fixing put pixel, adding scene change checker

This commit is contained in:
Kbz-8
2024-10-21 01:48:01 +02:00
parent 59455495b6
commit c7484b771f
28 changed files with 302 additions and 201 deletions

View File

@@ -37,18 +37,11 @@ namespace mlx
return mesh;
}
Sprite::Sprite(Renderer& renderer, NonOwningPtr<Texture> texture)
Sprite::Sprite(NonOwningPtr<Texture> texture)
{
MLX_PROFILE_FUNCTION();
Verify((bool)texture, "Sprite: invalid texture (internal mlx issue, please report to devs)");
p_mesh = CreateQuad(0, 0, texture->GetWidth(), texture->GetHeight());
p_texture = texture;
func::function<void(const EventBase&)> functor = [this, &renderer](const EventBase& event)
{
if(event.What() == Event::DescriptorPoolResetEventCode)
m_set.Reallocate(renderer.GetCurrentFrameIndex());
};
EventBus::RegisterListener({ functor, "__MlxSprite" + std::to_string(reinterpret_cast<std::uintptr_t>(this)) });
}
}