mirror of
https://github.com/seekrs/MacroLibX.git
synced 2026-01-11 22:53:34 +00:00
fixing put pixel, adding scene change checker
This commit is contained in:
@@ -13,7 +13,6 @@ namespace mlx
|
||||
NonOwningPtr<class GPUBuffer> uniform_buffer_ptr;
|
||||
NonOwningPtr<class Image> image_ptr;
|
||||
VkDescriptorType type;
|
||||
ShaderType shader_type;
|
||||
std::uint32_t binding;
|
||||
};
|
||||
|
||||
@@ -25,17 +24,18 @@ namespace mlx
|
||||
void Init() noexcept;
|
||||
void Destroy() noexcept;
|
||||
|
||||
VkDescriptorSet AllocateDescriptorSet(std::uint32_t frame_index, VkDescriptorSetLayout layout);
|
||||
std::shared_ptr<class DescriptorSet> RequestDescriptorSet(const ShaderSetLayout& layout, ShaderType shader_type);
|
||||
void ReturnDescriptorSet(std::shared_ptr<class DescriptorSet> set);
|
||||
|
||||
void ResetPoolFromFrameIndex(std::size_t frame_index);
|
||||
|
||||
[[nodiscard]] inline VkDescriptorPool Get(std::uint32_t index) const noexcept { return m_pools[index]; }
|
||||
[[nodiscard]] inline VkDescriptorPool Get() const noexcept { return m_pool; }
|
||||
[[nodiscard]] MLX_FORCEINLINE std::size_t GetNumberOfSetsAllocated() const noexcept { return m_allocation_count; }
|
||||
|
||||
~DescriptorPool() = default;
|
||||
|
||||
private:
|
||||
std::array<VkDescriptorPool, MAX_FRAMES_IN_FLIGHT> m_pools;
|
||||
std::vector<std::shared_ptr<class DescriptorSet>> m_free_sets;
|
||||
std::vector<std::shared_ptr<class DescriptorSet>> m_used_sets;
|
||||
VkDescriptorPool m_pool;
|
||||
std::size_t m_allocation_count = 0;
|
||||
};
|
||||
|
||||
@@ -44,42 +44,45 @@ namespace mlx
|
||||
public:
|
||||
DescriptorPoolManager() = default;
|
||||
|
||||
void ResetPoolsFromFrameIndex(std::size_t frame_index);
|
||||
DescriptorPool& GetAvailablePool();
|
||||
void Destroy();
|
||||
|
||||
~DescriptorPoolManager() = default;
|
||||
|
||||
private:
|
||||
std::list<DescriptorPool> m_pools;
|
||||
std::vector<DescriptorPool> m_pools;
|
||||
};
|
||||
|
||||
class DescriptorSet
|
||||
class DescriptorSet : public std::enable_shared_from_this<DescriptorSet>
|
||||
{
|
||||
public:
|
||||
DescriptorSet() { m_set.fill(VK_NULL_HANDLE); }
|
||||
DescriptorSet(DescriptorPoolManager& pools_manager, const ShaderSetLayout& layout, VkDescriptorSetLayout vklayout, ShaderType shader_type);
|
||||
friend DescriptorPool;
|
||||
|
||||
public:
|
||||
void SetImage(std::size_t i, std::uint32_t binding, class Image& image);
|
||||
void SetStorageBuffer(std::size_t i, std::uint32_t binding, class GPUBuffer& buffer);
|
||||
void SetUniformBuffer(std::size_t i, std::uint32_t binding, class GPUBuffer& buffer);
|
||||
void Update(std::size_t i, VkCommandBuffer cmd = VK_NULL_HANDLE) noexcept;
|
||||
void Reallocate(std::size_t frame_index) noexcept;
|
||||
|
||||
[[nodiscard]] inline VkDescriptorSet GetSet(std::size_t i) const noexcept { return m_set[i]; }
|
||||
[[nodiscard]] inline DescriptorSet Duplicate() const { return DescriptorSet{ *p_pools_manager, m_set_layout, m_descriptors }; }
|
||||
[[nodiscard]] inline bool IsInit() const noexcept { return m_set[0] != VK_NULL_HANDLE; }
|
||||
void ReturnDescriptorSetToPool();
|
||||
|
||||
[[nodiscard]] inline VkDescriptorSet GetSet(std::size_t i) const noexcept { return m_sets[i]; }
