fixing put pixel, adding scene change checker

This commit is contained in:
Kbz-8
2024-10-21 01:48:01 +02:00
parent 59455495b6
commit c7484b771f
28 changed files with 302 additions and 201 deletions

View File

@@ -24,6 +24,7 @@ namespace mlx
void DescriptorPool::Init() noexcept
{
MLX_PROFILE_FUNCTION();
VkDescriptorPoolSize pool_sizes[] = {
{ VK_DESCRIPTOR_TYPE_SAMPLER, MAX_SETS_PER_POOL },
{ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, MAX_SETS_PER_POOL },
@@ -38,99 +39,143 @@ namespace mlx
{ VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, MAX_SETS_PER_POOL }
};
VkDescriptorPoolCreateInfo poolInfo{};
poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
poolInfo.poolSizeCount = sizeof(pool_sizes) / sizeof(pool_sizes[0]);
poolInfo.pPoolSizes = pool_sizes;
poolInfo.maxSets = MAX_SETS_PER_POOL;
poolInfo.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
for(std::size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
kvfCheckVk(RenderCore::Get().vkCreateDescriptorPool(RenderCore::Get().GetDevice(), &poolInfo, nullptr, &m_pools[i]));
VkDescriptorPoolCreateInfo pool_info{};
pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
pool_info.poolSizeCount = sizeof(pool_sizes) / sizeof(pool_sizes[0]);
pool_info.pPoolSizes = pool_sizes;
pool_info.maxSets = MAX_SETS_PER_POOL;
pool_info.flags = 0;
kvfCheckVk(RenderCore::Get().vkCreateDescriptorPool(RenderCore::Get().GetDevice(), &pool_info, nullptr, &m_pool));
m_allocation_count = 0;
}
void DescriptorPool::Destroy() noexcept
{
for(std::size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
{
if(m_pools[i] == VK_NULL_HANDLE)
continue;
RenderCore::Get().vkDestroyDescriptorPool(RenderCore::Get().GetDevice(), m_pools[i], nullptr);
m_pools[i] = VK_NULL_HANDLE;
}
MLX_PROFILE_FUNCTION();
if(m_pool == VK_NULL_HANDLE)
return;
for(auto& set : m_free_sets)
kvfDestroyDescriptorSetLayout(RenderCore::Get().GetDevice(), set->m_set_layout);
for(auto& set : m_used_sets)
kvfDestroyDescriptorSetLayout(RenderCore::Get().GetDevice(), set->m_set_layout);
RenderCore::Get().vkDestroyDescriptorPool(RenderCore::Get().GetDevice(), m_pool, nullptr);
m_pool = VK_NULL_HANDLE;
m_allocation_count = 0;
m_free_sets.clear();
m_used_sets.clear();
}
VkDescriptorSet DescriptorPool::AllocateDescriptorSet(std::uint32_t frame_index, VkDescriptorSetLayout layout)
std::shared_ptr<DescriptorSet> DescriptorPool::RequestDescriptorSet(const ShaderSetLayout& layout, ShaderType shader_type)
{
VkDescriptorSet set;
VkDescriptorSetAllocateInfo alloc_info = {};
alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
alloc_info.descriptorPool = m_pools[frame_index];
alloc_info.descriptorSetCount = 1;
alloc_info.pSetLayouts = &layout;
kvfCheckVk(RenderCore::Get().vkAllocateDescriptorSets(RenderCore::Get().GetDevice(), &alloc_info, &set));
m_allocation_count++;
MLX_PROFILE_FUNCTION();
auto it = std::find_if(m_free_sets.begin(), m_free_sets.end(), [&](std::shared_ptr<DescriptorSet> set)
{
return shader_type == set->GetShaderType() && layout == set->GetShaderLayout();
});
if(it != m_free_sets.end())
{
std::shared_ptr<DescriptorSet> set = *it;
m_free_sets.erase(it);
m_used_sets.push_back(set);
return set;
}
std::array<VkDescriptorSet, MAX_FRAMES_IN_FLIGHT> vulkan_sets;
VkShaderStageFlagBits vulkan_shader_stage;
switch(shader_type)
{
case ShaderType::Vertex: vulkan_shader_stage = VK_SHADER_STAGE_VERTEX_BIT; break;
case ShaderType::Fragment: vulkan_shader_stage = VK_SHADER_STAGE_FRAGMENT_BIT; break;
default : FatalError("wtf"); break;
}
