fixing compatibility, workign on renderer

This commit is contained in:
2022-12-18 04:04:10 +01:00
parent b275918de6
commit c907c52968
48 changed files with 6535 additions and 75 deletions

35
src/renderer/buffers/vk_vbo.h git.filemode.normal_file
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* vk_vbo.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:27:38 by maldavid #+# #+# */
/* Updated: 2022/12/18 02:51:53 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_VK_VBO__
#define __MLX_VK_VBO__
#include "vk_buffer.h"
namespace mlx
{
class VBO : public Buffer
{
public:
inline void create(uint32_t size) { Buffer::create(Buffer::kind::dynamic, size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT); }
void setData(uint32_t size, const void* data);
void setSubData(uint32_t offset, uint32_t size, const void* data);
inline void bind() noexcept { vkCmdBindVertexBuffers(Render_Core::get().getActiveCmdBuffer().get(), 0, 1, &_buffer, &_offset); }
private:
uint32_t _used_size = 0;
};
}
#endif // __MLX_VK_VBO__