adding debug messages to renderer, working on VMA implementation

This commit is contained in:
Kbz-8
2023-11-09 09:07:03 +01:00
parent 497879a0bc
commit c0f539b57f
282 changed files with 900 additions and 139 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 21:53:12 by maldavid #+# #+# */
/* Updated: 2023/04/12 19:06:24 by maldavid ### ########.fr */
/* Updated: 2023/11/08 20:24:46 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -21,7 +21,7 @@ namespace mlx
class MLX_Window
{
public:
MLX_Window(std::size_t w, std::size_t h, std::string title);
MLX_Window(std::size_t w, std::size_t h, const std::string& title);
inline SDL_Window* getNativeWindow() const noexcept { return _win; }
inline int getWidth() const noexcept { return _width; }