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https://github.com/seekrs/MacroLibX.git
synced 2026-01-11 22:53:34 +00:00
adding depth buffer, ci skip
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@@ -16,6 +16,7 @@ namespace Scop
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p_vertex_shader = descriptor.vertex_shader;
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p_fragment_shader = descriptor.fragment_shader;
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p_renderer = descriptor.renderer;
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p_depth = descriptor.depth;
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std::vector<VkPushConstantRange> push_constants;
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std::vector<VkDescriptorSetLayout> set_layouts;
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@@ -37,7 +38,10 @@ namespace Scop
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kvfGPipelineBuilderSetInputTopology(builder, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST);
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kvfGPipelineBuilderSetCullMode(builder, VK_CULL_MODE_NONE, VK_FRONT_FACE_CLOCKWISE);
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kvfGPipelineBuilderEnableAlphaBlending(builder);
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kvfGPipelineBuilderDisableDepthTest(builder);
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if(p_depth)
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kvfGPipelineBuilderEnableDepthTest(builder, (descriptor.depth_test_equal ? VK_COMPARE_OP_EQUAL : VK_COMPARE_OP_LESS), true);
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else
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kvfGPipelineBuilderDisableDepthTest(builder);
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kvfGPipelineBuilderSetPolygonMode(builder, VK_POLYGON_MODE_FILL, 1.0f);
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if(features.sampleRateShading)
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kvfGPipelineBuilderSetMultisamplingShading(builder, VK_SAMPLE_COUNT_1_BIT, 0.25f);
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@@ -84,6 +88,9 @@ namespace Scop
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m_clears[i].color.float32[3] = clear[3];
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}
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if(p_depth)
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m_clears.back().depthStencil = VkClearDepthStencilValue{ 1.0f, 0 };
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kvfBeginRenderPass(m_renderpass, command_buffer, fb, fb_extent, m_clears.data(), m_clears.size());
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vkCmdBindPipeline(command_buffer, GetPipelineBindPoint(), GetPipeline());
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return true;
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@@ -127,10 +134,16 @@ namespace Scop
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for(NonOwningPtr<Texture> image : render_targets)
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{
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attachments.push_back(kvfBuildAttachmentDescription(KVF_IMAGE_COLOR, image->GetFormat(), image->GetLayout(), image->GetLayout(), clear_attachments, VK_SAMPLE_COUNT_1_BIT));
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attachments.push_back(kvfBuildAttachmentDescription((kvfIsDepthFormat(image->GetFormat()) ? KVF_IMAGE_DEPTH : KVF_IMAGE_COLOR), image->GetFormat(), image->GetLayout(), image->GetLayout(), clear_attachments, VK_SAMPLE_COUNT_1_BIT));
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attachment_views.push_back(image->GetImageView());
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}
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if(p_depth)
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{
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attachments.push_back(kvfBuildAttachmentDescription((kvfIsDepthFormat(p_depth->GetFormat()) ? KVF_IMAGE_DEPTH : KVF_IMAGE_COLOR), p_depth->GetFormat(), p_depth->GetLayout(), p_depth->GetLayout(), clear_attachments, VK_SAMPLE_COUNT_1_BIT));
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attachment_views.push_back(p_depth->GetImageView());
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}
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m_renderpass = kvfCreateRenderPass(RenderCore::Get().GetDevice(), attachments.data(), attachments.size(), GetPipelineBindPoint());
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m_clears.clear();
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m_clears.resize(attachments.size());
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@@ -154,6 +167,9 @@ namespace Scop
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void GraphicPipeline::TransitionAttachments(VkCommandBuffer cmd)
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{
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if(p_depth)
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p_depth->TransitionLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, cmd);
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for(NonOwningPtr<Texture> image : m_attachments)
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{
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if(!image->IsInit())
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