working on text put pipeline

This commit is contained in:
2023-04-06 17:26:19 +02:00
parent b03bd6fe0a
commit bada255057
12 changed files with 125 additions and 108 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/02 14:49:49 by maldavid #+# #+# */
/* Updated: 2023/04/03 14:23:57 by maldavid ### ########.fr */
/* Updated: 2023/04/06 16:38:50 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -39,6 +39,7 @@ namespace mlx
inline void clearRenderData() noexcept;
inline void pixelPut(int x, int y, int color) noexcept;
inline void stringPut(int x, int y, int color, std::string str);
inline void texturePut(std::shared_ptr<Texture> texture, int x, int y);
void endRender() noexcept;
@@ -47,9 +48,10 @@ namespace mlx
private:
std::unordered_set<TextureRenderData> _textures_to_render;
PixelPutPipeline _pixel_put_pipeline;
TextPutPipeline _text_put_pipeline;
glm::mat4 _proj = glm::mat4(1.0);
std::shared_ptr<MLX_Window> _window;
PixelPutPipeline _pixel_put_pipeline;
std::unique_ptr<Renderer> _renderer;
int _id;
};