std::vector<VkDescriptorSetLayoutBinding> bindings(layout.binds.size());
for(std::size_t i = 0; i < layout.binds.size(); i++)
{
bindings[i].binding = layout.binds[i].first;
bindings[i].descriptorCount = 1;
bindings[i].descriptorType = layout.binds[i].second;
bindings[i].pImmutableSamplers = nullptr;
bindings[i].stageFlags = vulkan_shader_stage;
}
VkDescriptorSetLayout vulkan_layout = kvfCreateDescriptorSetLayout(RenderCore::Get().GetDevice(), bindings.data(), bindings.size());
for(int i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
{
VkDescriptorSetAllocateInfo alloc_info = {};
alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
alloc_info.descriptorPool = m_pool;
alloc_info.descriptorSetCount = 1;
alloc_info.pSetLayouts = &vulkan_layout;
VkDescriptorSet vulkan_set;
kvfCheckVk(RenderCore::Get().vkAllocateDescriptorSets(RenderCore::Get().GetDevice(), &alloc_info, &vulkan_set));
m_allocation_count++;
vulkan_sets[i] = vulkan_set;
}
std::shared_ptr<DescriptorSet> set(new DescriptorSet(*this, vulkan_layout, layout, std::move(vulkan_sets), shader_type));
m_used_sets.push_back(set);
return set;
}
void DescriptorPool::ResetPoolFromFrameIndex(std::size_t frame_index)
void DescriptorPool::ReturnDescriptorSet(std::shared_ptr<class DescriptorSet> set)
{
Assert(frame_index < MAX_FRAMES_IN_FLIGHT, "invalid frame index");
RenderCore::Get().vkResetDescriptorPool(RenderCore::Get().GetDevice(), m_pools[frame_index], 0);
}
void DescriptorPoolManager::ResetPoolsFromFrameIndex(std::size_t frame_index)
{
for(auto& pool : m_pools)
pool.ResetPoolFromFrameIndex(frame_index);
auto it = std::find_if(m_used_sets.begin(), m_used_sets.end(), [&](std::shared_ptr<DescriptorSet> rhs_set)
{
return set == rhs_set;
});
if(it == m_used_sets.end())
{
Error("Vulkan : cannot return descriptor set to pool, invalid pool");
return;
}
m_used_sets.erase(it);
m_free_sets.push_back(set);
}
DescriptorPool& DescriptorPoolManager::GetAvailablePool()
{
MLX_PROFILE_FUNCTION();
for(auto& pool : m_pools)
{
if(pool.GetNumberOfSetsAllocated() < MAX_SETS_PER_POOL)
return pool;
}
m_pools.emplace_front().Init();
return m_pools.front();
m_pools.emplace_back().Init();
return m_pools.back();
}
void DescriptorPoolManager::Destroy()
{
MLX_PROFILE_FUNCTION();
#pragma omp parallel for
for(auto& pool : m_pools)
pool.Destroy();
m_pools.clear();
}
DescriptorSet::DescriptorSet(DescriptorPoolManager& pools_manager, const ShaderSetLayout& layout, VkDescriptorSetLayout vklayout, ShaderType shader_type)
: m_set_layout(vklayout), p_pools_manager(&pools_manager)
DescriptorSet::DescriptorSet(DescriptorPool& pool, VkDescriptorSetLayout vulkan_layout, const ShaderSetLayout& layout, std::array<VkDescriptorSet, MAX_FRAMES_IN_FLIGHT> vulkan_sets, ShaderType shader_type) :
m_shader_layout(layout),
m_sets(std::move(vulkan_sets)),
m_set_layout(vulkan_layout),
m_shader_type(shader_type),
m_pool(pool)
{
MLX_PROFILE_FUNCTION();
for(auto& [binding, type] : layout.binds)
{
m_descriptors.emplace_back();
m_descriptors.back().type = type;
m_descriptors.back().shader_type = shader_type;
m_descriptors.back().binding = binding;
}
for(std::size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
m_set[i] = p_pools_manager->GetAvailablePool().AllocateDescriptorSet(i, vklayout);
}
DescriptorSet::DescriptorSet(DescriptorPoolManager& pools_manager, VkDescriptorSetLayout layout, const std::vector<Descriptor>& descriptors)
: m_descriptors(descriptors), m_set_layout(layout), p_pools_manager(&pools_manager)
{
MLX_PROFILE_FUNCTION();
for(std::size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
