adding debug messages to renderer, working on VMA implementation

This commit is contained in:
Kbz-8
2023-11-09 09:07:03 +01:00
parent 497879a0bc
commit c0f539b57f
282 changed files with 900 additions and 139 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/02 17:53:06 by maldavid #+# #+# */
/* Updated: 2023/04/02 17:54:14 by maldavid ### ########.fr */
/* Updated: 2023/11/08 20:14:23 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -25,6 +25,9 @@ namespace mlx
if(vkCreateFence(Render_Core::get().getDevice().get(), &fenceInfo, nullptr, &_fence) != VK_SUCCESS)
core::error::report(e_kind::fatal_error, "Vulkan : failed to create CPU synchronization object");
#ifdef DEBUG
core::error::report(e_kind::message, "Vulkan : created new fence");
#endif
}
void Fence::wait() noexcept