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working on text render pipeline
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@@ -68,7 +68,7 @@ namespace mlx::core
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void Application::stringPut(void* win, int x, int y, int color, char* str)
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{
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_graphics[*static_cast<int*>(win)]->stringPut(x, y, color, str);
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}
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void Application::texturePut(void* win, void* img, int x, int y)
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