m_set[i] = p_pools_manager->GetAvailablePool().AllocateDescriptorSet(i, layout);
}
void DescriptorSet::SetImage(std::size_t i, std::uint32_t binding, class Image& image)
{
MLX_PROFILE_FUNCTION();
Verify(m_set[i] != VK_NULL_HANDLE, "invalid descriptor");
Verify(m_sets[i] != VK_NULL_HANDLE, "invalid descriptor");
auto it = std::find_if(m_descriptors.begin(), m_descriptors.end(), [=](Descriptor descriptor)
{
return binding == descriptor.binding;
@@ -151,7 +196,7 @@ namespace mlx
void DescriptorSet::SetStorageBuffer(std::size_t i, std::uint32_t binding, class GPUBuffer& buffer)
{
MLX_PROFILE_FUNCTION();
Verify(m_set[i] != VK_NULL_HANDLE, "invalid descriptor");
Verify(m_sets[i] != VK_NULL_HANDLE, "invalid descriptor");
auto it = std::find_if(m_descriptors.begin(), m_descriptors.end(), [=](Descriptor descriptor)
{
return binding == descriptor.binding;
@@ -172,7 +217,7 @@ namespace mlx
void DescriptorSet::SetUniformBuffer(std::size_t i, std::uint32_t binding, class GPUBuffer& buffer)
{
MLX_PROFILE_FUNCTION();
Verify(m_set[i] != VK_NULL_HANDLE, "invalid descriptor");
Verify(m_sets[i] != VK_NULL_HANDLE, "invalid descriptor");
auto it = std::find_if(m_descriptors.begin(), m_descriptors.end(), [=](Descriptor descriptor)
{
return binding == descriptor.binding;
@@ -193,7 +238,7 @@ namespace mlx
void DescriptorSet::Update(std::size_t i, VkCommandBuffer cmd) noexcept
{
MLX_PROFILE_FUNCTION();
Verify(m_set[i] != VK_NULL_HANDLE, "invalid descriptor");
Verify(m_sets[i] != VK_NULL_HANDLE, "invalid descriptor");
std::vector<VkWriteDescriptorSet> writes;
std::vector<VkDescriptorBufferInfo> buffer_infos;
std::vector<VkDescriptorImageInfo> image_infos;
@@ -207,7 +252,7 @@ namespace mlx
info.imageLayout = descriptor.image_ptr->GetLayout();
info.imageView = descriptor.image_ptr->GetImageView();
image_infos.push_back(info);
writes.push_back(kvfWriteImageToDescriptorSet(RenderCore::Get().GetDevice(), m_set[i], &image_infos.back(), descriptor.binding));
writes.push_back(kvfWriteImageToDescriptorSet(RenderCore::Get().GetDevice(), m_sets[i], &image_infos.back(), descriptor.binding));
}
else if(descriptor.uniform_buffer_ptr)
{
@@ -216,7 +261,7 @@ namespace mlx
info.offset = descriptor.uniform_buffer_ptr->GetOffset();
info.range = VK_WHOLE_SIZE;
buffer_infos.push_back(info);
writes.push_back(kvfWriteUniformBufferToDescriptorSet(RenderCore::Get().GetDevice(), m_set[i], &buffer_infos.back(), descriptor.binding));
writes.push_back(kvfWriteUniformBufferToDescriptorSet(RenderCore::Get().GetDevice(), m_sets[i], &buffer_infos.back(), descriptor.binding));
}
else if(descriptor.storage_buffer_ptr)
{
@@ -225,16 +270,14 @@ namespace mlx
info.offset = descriptor.storage_buffer_ptr->GetOffset();
info.range = VK_WHOLE_SIZE;
buffer_infos.push_back(info);
writes.push_back(kvfWriteStorageBufferToDescriptorSet(RenderCore::Get().GetDevice(), m_set[i], &buffer_infos.back(), descriptor.binding));
writes.push_back(kvfWriteStorageBufferToDescriptorSet(RenderCore::Get().GetDevice(), m_sets[i], &buffer_infos.back(), descriptor.binding));
}
}
RenderCore::Get().vkUpdateDescriptorSets(RenderCore::Get().GetDevice(), writes.size(), writes.data(), 0, nullptr);
}
void DescriptorSet::Reallocate(std::size_t frame_index) noexcept
void DescriptorSet::ReturnDescriptorSetToPool()
{
MLX_PROFILE_FUNCTION();
Assert(!p_pools_manager, "invalid pools manager");
m_set[frame_index] = p_pools_manager->GetAvailablePool().AllocateDescriptorSet(frame_index, m_set_layout);
m_pool.ReturnDescriptorSet(shared_from_this());
}
}

