adding std namespace to all libstd provided primitive types

This commit is contained in:
Kbz-8
2024-02-25 08:04:44 +01:00
parent 80c0146ecd
commit bc1e0fbba9
61 changed files with 193 additions and 189 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/06 16:24:11 by maldavid #+# #+# */
/* Updated: 2024/01/18 13:52:01 by maldavid ### ########.fr */
/* Updated: 2024/02/25 07:58:36 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -34,8 +34,8 @@ namespace mlx
TextManager() = default;
void init(Renderer& renderer) noexcept;
std::pair<DrawableResource*, bool> registerText(int x, int y, uint32_t color, std::string str);
inline void clear() { _text_descriptors.clear(); TextLibrary::get().clearLibrary(); }
std::pair<DrawableResource*, bool> registerText(int x, int y, std::uint32_t color, std::string str);
inline void clear() { _text_descriptors.clear(); }
void loadFont(Renderer& renderer, const std::filesystem::path& filepath, float scale);
void destroy() noexcept;