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working on endianness with vulkan images
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@@ -22,12 +22,12 @@ namespace mlx
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void Render() noexcept;
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inline void ResetRenderData(int color) noexcept;
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inline void ResetRenderData(mlx_color color) noexcept;
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inline void PixelPut(int x, int y, int color) noexcept;
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inline void PixelPutArray(int x, int y, int* pixels, std::size_t pixels_size) noexcept;
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inline void PixelPutRegion(int x, int y, int w, int h, int* pixels) noexcept;
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inline void StringPut(int x, int y, int, std::string str);
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inline void PixelPut(int x, int y, mlx_color color) noexcept;
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inline void PixelPutArray(int x, int y, mlx_color* color, std::size_t pixels_size) noexcept;
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inline void PixelPutRegion(int x, int y, int w, int h, mlx_color* color) noexcept;
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inline void StringPut(int x, int y, mlx_color color, std::string str);
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inline void TexturePut(NonOwningPtr<class Texture> texture, int x, int y, float scale_x, float scale_y, float angle);
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inline void TryEraseSpritesInScene(NonOwningPtr<Texture> texture) noexcept;
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