View File

@@ -2,6 +2,7 @@
#include <Renderer/Image.h>
#include <Maths/Vec4.h>
#include <Renderer/RenderCore.h>
#include <Utils/CallOnExit.h>
#define STB_IMAGE_IMPLEMENTATION
#ifdef MLX_COMPILER_GCC
@@ -80,14 +81,7 @@ namespace mlx
bool is_single_time_cmd_buffer = (cmd == VK_NULL_HANDLE);
if(is_single_time_cmd_buffer)
cmd = kvfCreateCommandBuffer(RenderCore::Get().GetDevice());
KvfImageType kvf_type = KVF_IMAGE_OTHER;
switch(m_type)
{
case ImageType::Color: kvf_type = KVF_IMAGE_COLOR; break;
case ImageType::Depth: kvf_type = KVF_IMAGE_DEPTH; break;
default: break;
}
kvfTransitionImageLayout(RenderCore::Get().GetDevice(), m_image, kvf_type, cmd, m_format, m_layout, new_layout, is_single_time_cmd_buffer);
kvfTransitionImageLayout(RenderCore::Get().GetDevice(), m_image, KVF_IMAGE_COLOR, cmd, m_format, m_layout, new_layout, is_single_time_cmd_buffer);
m_layout = new_layout;
}
@@ -109,18 +103,9 @@ namespace mlx
VkImageLayout old_layout = m_layout;
TransitionLayout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, cmd);
if(m_type == ImageType::Color)
{
subresource_range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
VkClearColorValue clear_color = VkClearColorValue({ { color.x, color.y, color.z, color.w } });
RenderCore::Get().vkCmdClearColorImage(cmd, m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clear_color, 1, &subresource_range);
}
else if(m_type == ImageType::Depth)
{
VkClearDepthStencilValue clear_depth_stencil = { 1.0f, 1 };
subresource_range.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
RenderCore::Get().vkCmdClearDepthStencilImage(cmd, m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clear_depth_stencil, 1, &subresource_range);
}
subresource_range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
VkClearColorValue clear_color = VkClearColorValue({ { color.x, color.y, color.z, color.w } });
RenderCore::Get().vkCmdClearColorImage(cmd, m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clear_color, 1, &subresource_range);
TransitionLayout(old_layout, cmd);
if(is_single_time_cmd_buffer)
@@ -189,6 +174,13 @@ namespace mlx
TransitionLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
}
void Texture::Destroy() noexcept
{
if(m_staging_buffer.has_value())
m_staging_buffer->Destroy();
Image::Destroy();
}
void Texture::SetPixel(int x, int y, std::uint32_t color) noexcept
{
MLX_PROFILE_FUNCTION();
@@ -266,6 +258,9 @@ namespace mlx
MLX_PROFILE_FUNCTION();
std::string filename = file.string();
if(file.stem() == "banana")
Message("banana, banana, banana, banana, terracotta banana terracotta, terracotta pie");
if(!std::filesystem::exists(file))
{
Error("Image : file not found %", file);
@@ -280,14 +275,15 @@ namespace mlx
int dummy_h;
int channels;
std::uint8_t* data = stbi_load(filename.c_str(), (w == nullptr ? &dummy_w : w), (h == nullptr ? &dummy_h : h), &channels, 4);
CallOnExit defer([=]() { stbi_image_free(data); });
CPUBuffer buffer((w == nullptr ? dummy_w : *w) * (h == nullptr ? dummy_h : *h) * 4);
std::memcpy(buffer.GetData(), data, buffer.GetSize());
Texture* texture;
try { texture = new Texture(buffer, (w == nullptr ? dummy_w : *w), (h == nullptr ? dummy_h : *h), VK_FORMAT_R8G8B8A8_SRGB, false, std::move(filename)); }
catch(...) { return NULL; }
stbi_image_free(data);
Texture* texture;
try { texture = new Texture(std::move(buffer), (w == nullptr ? dummy_w : *w), (h == nullptr ? dummy_h : *h), VK_FORMAT_R8G8B8A8_SRGB, false, std::move(filename)); }
catch(...) { return nullptr; }
return texture;
}
}

