mirror of
https://github.com/seekrs/MacroLibX.git
synced 2026-01-11 22:53:34 +00:00
adding vulkan images, start using images for put_pixel
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@@ -6,18 +6,30 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/08 18:55:57 by maldavid #+# #+# */
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/* Updated: 2022/12/18 02:10:37 by maldavid ### ########.fr */
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/* Updated: 2023/01/25 15:24:40 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "vk_buffer.h"
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#include <renderer/command/vk_cmd_pool.h>
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#include <renderer/core/render_core.h>
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#include <cstring>
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namespace mlx
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{
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void Buffer::create(Buffer::kind type, VkDeviceSize size, VkBufferUsageFlags usage, const void* data)
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{
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if(type == Buffer::kind::uniform)
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if(type == Buffer::kind::constant)
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{
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if(data == nullptr)
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{
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core::error::report(e_kind::warning, "Vulkan : trying to create constant buffer without data (constant buffers cannot be modified after creation)");
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return;
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}
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_usage = usage | VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
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_flags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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}
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else if(type == Buffer::kind::uniform)
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{
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_usage = usage;
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_flags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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@@ -31,6 +43,17 @@ namespace mlx
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_size = size;
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createBuffer(_usage, _flags);
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if(type == Buffer::kind::constant || data != nullptr)
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{
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void* mapped = nullptr;
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mapMem(&mapped);
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std::memcpy(mapped, data, _size);
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unmapMem();
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if(type == Buffer::kind::constant)
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pushToGPU();
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}
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}
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void Buffer::destroy() noexcept
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@@ -39,21 +62,6 @@ namespace mlx
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vkFreeMemory(Render_Core::get().getDevice().get(), _memory, nullptr);
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}
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uint32_t findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties)
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{
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VkPhysicalDeviceMemoryProperties memProperties;
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vkGetPhysicalDeviceMemoryProperties(Render_Core::get().getDevice().getPhysicalDevice(), &memProperties);
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for(uint32_t i = 0; i < memProperties.memoryTypeCount; i++)
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{
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if((typeFilter & (1 << i)) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties)
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return i;
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}
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core::error::report(e_kind::fatal_error, "Vulkan : failed to find suitable memory type");
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return -1; // just to avoid warning
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}
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void Buffer::createBuffer(VkBufferUsageFlags usage, VkMemoryPropertyFlags properties)
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{
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VkBufferCreateInfo bufferInfo{};
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@@ -73,7 +81,7 @@ namespace mlx
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VkMemoryAllocateInfo allocInfo{};
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allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
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allocInfo.allocationSize = memRequirements.size;
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allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties);
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allocInfo.memoryTypeIndex = RCore::findMemoryType(memRequirements.memoryTypeBits, properties);
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if(vkAllocateMemory(device, &allocInfo, nullptr, &_memory) != VK_SUCCESS)
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core::error::report(e_kind::fatal_error, "Vulkan : failed to allocate buffer memory");
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@@ -81,6 +89,83 @@ namespace mlx
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core::error::report(e_kind::fatal_error, "Vulkan : unable to bind device memory to a buffer object");
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}
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void Buffer::pushToGPU() noexcept
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{
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Buffer newBuffer;
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newBuffer._size = _size;
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newBuffer._usage = (this->_usage & 0xFFFFFFFC) | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
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newBuffer._flags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
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newBuffer.createBuffer(newBuffer._usage, newBuffer._flags);
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CmdPool cmdpool;
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cmdpool.init();
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auto device = Render_Core::get().getDevice().get();
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VkCommandBufferAllocateInfo allocInfo{};
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allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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allocInfo.commandPool = cmdpool.get();
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allocInfo.commandBufferCount = 1;
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VkCommandBuffer commandBuffer;
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vkAllocateCommandBuffers(device, &allocInfo, &commandBuffer);
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VkCommandBufferBeginInfo beginInfo{};
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beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
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vkBeginCommandBuffer(commandBuffer, &beginInfo);
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VkBufferCopy copyRegion{};
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copyRegion.size = _size;
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vkCmdCopyBuffer(commandBuffer, _buffer, newBuffer._buffer, 1, ©Region);
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vkEndCommandBuffer(commandBuffer);
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VkSubmitInfo submitInfo{};
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &commandBuffer;
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auto graphicsQueue = Render_Core::get().getQueue().getGraphic();
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vkQueueSubmit(graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
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vkQueueWaitIdle(graphicsQueue);
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cmdpool.destroy();
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this->swap(newBuffer);
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newBuffer.destroy();
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}
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void Buffer::swap(Buffer& buffer) noexcept
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{
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VkBuffer temp_b = _buffer;
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_buffer = buffer._buffer;
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buffer._buffer = temp_b;
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VkDeviceSize temp_size = buffer._size;
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buffer._size = _size;
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_size = temp_size;
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VkDeviceSize temp_offset = buffer._offset;
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buffer._offset = _offset;
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_offset = temp_offset;
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VkDeviceMemory temp_memory = buffer._memory;
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buffer._memory = _memory;
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_memory = temp_memory;
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VkBufferUsageFlags temp_u = _usage;
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_usage = buffer._usage;
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buffer._usage = temp_u;
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VkMemoryPropertyFlags temp_f = _flags;
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_flags = buffer._flags;
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buffer._flags = temp_f;
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}
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void Buffer::flush(VkDeviceSize size, VkDeviceSize offset)
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{
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VkMappedMemoryRange mappedRange{};
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