mirror of
https://github.com/seekrs/MacroLibX.git
synced 2026-01-11 22:53:34 +00:00
adding depth buffer, ci skip
This commit is contained in:
@@ -28,6 +28,7 @@ namespace mlx
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void SetStorageBuffer(std::size_t i, std::uint32_t binding, class GPUBuffer& buffer);
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void SetUniformBuffer(std::size_t i, std::uint32_t binding, class GPUBuffer& buffer);
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void Update(std::size_t i, VkCommandBuffer cmd = VK_NULL_HANDLE) noexcept;
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void Reallocate() noexcept;
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[[nodiscard]] inline VkDescriptorSet GetSet(std::size_t i) const noexcept { return m_set[i]; }
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[[nodiscard]] inline DescriptorSet Duplicate() const { return DescriptorSet{ m_set_layout, m_descriptors }; }
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@@ -17,6 +17,7 @@ namespace mlx
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enum class ImageType
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{
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Color = 0,
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Depth,
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EndEnum
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};
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@@ -23,7 +23,7 @@ namespace mlx
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m_layout = layout;
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}
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void Init(ImageType type, std::uint32_t width, std::uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, bool is_multisampled = false);
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void Init(ImageType type, std::uint32_t width, std::uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, bool is_multisampled = false);
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void CreateImageView(VkImageViewType type, VkImageAspectFlags aspectFlags, int layer_count = 1) noexcept;
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void CreateSampler() noexcept;
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void TransitionLayout(VkImageLayout new_layout, VkCommandBuffer cmd = VK_NULL_HANDLE);
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@@ -34,7 +34,6 @@ namespace mlx
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virtual void Destroy() noexcept;
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[[nodiscard]] MLX_FORCEINLINE VkImage Get() const noexcept { return m_image; }
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[[nodiscard]] MLX_FORCEINLINE VkImage operator()() const noexcept { return m_image; }
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[[nodiscard]] MLX_FORCEINLINE VkDeviceMemory GetDeviceMemory() const noexcept { return m_memory.memory; }
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[[nodiscard]] MLX_FORCEINLINE VkImageView GetImageView() const noexcept { return m_image_view; }
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[[nodiscard]] MLX_FORCEINLINE VkFormat GetFormat() const noexcept { return m_format; }
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@@ -62,6 +61,21 @@ namespace mlx
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bool m_is_multisampled = false;
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};
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class DepthImage : public Image
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{
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public:
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DepthImage() = default;
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inline void Init(std::uint32_t width, std::uint32_t height, bool is_multisampled = false)
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{
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std::vector<VkFormat> candidates = { VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT };
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VkFormat format = kvfFindSupportFormatInCandidates(RenderCore::Get().GetDevice(), candidates.data(), candidates.size(), VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT);
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Image::Init(ImageType::Depth, width, height, format, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, is_multisampled);
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Image::CreateImageView(VK_IMAGE_VIEW_TYPE_2D, VK_IMAGE_ASPECT_DEPTH_BIT);
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Image::TransitionLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
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}
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~DepthImage() = default;
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};
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class Texture : public Image
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{
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public:
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@@ -72,7 +86,7 @@ namespace mlx
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}
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inline void Init(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format = VK_FORMAT_R8G8B8A8_SRGB, bool is_multisampled = false)
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{
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Image::Init(ImageType::Color, width, height, format, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, is_multisampled);
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Image::Init(ImageType::Color, width, height, format, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, is_multisampled);
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Image::CreateImageView(VK_IMAGE_VIEW_TYPE_2D, VK_IMAGE_ASPECT_COLOR_BIT);
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Image::CreateSampler();
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if(pixels)
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@@ -14,6 +14,7 @@ namespace mlx
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std::shared_ptr<Shader> fragment_shader;
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std::vector<NonOwningPtr<Texture>> color_attachments;
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NonOwningPtr<class Renderer> renderer = nullptr;
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NonOwningPtr<DepthImage> depth = nullptr;
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bool clear_color_attachments = true;
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bool no_vertex_inputs = false;
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};
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@@ -51,6 +52,7 @@ namespace mlx
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VkPipeline m_pipeline = VK_NULL_HANDLE;
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VkPipelineLayout m_pipeline_layout = VK_NULL_HANDLE;
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NonOwningPtr<class Renderer> p_renderer;
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NonOwningPtr<DepthImage> p_depth;
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};
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}
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@@ -8,15 +8,14 @@ namespace mlx
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{
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struct Vertex
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{
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alignas(16) Vec2f position = Vec4f{ 0.0f, 0.0f };
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alignas(16) Vec4f color = Vec4f{ 1.0f, 1.0f, 1.0f, 1.0f };
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alignas(16) Vec4f position = Vec4f{ 0.0f, 0.0f, 0.0f, 1.0f };
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alignas(16) Vec2f uv = Vec2f{ 0.0f, 0.0f };
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Vertex() = default;
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Vertex(Vec2f p, Vec4f c, Vec2f u) : position(std::move(p)), color(std::move(c)), uv(std::move(u)) {}
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Vertex(Vec4f p, Vec2f u) : position(std::move(p)), uv(std::move(u)) {}
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[[nodiscard]] inline static VkVertexInputBindingDescription GetBindingDescription();
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[[nodiscard]] inline static std::array<VkVertexInputAttributeDescription, 3> GetAttributeDescriptions();
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[[nodiscard]] inline static std::array<VkVertexInputAttributeDescription, 2> GetAttributeDescriptions();
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};
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}
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@@ -12,24 +12,19 @@ namespace mlx
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return binding_description;
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}
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std::array<VkVertexInputAttributeDescription, 3> Vertex::GetAttributeDescriptions()
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std::array<VkVertexInputAttributeDescription, 2> Vertex::GetAttributeDescriptions()
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{
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std::array<VkVertexInputAttributeDescription, 3> attribute_descriptions;
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attribute_descriptions[0].binding = 0;
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attribute_descriptions[0].location = 0;
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attribute_descriptions[0].format = VK_FORMAT_R32G32_SFLOAT;
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attribute_descriptions[0].format = VK_FORMAT_R32G32B32A32_SFLOAT;
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attribute_descriptions[0].offset = offsetof(Vertex, position);
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attribute_descriptions[1].binding = 0;
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attribute_descriptions[1].location = 1;
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attribute_descriptions[1].format = VK_FORMAT_R32G32B32A32_SFLOAT;
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attribute_descriptions[1].offset = offsetof(Vertex, color);
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attribute_descriptions[2].binding = 0;
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attribute_descriptions[2].location = 2;
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attribute_descriptions[2].format = VK_FORMAT_R32G32_SFLOAT;
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attribute_descriptions[2].offset = offsetof(Vertex, uv);
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attribute_descriptions[1].format = VK_FORMAT_R32G32_SFLOAT;
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attribute_descriptions[1].offset = offsetof(Vertex, uv);
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return attribute_descriptions;
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}
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