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fixing color bug
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@@ -67,7 +67,7 @@ namespace mlx::core
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_graphics[*static_cast<int*>(win)].reset();
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}
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void Application::pixelPut(void* win, int x, int y, int color) const noexcept
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void Application::pixelPut(void* win, int x, int y, uint32_t color) const noexcept
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{
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_graphics[*static_cast<int*>(win)]->pixelPut(x, y, color);
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}
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