adding debug messages to renderer, working on VMA implementation

This commit is contained in:
Kbz-8
2023-11-09 09:07:03 +01:00
parent 497879a0bc
commit c0f539b57f
282 changed files with 900 additions and 139 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/02 14:49:49 by maldavid #+# #+# */
/* Updated: 2023/04/21 18:43:38 by maldavid ### ########.fr */
/* Updated: 2023/11/08 20:41:29 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -32,7 +32,7 @@ namespace mlx
class GraphicsSupport : public non_copyable
{
public:
GraphicsSupport(std::size_t w, std::size_t h, std::string title, int id);
GraphicsSupport(std::size_t w, std::size_t h, const std::string& title, int id);
inline int& getID() noexcept;
inline std::shared_ptr<MLX_Window> getWindow();