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@@ -11,7 +11,6 @@ namespace mlx
{
case ShaderType::Vertex : m_stage = VK_SHADER_STAGE_VERTEX_BIT; break;
case ShaderType::Fragment : m_stage = VK_SHADER_STAGE_FRAGMENT_BIT; break;
case ShaderType::Compute : m_stage = VK_SHADER_STAGE_COMPUTE_BIT; break;
default : FatalError("wtf"); break;
}

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@@ -47,6 +47,8 @@ namespace mlx
RenderCore::RenderCore()
{
if(s_instance != nullptr)
return;
s_instance = this;
loader = std::make_unique<VulkanLoader>();
@@ -193,7 +195,10 @@ namespace mlx
RenderCore::~RenderCore()
{
if(s_instance == nullptr)
return;
WaitDeviceIdle();
m_descriptor_pool_manager.Destroy();
m_allocator.Destroy();
kvfDestroyDevice(m_device);
DebugLog("Vulkan : logical device destroyed");

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@@ -45,23 +45,15 @@ namespace mlx
};
p_fragment_shader = std::make_shared<Shader>(fragment_shader_code, ShaderType::Fragment, std::move(fragment_shader_layout));
func::function<void(const EventBase&)> functor = [this, &renderer](const EventBase& event)
func::function<void(const EventBase&)> functor = [this](const EventBase& event)
{
if(event.What() == Event::ResizeEventCode)
m_pipeline.Destroy();
if(event.What() == Event::DescriptorPoolResetEventCode)
{
std::uint32_t frame_index = renderer.GetCurrentFrameIndex();
p_texture_set->Reallocate(frame_index);
p_viewer_data_set->Reallocate(frame_index);
p_viewer_data_set->SetUniformBuffer(frame_index, 0, p_viewer_data_buffer->Get(frame_index));
p_viewer_data_set->Update(frame_index);
}
};
EventBus::RegisterListener({ functor, "__MlxRender2DPass" });
p_viewer_data_set = std::make_shared<DescriptorSet>(renderer.GetDescriptorPoolManager(), p_vertex_shader->GetShaderLayout().set_layouts[0].second, p_vertex_shader->GetPipelineLayout().set_layouts[0], ShaderType::Vertex);
p_texture_set = std::make_shared<DescriptorSet>(renderer.GetDescriptorPoolManager(), p_fragment_shader->GetShaderLayout().set_layouts[0].second, p_fragment_shader->GetPipelineLayout().set_layouts[0], ShaderType::Fragment);
p_viewer_data_set = RenderCore::Get().GetDescriptorPoolManager().GetAvailablePool().RequestDescriptorSet(p_vertex_shader->GetShaderLayout().set_layouts[0].second, ShaderType::Vertex);
p_texture_set = RenderCore::Get().GetDescriptorPoolManager().GetAvailablePool().RequestDescriptorSet(p_fragment_shader->GetShaderLayout().set_layouts[0].second, ShaderType::Fragment);
p_viewer_data_buffer = std::make_shared<UniformBuffer>();
p_viewer_data_buffer->Init(sizeof(ViewerData), "mlx_2d_pass_viewer_data");
@@ -106,7 +98,7 @@ namespace mlx
{
// Check every textures and update modified ones to GPU before starting the render pass
if(!sprite->IsSetInit())
sprite->UpdateDescriptorSet(*p_texture_set);
sprite->UpdateDescriptorSet(p_texture_set);
Verify((bool)sprite->GetTexture(), "a sprite has no texture attached (internal mlx issue, please report to the devs)");
sprite->GetTexture()->Update(cmd);
}
@@ -136,8 +128,10 @@ namespace mlx
m_pipeline.Destroy();
p_vertex_shader.reset();
p_fragment_shader.reset();
p_viewer_data_set->ReturnDescriptorSetToPool();
p_viewer_data_set.reset();
p_viewer_data_buffer->Destroy();
p_texture_set->ReturnDescriptorSetToPool();
p_texture_set.reset();
}
}

