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wtf is hapenning
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@@ -87,7 +87,6 @@ namespace mlx
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{
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MLX_PROFILE_FUNCTION();
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NonOwningPtr<Sprite> sprite = p_scene->GetSpriteFromTexturePositionScaleRotation(texture, Vec2f{ static_cast<float>(x), static_cast<float>(y) }, scale_x, scale_y, angle);
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std::cout << sprite.Get() << std::endl;
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if(!sprite)
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{
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if(m_pixelput_called)
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