pool : m_pools)
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pool.ResetPoolFromFrameIndex(frame_index);
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}
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DescriptorPool& DescriptorPoolManager::GetAvailablePool()
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{
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for(auto& pool : m_pools)
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{
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if(pool.GetNumberOfSetsAllocated() < MAX_SETS_PER_POOL)
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return pool;
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}
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m_pools.emplace_front().Init();
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return m_pools.front();
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}
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void DescriptorPoolManager::Destroy()
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{
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for(auto& pool : m_pools)
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pool.Destroy();
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}
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DescriptorSet::DescriptorSet(DescriptorPoolManager& pools_manager, const ShaderSetLayout& layout, VkDescriptorSetLayout vklayout, ShaderType shader_type)
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: m_set_layout(vklayout), p_pools_manager(&pools_manager)
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{
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MLX_PROFILE_FUNCTION();
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for(auto& [binding, type] : layout.binds)
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@@ -31,15 +115,15 @@ namespace mlx
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m_descriptors.back().binding = binding;
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}
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for(std::size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
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m_set[i] = kvfAllocateDescriptorSet(RenderCore::Get().GetDevice(), vklayout);
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m_set[i] = p_pools_manager->GetAvailablePool().AllocateDescriptorSet(i, vklayout);
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}
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DescriptorSet::DescriptorSet(VkDescriptorSetLayout layout, const std::vector<Descriptor>& descriptors)
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: m_descriptors(descriptors), m_set_layout(layout)
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DescriptorSet::DescriptorSet(DescriptorPoolManager& pools_manager, VkDescriptorSetLayout layout, const std::vector<Descriptor>& descriptors)
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: m_descriptors(descriptors), m_set_layout(layout), p_pools_manager(&pools_manager)
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{
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MLX_PROFILE_FUNCTION();
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for(std::size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
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m_set[i] = kvfAllocateDescriptorSet(RenderCore::Get().GetDevice(), layout);
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m_set[i] = p_pools_manager->GetAvailablePool().AllocateDescriptorSet(i, layout);
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}
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void DescriptorSet::SetImage(std::size_t i, std::uint32_t binding, class Image& image)
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@@ -146,10 +230,9 @@ namespace mlx
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RenderCore::Get().vkUpdateDescriptorSets(RenderCore::Get().GetDevice(), writes.size(), writes.data(), 0, nullptr);
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}
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void DescriptorSet::Reallocate() noexcept
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void DescriptorSet::Reallocate(std::size_t frame_index) noexcept
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{
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MLX_PROFILE_FUNCTION();
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for(std::size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
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m_set[i] = kvfAllocateDescriptorSet(RenderCore::Get().GetDevice(), m_set_layout);
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m_set[frame_index] = p_pools_manager->GetAvailablePool().AllocateDescriptorSet(frame_index, m_set_layout);
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}
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}
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