adding std namespace to all libstd provided primitive types

This commit is contained in:
Kbz-8
2024-02-25 08:04:44 +01:00
parent 80c0146ecd
commit bc1e0fbba9
61 changed files with 193 additions and 189 deletions

View File

@@ -24,17 +24,17 @@ namespace mlx
void init();
bool update();
inline void setMaxFPS(uint32_t fps) noexcept { _max_fps = fps; _ns = 1000000000.0 / fps; }
inline void setMaxFPS(std::uint32_t fps) noexcept { _max_fps = fps; _ns = 1000000000.0 / fps; }
~FpsManager() = default;
private:
double _ns = 1000000000.0 / 1'337'000.0;
uint64_t _timer = 0;
uint64_t _fps_before = 0;
uint64_t _fps_now = 0;
uint32_t _max_fps = 1'337'000;
uint32_t _fps_elapsed_time = 0;
std::uint64_t _timer = 0;
std::uint64_t _fps_before = 0;
std::uint64_t _fps_now = 0;
std::uint32_t _max_fps = 1'337'000;
std::uint32_t _fps_elapsed_time = 0;
};
}