fixing frame capture

This commit is contained in:
2023-12-24 16:07:09 +01:00
parent 522975bf8b
commit c88ff1525d
15 changed files with 82 additions and 58 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:21:36 by maldavid #+# #+# */
/* Updated: 2023/12/22 23:05:38 by kbz_8 ### ########.fr */
/* Updated: 2023/12/24 15:31:02 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -14,7 +14,6 @@
#include <renderer/core/render_core.h>
#include <renderer/renderer.h>
#include <renderer/renderpass/vk_framebuffer.h>
#include <vulkan/vulkan_core.h>
namespace mlx
{
@@ -36,17 +35,40 @@ namespace mlx
colorAttachmentRef.attachment = 0;
colorAttachmentRef.layout = (layout == VK_IMAGE_LAYOUT_PRESENT_SRC_KHR ? VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL : layout);
VkSubpassDescription subpass{};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &colorAttachmentRef;
VkSubpassDescription subpass1{};
subpass1.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass1.colorAttachmentCount = 1;
subpass1.pColorAttachments = &colorAttachmentRef;
VkSubpassDescription subpasses[] = { subpass1 };
std::vector<VkSubpassDependency> subpassesDeps;
subpassesDeps.emplace_back();
subpassesDeps.back().srcSubpass = VK_SUBPASS_EXTERNAL;
subpassesDeps.back().dstSubpass = 0;
subpassesDeps.back().srcStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
subpassesDeps.back().dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
subpassesDeps.back().srcAccessMask = VK_ACCESS_MEMORY_READ_BIT;
subpassesDeps.back().dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
subpassesDeps.back().dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
subpassesDeps.emplace_back();
subpassesDeps.back().srcSubpass = 0;
subpassesDeps.back().dstSubpass = VK_SUBPASS_EXTERNAL;
subpassesDeps.back().srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
subpassesDeps.back().dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
subpassesDeps.back().srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
subpassesDeps.back().dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
subpassesDeps.back().dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
VkRenderPassCreateInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPassInfo.attachmentCount = 1;
renderPassInfo.pAttachments = &colorAttachment;
renderPassInfo.subpassCount = 1;
renderPassInfo.pSubpasses = &subpass;
renderPassInfo.subpassCount = sizeof(subpasses) / sizeof(VkSubpassDescription);
renderPassInfo.pSubpasses = subpasses;
renderPassInfo.dependencyCount = static_cast<uint32_t>(subpassesDeps.size());
renderPassInfo.pDependencies = subpassesDeps.data();
if(vkCreateRenderPass(Render_Core::get().getDevice().get(), &renderPassInfo, nullptr, &_renderPass) != VK_SUCCESS)
core::error::report(e_kind::fatal_error, "Vulkan : failed to create render pass");
@@ -78,7 +100,6 @@ namespace mlx
{
if(!_is_running)
return;
vkCmdEndRenderPass(cmd.get());
_is_running = false;
}