|
||||
[[nodiscard]] MLX_FORCEINLINE bool IsInit() const noexcept { return m_sets[0] != VK_NULL_HANDLE; }
|
||||
[[nodiscard]] MLX_FORCEINLINE VkDescriptorSetLayout GetVulkanLayout() const noexcept { return m_set_layout; }
|
||||
[[nodiscard]] MLX_FORCEINLINE const ShaderSetLayout& GetShaderLayout() const { return m_shader_layout; }
|
||||
[[nodiscard]] MLX_FORCEINLINE ShaderType GetShaderType() const noexcept { return m_shader_type; }
|
||||
|
||||
~DescriptorSet() = default;
|
||||
|
||||
private:
|
||||
DescriptorSet(DescriptorPoolManager& pools_manager, VkDescriptorSetLayout layout, const std::vector<Descriptor>& descriptors);
|
||||
DescriptorSet(DescriptorPool& pool, VkDescriptorSetLayout vulkan_layout, const ShaderSetLayout& layout, std::array<VkDescriptorSet, MAX_FRAMES_IN_FLIGHT> vulkan_sets, ShaderType shader_type);
|
||||
|
||||
private:
|
||||
ShaderSetLayout m_shader_layout;
|
||||
std::vector<Descriptor> m_descriptors;
|
||||
std::array<VkDescriptorSet, MAX_FRAMES_IN_FLIGHT> m_set;
|
||||
std::array<VkDescriptorSet, MAX_FRAMES_IN_FLIGHT> m_sets;
|
||||
VkDescriptorSetLayout m_set_layout;
|
||||
NonOwningPtr<DescriptorPoolManager> p_pools_manager;
|
||||
ShaderType m_shader_type;
|
||||
DescriptorPool& m_pool;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -17,11 +17,16 @@ namespace mlx
|
||||
enum class ImageType
|
||||
{
|
||||
Color = 0,
|
||||
Depth,
|
||||
|
||||
EndEnum
|
||||
};
|
||||
constexpr std::size_t ImageTypeCount = static_cast<std::size_t>(ImageType::EndEnum);
|
||||
|
||||
enum class ShaderType
|
||||
{
|
||||
Vertex,
|
||||
Fragment
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -77,6 +77,7 @@ namespace mlx
|
||||
}
|
||||
|
||||
void Init(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format, bool is_multisampled, [[maybe_unused]] std::string_view debug_name);
|
||||
void Destroy() noexcept override;
|
||||
|
||||
void SetPixel(int x, int y, std::uint32_t color) noexcept;
|
||||
int GetPixel(int x, int y) noexcept;
|
||||
|
||||
@@ -1,13 +1,17 @@
|
||||
#ifndef __MLX_SHADER__
|
||||
#define __MLX_SHADER__
|
||||
|
||||
#include <Renderer/Enums.h>
|
||||
|
||||
namespace mlx
|
||||
{
|
||||
struct ShaderSetLayout
|
||||
{
|
||||
std::vector<std::pair<int, VkDescriptorType> > binds;
|
||||
std::vector<std::pair<int, VkDescriptorType>> binds;
|
||||
|
||||
ShaderSetLayout(std::vector<std::pair<int, VkDescriptorType> > b) : binds(std::move(b)) {}
|
||||
|
||||
inline bool operator==(const ShaderSetLayout& rhs) const { return binds == rhs.binds; }
|
||||
};
|
||||
|
||||
struct ShaderPushConstantLayout
|
||||
@@ -20,19 +24,12 @@ namespace mlx
|
||||
|
||||
struct ShaderLayout
|
||||
{
|
||||
std::vector<std::pair<int, ShaderSetLayout> > set_layouts;
|
||||
std::vector<std::pair<int, ShaderSetLayout>> set_layouts;
|
||||
std::vector<ShaderPushConstantLayout> push_constants;
|
||||
|
||||
ShaderLayout(std::vector<std::pair<int, ShaderSetLayout> > s, std::vector<ShaderPushConstantLayout> pc) : set_layouts(std::move(s)), push_constants(std::move(pc)) {}
|
||||
};
|
||||
|
||||
enum class ShaderType
|
||||
{
|
||||
Vertex,
|
||||
Fragment,
|
||||
Compute
|
||||
};
|
||||
|
||||
struct ShaderPipelineLayoutPart
|
||||
{
|
||||