View File

@@ -31,16 +31,14 @@ namespace mlx
};
p_fragment_shader = std::make_shared<Shader>(fragment_shader_code, ShaderType::Fragment, std::move(fragment_shader_layout));
func::function<void(const EventBase&)> functor = [this, &renderer](const EventBase& event)
func::function<void(const EventBase&)> functor = [this](const EventBase& event)
{
if(event.What() == Event::ResizeEventCode)
m_pipeline.Destroy();
if(event.What() == Event::DescriptorPoolResetEventCode)
p_set->Reallocate(renderer.GetCurrentFrameIndex());
};
EventBus::RegisterListener({ functor, "__MlxFinalPass" });
p_set = std::make_shared<DescriptorSet>(renderer.GetDescriptorPoolManager(), p_fragment_shader->GetShaderLayout().set_layouts[0].second, p_fragment_shader->GetPipelineLayout().set_layouts[0], ShaderType::Fragment);
p_set = RenderCore::Get().GetDescriptorPoolManager().GetAvailablePool().RequestDescriptorSet(p_fragment_shader->GetShaderLayout().set_layouts[0].second, ShaderType::Fragment);
}
void FinalPass::Pass([[maybe_unused]] Scene& scene, Renderer& renderer, Texture& render_target)
@@ -80,6 +78,7 @@ namespace mlx
m_pipeline.Destroy();
p_vertex_shader.reset();
p_fragment_shader.reset();
p_set->ReturnDescriptorSetToPool();
p_set.reset();
}
}

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@@ -18,11 +18,6 @@ namespace mlx
{
Event What() const override { return Event::FrameBeginEventCode; }
};
struct DescriptorPoolResetEventBroadcast : public EventBase
{
Event What() const override { return Event::DescriptorPoolResetEventCode; }
};
}
void Renderer::Init(NonOwningPtr<Window> window)
@@ -59,13 +54,6 @@ namespace mlx
{
MLX_PROFILE_FUNCTION();
kvfWaitForFence(RenderCore::Get().GetDevice(), m_cmd_fences[m_current_frame_index]);
static bool first_run = true;
if(!first_run)
{
m_descriptor_pool_manager.ResetPoolsFromFrameIndex(m_current_frame_index);
EventBus::SendBroadcast(Internal::DescriptorPoolResetEventBroadcast{});
}
first_run = false;
VkResult result = RenderCore::Get().vkAcquireNextImageKHR(RenderCore::Get().GetDevice(), m_swapchain, UINT64_MAX, m_image_available_semaphores[m_current_frame_index], VK_NULL_HANDLE, &m_swapchain_image_index);
if(result == VK_ERROR_OUT_OF_DATE_KHR)
{
@@ -150,7 +138,6 @@ namespace mlx
DebugLog("Vulkan : fence destroyed");
}
m_descriptor_pool_manager.Destroy();
DestroySwapchain();
RenderCore::Get().vkDestroySurfaceKHR(RenderCore::Get().GetInstance(), m_surface, nullptr);
DebugLog("Vulkan : surface destroyed");