adding multiple font support

This commit is contained in:
2023-12-14 19:13:41 +01:00
parent a0a764d6a2
commit c7e59cbbeb
20 changed files with 131 additions and 86 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/07 16:36:33 by maldavid #+# #+# */
/* Updated: 2023/12/08 19:10:22 by kbz_8 ### ########.fr */
/* Updated: 2023/12/14 17:12:54 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -26,12 +26,12 @@ namespace mlx
TextureAtlas() = default;
void create(uint8_t* pixels, uint32_t width, uint32_t height, VkFormat format, const char* name, bool dedicated_memory = false);
void render(class Renderer& renderer, int x, int y, uint32_t ibo_size);
void render(class Renderer& renderer, int x, int y, uint32_t ibo_size) const;
void destroy() noexcept override;
inline void setDescriptor(DescriptorSet&& set) noexcept { _set = set; }
inline VkDescriptorSet getSet() noexcept { return _set.isInit() ? _set.get() : VK_NULL_HANDLE; }
inline void updateSet(int binding) noexcept { _set.writeDescriptor(binding, getImageView(), getSampler()); }
inline void updateSet(int binding) const noexcept { _set.writeDescriptor(binding, getImageView(), getSampler()); }
~TextureAtlas() = default;