std::vector<VkPushConstantRange> push_constants;
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
#ifndef __MLX_RENDER_CORE__
|
||||
#define __MLX_RENDER_CORE__
|
||||
|
||||
constexpr const int MAX_FRAMES_IN_FLIGHT = 3;
|
||||
|
||||
#include <Renderer/Memory.h>
|
||||
#include <Renderer/Descriptor.h>
|
||||
|
||||
namespace mlx
|
||||
{
|
||||
constexpr const int MAX_FRAMES_IN_FLIGHT = 3;
|
||||
|
||||
#if defined(DEBUG) && defined(VK_EXT_debug_utils)
|
||||
#define MLX_HAS_DEBUG_UTILS_FUNCTIONS
|
||||
#endif
|
||||
@@ -21,6 +22,7 @@ namespace mlx
|
||||
[[nodiscard]] MLX_FORCEINLINE VkDevice GetDevice() const noexcept { return m_device; }
|
||||
[[nodiscard]] MLX_FORCEINLINE VkPhysicalDevice GetPhysicalDevice() const noexcept { return m_physical_device; }
|
||||
[[nodiscard]] MLX_FORCEINLINE GPUAllocator& GetAllocator() noexcept { return m_allocator; }
|
||||
[[nodiscard]] inline DescriptorPoolManager& GetDescriptorPoolManager() noexcept { return m_descriptor_pool_manager; }
|
||||
|
||||
inline void WaitDeviceIdle() const noexcept { vkDeviceWaitIdle(m_device); }
|
||||
|
||||
@@ -45,6 +47,7 @@ namespace mlx
|
||||
private:
|
||||
static RenderCore* s_instance;
|
||||
|
||||
DescriptorPoolManager m_descriptor_pool_manager;
|
||||
GPUAllocator m_allocator;
|
||||
VkInstance m_instance = VK_NULL_HANDLE;
|
||||
VkDevice m_device = VK_NULL_HANDLE;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef __MLX_2D_PASS__
|
||||
#define __MLX_2D_PASS__
|
||||
|
||||
#include <Renderer/Descriptor.h>
|
||||
#include <Renderer/RenderCore.h>
|
||||
#include <Renderer/Pipelines/Shader.h>
|
||||
#include <Renderer/Pipelines/Graphics.h>
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef __MLX_FINAL_PASS__
|
||||
#define __MLX_FINAL_PASS__
|
||||
|
||||
#include <Renderer/Descriptor.h>
|
||||
#include <Renderer/RenderCore.h>
|
||||
#include <Renderer/Pipelines/Shader.h>
|
||||
#include <Renderer/Pipelines/Graphics.h>
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#include <Utils/NonOwningPtr.h>
|
||||
#include <Renderer/RenderCore.h>
|
||||
#include <Renderer/Image.h>
|
||||
#include <Renderer/Descriptor.h>
|
||||
#include <Core/EventBus.h>
|
||||
|
||||
namespace mlx
|
||||
@@ -32,7 +31,6 @@ namespace mlx
|
||||
[[nodiscard]] inline std::size_t GetSwapchainImageIndex() const noexcept { return m_swapchain_image_index; }
|
||||
[[nodiscard]] inline std::size_t GetCurrentFrameIndex() const noexcept { return m_current_frame_index; }
|
||||
[[nodiscard]] inline NonOwningPtr<Window> GetWindow() const noexcept { return p_window; }
|
||||
[[nodiscard]] inline DescriptorPoolManager& GetDescriptorPoolManager() noexcept { return m_descriptor_pool_manager; }
|
||||
|
||||
MLX_FORCEINLINE constexpr void RequireFramebufferResize() noexcept { m_framebuffers_resize = true; }
|
||||
|
||||
@@ -45,7 +43,6 @@ namespace mlx
|
||||
void DestroySwapchain();
|
||||
|
||||
private:
|
||||
DescriptorPoolManager m_descriptor_pool_manager;
|
||||
std::array<VkSemaphore, MAX_FRAMES_IN_FLIGHT> m_image_available_semaphores;
|
||||
std::array<VkSemaphore, MAX_FRAMES_IN_FLIGHT> m_render_finished_semaphores;
|
||||
std::array<VkCommandBuffer, MAX_FRAMES_IN_FLIGHT> m_cmd_buffers;
|
||||
|
||||
Reference in New Issue
Block a user