removing xpm support bc frick xpm

This commit is contained in:
2023-04-06 15:30:01 +02:00
parent fbe97415cf
commit b03bd6fe0a
6 changed files with 34 additions and 89 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 22:10:52 by maldavid #+# #+# */
/* Updated: 2023/04/05 13:42:39 by maldavid ### ########.fr */
/* Updated: 2023/04/06 15:27:21 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -63,27 +63,6 @@ namespace mlx::core
return map;
}
void* Application::newXpmTexture(char** data, int* w, int* h)
{
std::vector<uint8_t> pixels = parseXpmData(data, w, h);
std::shared_ptr<Texture> texture = std::make_shared<Texture>();
texture->create(pixels.data(), *w, *h, VK_FORMAT_R8G8B8A8_UNORM);
TextureID id = _texture_lib.addTextureToLibrary(texture);
_texture_ids.push_back(id);
return &_texture_ids.back();
}
void* Application::newXpmTexture(std::string filename, int* w, int* h)
{
/*
std::shared_ptr<Texture> texture = std::make_shared<Texture>();
texture->create(reinterpret_cast<uint8_t*>(xpm_image.data), *w, *h, VK_FORMAT_R8G8B8A8_UNORM);
TextureID id = _texture_lib.addTextureToLibrary(texture);
_texture_ids.push_back(id);
return &_texture_ids.back();
*/
}
void Application::destroyTexture(void* ptr)
{
vkDeviceWaitIdle(Render_Core::get().getDevice().get());

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 21:49:46 by maldavid #+# #+# */
/* Updated: 2023/04/04 20:53:21 by maldavid ### ########.fr */
/* Updated: 2023/04/06 15:27:32 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -49,10 +49,6 @@ namespace mlx::core
inline void pixelPut(void* win_ptr, int x, int y, int color) const noexcept;
void* newTexture(int w, int h);
#ifndef MLX_NO_XPM
void* newXpmTexture(std::string filename, int* w, int* h);
void* newXpmTexture(char** data, int* w, int* h);
#endif
void* newStbTexture(char* file, int* w, int* h); // stb textures are format managed by stb image (png, jpg, bpm, ...)
char* mapTexture(void* img_ptr, int* bits_per_pixel, int* size_line, int* endian);
inline void texturePut(void* win_ptr, void* img, int x, int y);

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 17:35:20 by maldavid #+# #+# */
/* Updated: 2023/04/04 21:02:29 by maldavid ### ########.fr */
/* Updated: 2023/04/06 15:27:54 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -16,10 +16,6 @@
#include <renderer/core/render_core.h>
#include <filesystem>
#ifndef MLX_NO_XPM
#include <X11/xpm.h>
#endif
extern "C"
{
void* mlx_init()
@@ -140,18 +136,6 @@ extern "C"
return static_cast<mlx::core::Application*>(mlx)->newStbTexture(filename, width, height);
}
#ifndef MLX_NO_XPM
void* mlx_xpm_file_to_image(void* mlx, char* filename, int* width, int* height)
{
return static_cast<mlx::core::Application*>(mlx)->newXpmTexture(std::string(filename), width, height);
}
void* mlx_xpm_to_image(void* mlx, char** xpm_data, int* width, int* height)
{
return static_cast<mlx::core::Application*>(mlx)->newXpmTexture(xpm_data, width, height);
}
#endif
int mlx_pixel_put(void* mlx, void* win, int x, int y, int color)
{
static_cast<mlx::core::Application*>(mlx)->pixelPut(win, x, y, color);